Tokyo Mirage Sessions ♯FE
Tokyo Mirage Sessions ♯FE |
---|
Also known as: Genei Ibun Roku ♯FE (JP) This game has unused graphics. |
Tokyo Mirage Sessions ♯FE is an attempt by Atlus to make a conceptual crossover between Nintendo's Fire Emblem series and their own Shin Megami Tensei series.
Whether the result qualifies as a fusion accident is a matter of opinion.
Contents
Sub-Pages
A1 Version Unused Graphics Fire Emblem Tensei |
Placeholder Graphics Stainless |
315 unique storyboards across six cutscenes were left in the game. This seems to have become a tradition with Atlus, who had previously left storyboard videos in Persona 3 and Shin Megami Tensei IV: Apocalypse:
Storyboards: Opera Incident |
Storyboards: Opening Movie |
Storyboards: Chrom's Awakening |
Storyboards: Caeda's Awakening |
Storyboards: Shibuya Performance |
Storyboards: Shibuya Attack |
Unused Graphics
To do: More placeholder graphics. |
Placeholder Background Images
A number of background images have placeholder versions with various changes to either textures, lighting, camera angle, or elements. Nearly all background images (including used ones) contain a date in the surrounding border. A complete list of dates are as follows:
2014/08/23 2014/08/26 2015/01/20 2015/01/21 2015/01/22 2015/01/27 2015/03/26 2015/04/07 2015/04/14 2015/04/28 2015/05/08 2015/05/12 2015/05/18 2015/05/30 2015/06/29
48 of the 77 backgrounds are dated 2015/04/14. All background images presented here have had their borders cropped out.
Placeholder | Final |
---|---|
Placeholder 1 | Placeholder 2 | Final |
---|---|---|
Placeholder | Final |
---|---|
Placeholder | Final |
---|---|
Placeholder | Final |
---|---|
Placeholder | Final 1 | Final 2 |
---|---|---|
This placeholder background uses the same camera angle as the completed set, but is meant for the incomplete set design.
Placeholder | Final |
---|---|
Placeholder | Final |
---|---|
A generic placeholder for backgrounds missing numbers.
Miscellaneous
Three crudely drawn wings textures for a test model. There's also a transparent version of the first texture. Putting a solid black background behind it causes the wings to become very dark compared to the other three.
Texture Oddities
Though this cubemap texture may be used in some way, its file name is "20131110032555". This can be read as 2013/11/10 03:25:55, giving it a date of November 10, 2013 based on the date formatting used in placeholder images. This is the earliest timestamp for a file left in the game. For perspective, the "Shin Megami Tensei × Fire Emblem" teaser trailer was released on January 23, 2013 and the finalized "Tokyo Mirage Sessions ♯FE" reveal trailer was released on April 1, 2015.
Unused Text
To do: ID directory locations and names for all text files. |
Target Change!! Target Not Change!! Not Same!!
Present in qb10_1_zako1.lua and qb10_1_zako2.lua.
EV_SAMPLE_001
Shibuya, late afternoon STRM_TEST_EVT_00_001 Nezumi! STRM_TEST_EVT_00_002 Hold on! STRM_TEST_EVT_00_003 Huh? STRM_TEST_EVT_00_004 What's with you, you have a funny face on. STRM_TEST_EVT_00_005 You're so seriously shameless... STRM_TEST_EVT_00_006 Huh!? What are you even talking about!? STRM_TEST_EVT_00_007 You were staring at that girl that just passed, didn't you! STRM_TEST_EVT_00_008 I saw your bare feet sticking out of the loincloth, you know! STRM_TEST_EVT_00_009 Y-You're just saying whatever comes to your mind! STRM_TEST_EVT_00_010 I didn't even see her at all! STRM_TEST_EVT_00_011 Whatever, I'm sure you're just like those idiots over there STRM_TEST_EVT_00_012 wanting to steal a peep whenever you can! STRM_TEST_EVT_00_013 You really won't stop using these outdated terms, huh... STRM_TEST_EVT_00_014 No interest in the ones that don't show their skin... huh. STRM_TEST_EVT_00_015 I'm telling you, you got it all wrong. STRM_TEST_EVT_00_016 Maou's clothes suit her really well; she was really cute. STRM_TEST_EVT_00_017 I like her. STRM_TEST_EVT_00_018 Huh!? I didn't say anything about that being how I feel or anything! STRM_TEST_EVT_00_019 And you know, there's someone who prefer real talk... STRM_TEST_EVT_00_020 ...... STRM_TEST_EVT_00_021 B-By the way... whether if I like someone or hate someone is... STRM_TEST_EVT_00_022 That's... uhm... uhm... gruiuhhh... STRM_TEST_EVT_00_023 Eheheheh, Mahou does look much better when she's clean-cut. STRM_TEST_EVT_00_024 So super duper cute~! STRM_TEST_EVT_00_025 I-I-I-I didn't ask for your opinions! STRM_TEST_EVT_00_026 Oh? STRM_TEST_EVT_00_027 If you like it, then I don't mind coming back here again... STRM_TEST_EVT_00_028 Okay, I'll be looking forward to it. STRM_TEST_EVT_00_029 L-Let's go to that 109 or whatever place... You're the cutest when you have that face. Before we go, let me take care of my daily routine... of running... Before that, we need to meet up with Ms. Ginko. STRM_TEST_EVT_00_030 !!! STRM_TEST_EVT_00_031 How dare you say things like that... STRM_TEST_EVT_00_032 H-Hmph, we'll be late to our meeting! STRM_TEST_EVT_00_033 !!! STRM_TEST_EVT_00_034 This isn't the time for a joke... STRM_TEST_EVT_00_035 Don't you have an imporatnt engagement with Io today? Let's go! STRM_TEST_EVT_00_036 S-Sorry... I got out of place... STRM_TEST_EVT_00_037 Now then, let's first stop by at Madame Ginko's place. Maou walked away~
It's worth noting here that they refer to "Shibuya 109" by its actual name. The final game uses the parodied name "Shibuya 106".
