Shin Megami Tensei NINE
Shin Megami Tensei NINE |
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Developer: Atlus This game has unused graphics. |
Shin Megami Tensei NINE is the first fully 3D entry in the Shin Megami Tensei series. Takes place during the events of the first game, you explore through a digital world called "Idea Space", a digital recreation of Tokyo before the ICBMs destroyed. However you're eventually recruited by the Central Administration Bureau to take care of the glitches known as "Noise".
The game was supposed to get a online version later on that would have included more demons, items, and online multiplayer before getting scrapped and spun off into Shin Megami Tensei IMAGINE due the original Xbox being unpopular in Japan.
Despite this, the game has been gaining a cult-like status in recent years among for its writing and having the artist Yasuomi Umetsu be the character designer.
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Contents
Unused Graphics
Placeholder portraits to show emotions featuring Baraki, young Sumire, and the protagonist sister.
Another set of placeholder portraits. The text here mentions Miranda and Sumire.
Two textures of Maya Amano from the Persona 2 duology. It seems to be a placeholder textures for Sumire model.
A weird background of sorts.
A early graphic for the original duke Xbox controller.
Text used for debugging.
Unfinished Real World Backgrounds
There's several unfinished backgrounds for the real world section. Likely just used for placeholders.
Early Base | Final Base |
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Early Home | Final Home |
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Early Log-in Gear | Final Log-in Gear |
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Early Headquarters | Final Headquarters |
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Early 2nd Log-in Gear | Final 2nd Log-in Gear |
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Early Street | Final Street |
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Early Pathway | Final Pathway |
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Early Tokyo Millennium | Final Tokyo Millennium |
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Early Tokyo Millennium Base | Final Tokyo Millennium Base |
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Early Alterative 2nd Log-in Gear | Final Alterative 2nd Log-in Gear |
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Unused Demons
Several demons go unused as they were planned to appear in the online version before it got scrapped. This even includes brand new demons that were exclusively made for this title.
Divine Cherub
Divine Seraph
A brand new demon for this title. Wouldn't see a official appearance until Strange Journey.
Fallen Gaap
Fiend Tokisada
A another brand new demon made for this title. Wouldn't be seen until Shin Megami Tensei IV.
Megami Izanami
The last new demon. Same with Tokisada, wouldn't make a appearance until Shin Megami Tensei IV.
The following demons are referenced in the Akuma.txt files, but don't have any RTS assets associated with them:
- Megami Norn
- Deity Nandou Xingjun
- Fury Chi You
- Lady Xi Wangmu
- Lady Cybele
- Divine Throne
- Fairy Troll
- Fiend Masakado
- Fallen Azazel
- Night Lilith
- Vile Taotie
- Vile Pazuzu
- Reaper Beidou Xingjun
- Wilder Scylla
- Tyrant Beelzebub
- Tyrant Dagon
- Tyrant Mara
- Drake Echidna
- Drake Tiamat
Unused RTS Icons
Some of Chapter 9's bosses have RTS map icons, even though the last RTS mission occurs in Chapter 8.
Unused Skills
Four skill names, both the normal name and the name for the in-game battle log, exist in the game's code, but don't appear to be tied to any existing skill.
雲耀星辰剣 HIGH-SPEED-FEAT 聖者の殉教 SAINT-MARTYRDOM 七星降天 SHOOTING-7STARS 六星輝煌 BRIGHT-6STARS
SHOOTING-7STARS and BRIGHT-6STARS were skills used by Beidou Xingjun and Nandou Xingjun in Shin Megami Tensei: Devil Summoner.
These skills are all assigned to unused demons. HIGH-SPEED-FEAT is assigned to Nandou Xingjun, Masakado, and Beidou Xingjun. SAINT-MARTYRDOM, SHOOTING-7STARS, and BRIGHT-6STARS are assigned to Tokisada, Beidou Xingjun, and Nandou Xingjun, respectively.
Debug Files
In the game's files, there's a debug folder that contains the file called debug.xpr.
Removed Videos
In the video folder, every video file has a number to them but the videos begin to skip numbers after 23. It's unknown why the numbers begin to skip but it's assumed to be videos that were removed. These video files that were skipped are:
- video_24.xmv
- video_26.xmv
- video_29.xmv
- video_30.xmv
- video_31.xmv
- video_32.xmv
- video_36-44.xmv
- video_53-59.xmv
- video_66-98.xmv
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