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The Cutting Room Floor
The Cutting Room Floor is a site dedicated to unearthing and researching unused and cut content from video games. From debug menus, to unused music, graphics, enemies, or levels, many games have content never meant to be seen by anybody but the developers — or even meant for everybody, but cut due to time/budget constraints.
Feel free to browse our collection of games and start reading. Up for research? Try looking at some stubs and see if you can help us out. Just have some faint memory of some unused menu/level you saw years ago but can't remember how to access it? Feel free to start a page with what you saw and we'll take a look. If you want to help keep this site running and help further research into games, feel free to donate.
Featured Article
Developer: Rockstar North
Publisher: Rockstar Games
Released: 2002, PlayStation 2, Xbox, Windows
Grand Theft Auto: Vice City was the anticipated follow-up to Grand Theft Auto III, improving on what was established in the previous game such as a bigger map, flyable aircraft and purchasable properties. It was a big hit, unexpectedly becoming one of the best-selling games for the PlayStation 2.
The game itself appears to have undergone an absurd amount of last-minute decisions throughout development, ranging from design changes, misplaced leftovers and many other curiosities. There's also a fair amount of completely unused content too, most of them being leftovers from the previous game.
All Featured BlurbsDid You Know...
- ...that several unused bosses exist in Cuphead's data?
- ...that the Game Boy version of Yoshi's Cookie was once called Hermetica?
- ...that the Swedish release of Kung Fu Panda on PlayStation 2 has a hidden prototype build of the Wii version?
- ...that Syphon Filter has an unused video from Bubsy 3D?
- ...that Mortal Kombat II and Mortal Kombat 3 have fake character names that were deliberately put in to fool people poking around in the code?
- ...that Kowloon Youma Gakuenki has an image of Michael Jackson on a tricycle?
- ...that at least 96 games released on today's date have articles?
Contributing
Want to contribute? Not sure where to begin? Visit the Help page for everything you need to get started, including...
- Instructions for creating and editing articles
- Guides that will help you find debug modes, unused graphics, hidden levels, and more
- A list of what needs to be done
- Common things that can be found in hundreds of different games
We also have a sizable list of games that either don't have pages yet, or whose pages are in serious need of expansion. Check it out!
Featured File
The GBA Battletoads is an unreleased entry in the series. A prototype was released by RareWareCentral on November 19, 2011. The game at this point is very primitive and doesn't even have a proper title screen.
This image shows what seems to be an early Ragnarok 0, with a near-identical layout. Minor differences abound, such as Ragnarok 0 being slightly bigger than this map, a few layout differences, and the fact that Trial 0 uses placeholder graphics to show the layout. The only enemy is an invincible Dragon at the very beginning of the stage, which attacks like the one in the previous stage.
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