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Catherine: Full Body

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Title Screen

Catherine: Full Body

Developer: Atlus
Publishers: Atlus (JP), Sega (INT)
Platforms: PlayStation 4, PlayStation Vita, Nintendo Switch
Released in JP: February 14, 2019 (PS4/PSVita), July 2, 2020 (Switch)
Released in US: September 3, 2019 (PS4), July 7, 2020 (Switch)
Released in EU: September 3, 2019 (PS4), July 7, 2020 (Switch)
Released in AS: April 25, 2019 (PS4), July 2, 2020 (Switch)


GraphicsIcon.png This game has unused graphics.
TextIcon.png This game has unused text.
Carts.png This game has revisional differences.


Hmmm...
To do:
Changes between this and Catherine Classic.

Catherine: Full Body is an updated re-release of Catherine with a new Qathe(Rin)e, a new Safety difficulty, the ability to skip puzzles in said difficulty, a remix mode, online multiplayer, new endings, other quality of life improvements, and Joker from the Persona 5 series.

Unused Text

test

Found in base/test/sample/sample.txt

MSG_CrossSave_DLC_error
To use this save data, you must download the additional content that was linked to it.

MSG_CrossSave_Version_error
To use this save data, you must update the game.

MSG_CrossSave_Data_error
To use this save data, you must update the game and download additional content.

Text for the cross save function. This function was removed in the western releases, thus leaving the messages unused.

MSG_LG_TEST
Debug text. Please write script.

MSG_LG_TEST_TV
Debug text. Please write script when TV is checked.

MSG_LG_TEST_PIANO
Debug text. Please write script when piano is checked.

MSG_LG_TEST_CHECK_MIRROR
Debug text. Please write script when faucet is checked.

MSG_LG_TEST_CHECK_EXIT
Debug text. Please write script when exit is checked.

MSG_LG_TEST_DRINK_ALCOHOL
Drink. Mutter to self. Empty glass! Order new drink.

MSG_LG_TEST_ORDER_ERICA
Debug text. Please write script when ordering to Erica.

MSG_LG_TEST_ORDER_RIN
Debug text. Please write script when ordering to Erica.

MSG_LG_TEST_ERO1
Put on Horned Sheep glasses.

MSG_LG_TEST_ERO2
Remove Horned Sheep glasses.

MSG_LG_TIMEEVENT_END
Debug text. Please write script for end of day.

MSG_LG_TIMEEVENT_GOTO_TOILET
Debug text. Please write script for entering bathroom.

MSG_LG_TIMEEVENT_INVITATION_GOIN
Debug text. Please write script for urging Vincent to go home.

MSG_LG_TIMEEVENT_MAIL
Debug text. Please write script for receiving cellphone text messages.

MSG_LG_TIMEEVENT_MONOLOGUE
Debug text. Please write script for muttering to self.

MSG_LG_TIMEEVENT_MOVE_POSITION
Debug text. Please write script for NPC movement.

MSG_LG_TIMEEVENT_PHONE
Debug text. Please write script for receiving phone call.

MSG_LG_TIMEEVENT_VISIT_CATHERINE
Debug text. Please write script fo Catherine appearance.

MSG_LG_CUSTOMER_VISIT_50_Justin
Debug text. Please write script for Justin appearance.

MSG_LG_CUSTOMER_VISIT_51_Lindsay
Debug text. Please write script for Lindsay appearance.

MSG_LG_CUSTOMER_VISIT_66_martha
Debug text. Please write script for Martha appearance.

MSG_LG_CUSTOMER_VISIT_52_Tod
Debug text. Please write script for Todd appearance.

MSG_LG_CUSTOMER_VISIT_53_Arch
Debug text. Please write script for Archie appearance.

MSG_LG_CUSTOMER_VISIT_54_Daniel
Debug text. Please write script for Daniel appearance.

MSG_LG_CUSTOMER_VISIT_55_Annna
Debug text. Please write script for Anna appearance.

MSG_LG_CUSTOMER_VISIT_56_Morgan
Debug text. Please write script for Morgan appearance.

MSG_LG_CUSTOMER_VISIT_81_CoupleM
Debug text. Please write script for couples (male) appearance.

MSG_LG_CUSTOMER_VISIT_88_CoupleF
Debug text. Please write script for couples (female) appearance.

MSG_LG_CUSTOMER_GOING_HOME_50_Ju
Debug text. Please write script for Justin exit.

MSG_LG_CUSTOMER_GOING_HOME_51_Li
Debug text. Please write script for Lindsay exit.

