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Megami Tensei Gaiden: Last Bible II
Megami Tensei Gaiden: Last Bible II |
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Developer: Multimedia Intelligence Transfer This game has debugging material. |
This page is rather stubbly and could use some expansion. Are you a bad enough dude to rescue this article? |
To do: Compare the original Game Boy release with the enhanced GBC version. |
The second of four games released in the Last Bible series.
Debug Menu
Download Megami Tensei Gaiden: Last Bible II (Debug Patch)
File: lastbible2-debug.zip (1 KB) (info)
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The Game Boy Color version contains a debug menu which was originally accessible by pressing Start during normal gameplay. The final version of the game still contains the debug menu and still checks if Start was pressed, but the actual call to the debug menu was removed, meaning nothing actually happens when the button is pressed. Applying the above patch to the GBC version will restore the menu to its original functionality.
Along with the four individual debug options, the top row of text also shows the current map number and coordinates.
- マップいどう (Map Move): Allows you to warp to any map at any coordinates, and also displays the current map number and coordinates similarly to the main debug menu. The number of maps you can access goes all the way from 0 to 255, but the game doesn't actually prevent you from warping to an invalid map, and doing so will crash the game.
- せんとうがめん (Battle Screen): Lets you preview various battle sprites and animations. Up/Down and B select an enemy sprite to display, and Left/Right and A select and play an attack animation. Pressing Start returns to the main debug menu.
- じんぶつみる (Character View): Displays overworld sprites. Left/Right and A select a character sprite to view, Select changes the direction the character is facing, and B returns to the main menu.
- ふらぐ (Flag): Displays/edits the values of various in-game flags. Use the D-Pad to increase/decrease the currently selected flag by 1 or 10, and press A to toggle the selected flag on/off or B to return to the main menu.
- Pages missing developer references
- Games developed by Multimedia Intelligence Transfer
- Pages missing publisher references
- Games published by Atlus
- Game Boy games
- Super Game Boy games
- Game Boy Color games
- Pages missing date references
- Games released in 1993
- Games released in November
- Games released on November 19
- Games with debugging functions
- Games with revisional differences
- Stubs
- To do
- Megami Tensei series
Cleanup > Pages missing date references
Cleanup > Pages missing developer references
Cleanup > Pages missing publisher references
Cleanup > Stubs
Cleanup > To do
Games > Games by content > Games with debugging functions
Games > Games by content > Games with revisional differences
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Games > Games by platform
Games > Games by platform
Games > Games by platform > SNES games > Super Game Boy games
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Games > Games by publisher > Games published by Sega > Games published by Atlus
Games > Games by release date > Games released in 1993
Games > Games by release date > Games released in November
Games > Games by release date > Games released in November > Games released on November 19
Games > Games by series > Megami Tensei series
The Cutting Room Floor > Unimportant Awards > Game Boy games
The Cutting Room Floor > Unimportant Awards > Game Boy games
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