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Persona 3 FES

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Title Screen

Persona 3 FES

Also known as: Shin Megami Tensei: Persona 3 FES (US/EU/AU)
Developer: Atlus
Publishers: Atlus (JP/US), SCEI (KR), Koei (EU/AU)
Platform: PlayStation 2
Released in JP: April 19, 2007
Released in US: April 22, 2008
Released in EU: October 17, 2008
Released in AU: November 13, 2008
Released in KR: August 17, 2007


CodeIcon.png This game has unused code.
GraphicsIcon.png This game has unused graphics.
ModelsIcon.png This game has unused models.
MovieIcon.png This game has unused cinematics.
MusicIcon.png This game has unused music.
SoundIcon.png This game has unused sounds.
TextIcon.png This game has unused text.
DebugIcon.png This game has debugging material.


NotesIcon.png This game has a notes page
BugsIcon.png This game has a bugs page

Cacti speak Japanese.
...But what does it mean?
This game has text or audio that needs to be translated. If you are fluent with this language, please read our translation guidelines and then submit a translation!
Hmmm...
To do:
  • Add info about the debug Calendar Portal and Tactics in-battle menu, and document this voiced line bug.
  • There are differences between the Japanese and North American releases, particularly in the opening intro & menus.
  • Document the unused maps and cutscenes. Use the game's note page for assistance.

Persona 3 FES is the updated reissue of the original Persona 3, featuring several new features and enhancements, and a new epilogue storyline called The Answer.

NOTE: This page will cover unused content exclusive to this release.

Sub-Pages

Miscellaneous tidbits that are interesting enough to point out here.
Notes
Read about notable bugs and errors in this game.
Bugs

Unused Models

Grey Psyche

P3FES-GreyPsyche.PNG

PS0E7.RMD contains a grey tinted version of Psyche. There's usually grey tinted versions of all the SEES members' ultimate Personas (except Juno) for the shadow protagonist boss fight in The Answer, who copies the Personas of the current party members, but when Metis is included in the party, the shadow protagonist never uses Psyche, making this model unused.

Unused Voice Clips

V450001.AFS

Persona Summoning

This file contains all of the non-navigator battle voice clips. Among them are clips of the protagonist and Aigis summoning the various Personas, including ones they cannot use.

Sound File Line Comments
Io! Yukari Takeba's initial Persona.
Aigis:Io! Yukari Takeba's initial Persona.
Isis! Yukari Takeba's Ultimate Persona.
Aigis: Isis! Yukari Takeba's Ultimate Persona.
Palladion! Aigis's initial Persona.
Athena! Aigis's Ultimate Persona.
Penthesilea! Mitsuru Kirijo's initial Persona.
Aigis: Penthesilea! Mitsuru Kirijo's initial Persona.
Artemisia! Mitsuru Kirijo's Ultimate Persona.
Aigis: Artemisia! Mitsuru Kirijo's Ultimate Persona.
Hermes! Junpei Iori's initial Persona.
Aigis: Hermes! Junpei Iori's initial Persona.
Trismegistus! Junpei Iori's Ultimate Persona.
Aigis:Trismegistus! Junpei Iori's Ultimate Persona.
Lucia! Fuuka Yamagishi's initial Persona.
Aigis: Lucia! Fuuka Yamagishi's initial Persona.
Juno! Fuuka Yamagishi's Ultimate Persona.
Aigis: Juno! Fuuka Yamagishi's Ultimate Persona.
Polydeuces! Akihiko Sanada's initial Persona.
Aigis: Polydeuces! Akihiko Sanada's initial Persona.
Caesar! Akihiko Sanada's Ultimate Persona.
Aigis: Caesar! Akihiko Sanada's Ultimate Persona.
Nemesis! Ken Amada's initial Persona.
Aigis: Nemesis! Ken Amada's initial Persona.
Kala-Nemi! Ken Amada's Ultimate Persona.
Aigis: Kala-Nemi! Ken Amada's Ultimate Persona.
Castor! Shinjiro Aragaki's Persona.
Aigis: Castor! Shinjiro Aragaki's Persona. Shinjiro doesn't appear during FES' The Answer, only in The Journey, where Aigis is not a playable character.
Cerberus! Koromaru's Persona.
Aigis: Cerberus! Koromaru's Persona.
Psyche! Metis's Persona. Metis doesn't appear in the main story, only in FES' The Answer, where the protagonist is not a party member.
Aigis: Psyche! Metis's Persona.

Shadow Protagonist Persona Reactions

When the shadow protagonist uses one of the party members' Persona for the first time, the SEES members have their own voice clip reacting to the shadow protagonist summoning their ultimate Persona. Among these though, there's also an alternate voice clip of each SEES member reacting to their regular Persona getting summoned. Since way beyond at this point, everyone has their ultimate Personas already, these never get used. Models don't exist for them as well. Metis also doesn't have one for the unused grey Psyche model.

Sound File Character Line
Aigis Palladion...
Yukari Why is it using Io...!?
Mitsuru No... Penthesilea!?
Junpei Hey! Nobody copies my Hermes!!
Akihiko The hell...? That's Polydeuces!
Ken How can he use Nemesis...?