MSG_LG_CUSTOMER_GOING_HOME_66_ma
Debug text. Please write script for Martha exit.

MSG_LG_CUSTOMER_GOING_HOME_52_To
Debug text. Please write script for Todd exit.

MSG_LG_CUSTOMER_GOING_HOME_53_Ar
Debug text. Please write script for Archie exit.

MSG_LG_CUSTOMER_GOING_HOME_54_Da
Debug text. Please write script for Daniel exit.

MSG_LG_CUSTOMER_GOING_HOME_55_An
Debug text. Please write script for Anna exit.

MSG_LG_CUSTOMER_GOING_HOME_56_Mo
Debug text. Please write script for Morgan exit.

MSG_LG_CUSTOMER_GOING_HOME_81_Co
Debug text. Please write script for couples (male) exit.

MSG_LG_CUSTOMER_GOING_HOME_88_Co
Debug text. Please write script for couples (female) exit.

A bunch of debug text for interacting in the Stray Sheep, telling to write a script for the interact-ables.

Unused Graphics

Persona-4-Dancing-Debug-Font.png

A simple debug font found in the game's executable, commonly found in other recent Atlus games using the same engine.

CatherineFB-debug-font-2.png

A secondary debug font found in the executable, also found in recent Atlus titles using the same engine.

Title Screen

CatherineFB-alpha-Titlescreen.png
An early title screen, with the subtitle Full Bodied, and an Alpha tag.

CatherineFB-alpha-Gamma-Correction.png
Found in the PlayStation Vita version, a gamma correction screen reading, "Adjust the brightness until both Catherine pictures are barely visible."

CatherineFB-PS4-alpha-gamma-correction.png
For PlayStation 4, a screenshot of the display settings with a display.

Story

CatherineFB-Rin-Storyboard.png
In base\event\e330\030 is a simple sketch of Rin taken from a storyboard.

CatherineFB-replace-temp-image.png
A placeholder image reading, Temp. Image - Replace.

Early Persona 5 Graphics

Several early Persona 5 graphics can be found in this game, which look different from the finalized style from there.

CatherineFB-P5test.png
This loading icon...which is also unused in Persona 5.

black


The battle HUD.

CatherineFB-P5test3.png
A simplistic L1/R1 command prompt.

black


A persona skill UI graphic with a temporary element icon.

CatherineFB-Test-BG.png
An enormous image of the Persona 5 protagonist, beaten up and looking at a butterfly, used as a test background.

black


A UI graphic reading Morning.

Miscellaneous

CatherineFB-Unknown-Catherine-Card.png
A placeholder card that says Catherine.

CatherineFB-staffroll-image-test.png
A placeholder image that reads Staff Roll Image Test.

CatherineFB-Session-Image.jpg
A screenshot of the Tutorial Shooting Game included with the PlayStation 4 & PlayStation Vita SDK.

CatherineFB-Empty-Save-Icon.png
Found only the PlayStation Vita version, a save icon from an unknown game.

CatherineFB-PS4-save-icon.png
As for the PlayStation 4 version, a save icon that just reads new, with an orange background.

Song Name Oddities

In data\sound\bgm.acb, songs for the Joker DLC (Event, Battle, Boss, and Result) have dates attached to them in the YY/MM/DD format at the end of the title string. The following filenames seem to match up with those tracks that were likely finalized at that time.

bgm.acb Title Actual Song Title Date
イベント(決行日ボーカル)89_160425 Life Will Change April 25, 2016
バトル(通常)19_160424 Last Surprise April 24, 2016
バトル(ボス)64_160414 Will Power April 14, 2016
バトル(リザルト)_20_150518 Victory May 18, 2015

The earlier builds further proves this, where Last Surprise and Will Power has differences.

Revisional Differences

These revision notes are for the Japanese release. The western version is based on the v1.03 revision.

Version 1.01

  • Enables use of downloadable content.
  • Communication stability.
  • Minor bug fixes.

Version 1.03

  • Fixes stability issues with cross-saving.

Nintendo Switch Version

  • All DLC is in the base game.
    • Catherine Ideal Voice Set
    • Playable Character Set (for Versus mode)
    • Joker Character and Commentary Set
    • Horn-rimmed Glasses
  • Three Ideal Catherine voices added for the release (Japanese only):
    • Healing Flower: Kana Hanazawa
    • Feisty Junior: Ayana Taketatsu
    • Intelligent Beauty: Marina Inoue

Version 1.01

  • Various bug fixes.