MakerCheck
14_001_sagara Sorry I made you wait, Oribe. 14_002_oribe Sagara... you just got off work? 14_003_oribe I hope it went well! 14_004_sagara Um, so... my costume was... er... this one? Maybe? 14_005_sagara Ooomph, here! 14_006_oribe Th-That looks heavy... Are you okay? 14_007_oribe Do you want some help...? 14_008_sagara Nah, it's cool. But you know... 14_009_sagara I can't make an idol carry stuff, you know. Ha! 14_010_sagara That's why I'm here as your manager. 14_011_sagara Oribe, you just focus on making your meet-'n-greet a success. 14_012_oribe O-Okay... Thanks, Sagara. 14_013_sagara All right then, let's head back to Shibuya. 14_014_sagara Specifically... to Atlantic Records! Lead Compositing Hiroyuki Sagara
\Pack\pack_030_etc.cpk\ScriptCommon\Convert.bat
echo off rem ------------------------------- rem 再帰検索して、luaをConvertする rem ------------------------------- for /R .. %%A in (*.lua) do ( %ATLIB_TOOLS%\bin\AtLuaCompiler.exe -o %%~dpnA.lub %%A )
A Windows batch script to compile Lua script files.
Text string display test colorchange ABCDEFGHIJKLMNOPQRSTUVWXYZ A1_002_oribe_adx Message limit test Three rows should be displayed Below this line should be the next page Also, to next page: Page Break. A1_002_oribe_adx Begin test Change color Border: Other characters Ruby test: we don't have to worry about this stuff since it's only a concept in Japan, not in any other regions 14_002_oribe File pass voice test 14_002_oribe Cue ID voice test test_oribe Sagara. You dun wid yer work, right? Border test
It should be noted that "Ruby test" refers to testing "ruby characters", a type of annotative text unique to Japanese writing.
...But what does it mean? This game has text or audio that needs to be translated. If you are fluent with this language, please read our translation guidelines and then submit a translation! |
Japanese | English | Notes |
---|---|---|
ルビテスト かんじ漢字についてます |
Ruby Test Attached to kanji. If it's an exorcism-purification ritual, I eat food. |
This text has words repeated in hiragana and kanji (Chinese characters) as it's testing Ruby characters, which are used for furigana, which gives pronunciation in hiragana of the kanji. The "exorcism-purification ritual" referred to here is a ritual in Taoism/Buddhism referred to in English as the "nine cuts mudra" which involves a series of nine hand gestures. It's likely used here as a long string of kanji they can use to test the Ruby characters on to make sure the right characters go with the right kanji. |
Regional Differences
To do: There is loads of differences than shown here.
|
Infamously, many changes were made to the international version of the game due to Atlus having to edit their game to get a T Rating from the ESRB. Those changes would be carried over to the Switch port, regardless of version.
Models
Japan | International |
---|---|
Tsubasa's outfit for the song Fly was modified for the international release.
Graphics
Japan | International |
---|---|
Japan | International |
---|---|
Japan | International |
---|---|
Japan | International |
---|---|
Japan | International |
---|---|
Japan | International |
---|---|
Japan | International |
---|---|
Japan | International |
---|---|
Japan | International |
---|---|
Japan | International |
---|---|
A few posters were changed to keep character outfits consistent with the models, and various other posters were redesigned to either change text from Japanese to English or to reposition certain elements of the poster.
The Fire Emblem series
| |
---|---|
NES | Shadow Dragon & the Blade of Light • Gaiden |
SNES | Monshou no Nazo • Seisen no Keifu • Thracia 776 |
Satellaview | Akaneia Senkihen |
Game Boy Advance | Fuuin no Tsurugi • Fire Emblem (Prototypes) • The Sacred Stones (Prototype) |
GameCube | Path of Radiance |
Wii | Radiant Dawn |
Nintendo DS | Shadow Dragon • Shin Monshou no Nazo |
Nintendo 3DS | Awakening • Fates • Echoes: Shadows of Valentia |
Wii U | Tokyo Mirage Sessions ♯FE |
Nintendo Switch | Warriors • Three Houses • Warriors: Three Hopes • Engage |
iOS, Android | Heroes |
Related Games | |
PlayStation | Tear Ring Saga (Prototype) |
- Pages missing developer references
- Games developed by Atlus
- Pages missing publisher references
- Games published by Nintendo
- Wii U games
- Nintendo Switch games
- Pages missing date references
- Games released in 2015
- Games released in December
- Games released on December 26
- Games with unused graphics
- Games with unused text
- Games with regional differences
- To do
- Articles needing translation/ja
- Fire Emblem series
- Megami Tensei series
Cleanup > Articles needing translation > Articles needing translation/ja
Cleanup > Pages missing date references
Cleanup > Pages missing developer references
Cleanup > Pages missing publisher references
Cleanup > To do
Games > Games by content > Games with regional differences
Games > Games by content > Games with unused graphics
Games > Games by content > Games with unused text
Games > Games by developer
Games > Games by developer > Games developed by Sega > Games developed by Atlus
Games > Games by platform > Nintendo Switch games
Games > Games by platform > Wii U games
Games > Games by publisher > Games published by Nintendo
Games > Games by release date > Games released in 2015
Games > Games by release date > Games released in December
Games > Games by release date > Games released in December > Games released on December 26
Games > Games by series > Fire Emblem series
Games > Games by series > Megami Tensei series