Unused Text

To accompany the unused voice clips of the SEES members reacting to their regular Persona getting summoned by the shadow protagonist, there is unused text to appear in battle when the lines are said.

Text Character Comment
Palladion... Aigis
Why's it using Io...!? Yukari The actual voice clip for this one says "Why is it using Io...!?"
No... Penthesilea!? Mitsuru
Hey! Nobody copies my Hermes!! Junpei
The hell...? That's Polydeuces! Akihiko
How can he use Nemesis...? Ken

Debug Options

Cutscene Debug Menu

Hmmm...
To do:
Document more of this. There is a lot of stuff to do in these menus.
Add codes for other versions of the game.


P3FES-DebugMenu1.png P3FES-DebugMenu2.png P3FES-DebugMenu3.png

A fairly elaborate debug menu remains in this game. You can make your own cutscenes, apply sound effects and BGM, apply graphics to appear during cutscenes, and toggle various settings in this menu. To enable it, apply the code below for your version of the game.

Persona 3 FES USA (SLUS-21621) codes:

Master Code (Only needed for cheat devices used on a console)
90506658 0C14193E
Debug Menu Enable
2036E8C4 00000000

Persona 3 FES USA Trade Demo (SLUS-28067) codes:

Master Code (Only needed for cheat devices used on a console)
90509798 0C14258E
Debug Menu Enable
2035A2F4 00000000

Persona 3 FES JP (SLPM-66690) codes:

Master Code (Only needed for cheat devices used on a console)
90507258 0C141C3E
Debug Menu Enable
2036E7C4 00000000

pnach format, for use with PCSX2 (FES USA):

patch=1,EE,2036E8C4,extended,00000000

The file must be named 94A82AAA.pnach, and placed within PCSX2's user-related cheat directory. This is typically located at C:\Users\<USERNAME>\Documents\PCSX2\cheats.

With the above code active, enter New Game or enter any area with a cutscene. When the cutscene is playing, or in New Game, press R2. This will take you to the debug menu. Pressing Triangle while in this menu will send you to the cutscene editor window. Pressing Circle will exit out of an option.

(Source: Original TCRF research)

Calendar Debug

An example of this debug menu in-game.

While in-game, set this address 211672E0 to 1, you can open a debug menu that allows you to force what state of day you're in as well as changing what day you're on.

  • L1/L2 to move state of day.
  • L2/R2 to move a month.
  • Up/Down to move a week forward/back.
  • Left/Right to move a day forward/back.
State In-game text
AZA Early morning
GOZEN Morning
HIRAYASUMI Lunchtime
GOGO Afternoon
HOUKAGO After School
YORU Evening
SINYA Late Night
25 Dark Hour
SOUCHOU Late Night
(Source: Original TCRF research)

Extra Navigation Menu

P3FES-OrderDebug1.png P3FES-OrderDebug2.png

By using this code, you can add a little debug option in the navigatior menu allowing you to change floors or go back to the entrance at will.

Tactics Debug (NA)
2083A418 0000000F

Unused Music

There is unused music which originates from other Megami Tensei games.

Sound File Description
KINPAKU.ADX is The Army of Ultimate Power's Imminent Arrival, from Shin Megami Tensei: Devil Summoner: Raidou Kuzunoha vs. The Soulless Army. "Kinpaku" means "tension" in Japanese.
MAP01.ADX is Tsukudo Cho (Rearrange), from Shin Megami Tensei: Devil Summoner 2: Raidou Kuzunoha vs. King Abaddon. This track sounds remarkably similar to the opening song for Persona 3 FES, which released before Shin Megami Tensei: Devil Summoner 2: Raidou Kuzunoha vs. King Abaddon, meaning that this track was already completed before the game's release.
MAP02.ADX is A Strange World, from Shin Megami Tensei: Devil Summoner: Raidou Kuzunoha vs. The Soulless Army.

!Sound File !Description |-

|

|COMBINE.ADX is an unused bit of audio in the 'BGM' folder of P3F. Interestingly, it's also in the environment sound effects of both FES and the original as EVE_177.ADX. |- |}

Early Cutscene

Unused Final

Inside the game's SOUND folder is a bizarre, unfinished version of P3CT003.SFD, the cutscene introducing Gekkoukan High School. This version uses storyboards for most of its backgrounds. The file is absent from the original Persona 3 release.

Unused Enemy AI

  • During ???'s fight, the AI is supposed to have access to Marakunda, Masukunda, and Matarunda while using Caesar. However, the conditional is inverted: instead of using the moves when the debuffs aren't active, it is instead set to use them when they are active, resulting in the moves never being used.
  •  ???'s fight has an unfinished phase in which it will summon Psyche if Metis is brought to the fight, with the internal title "AI_Shadow_hero_METIS". During this phase, it will only use Ziodyne against a random target.

Version Differences

Voice Clips

A single voice line was re-recorded for this version of the game, specifically at the beginning when the Protagonist meets Ikutsuki:

Persona 3 Persona 3 FES
Please forgive the bad pun.
Please forgive the pun.

Oddly enough, the original line is used again in Persona 3 Portable and rerecorded in Persona 3 Reload instead of this revised take.