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Pokémon Rumble U

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Title Screen

Pokémon Rumble U

Developer: Ambrella
Publisher: Nintendo
Platform: Wii U
Released in JP: April 24, 2013
Released in US: August 29, 2013
Released in EU: August 15, 2013
Released in AU: August 16, 2013


SourceIcon.png This game has uncompiled source code.
DevTextIcon.png This game has hidden development-related text.


So very stubbly.
This page is rather stubbly and could use some expansion.
Are you a bad enough dude to rescue this article?

Pokémon Rumble, but on the Wii U. A series of NFC-enabled figurines were released in stores alongside it, predating the amiibo by a year. Scanning these figurines would unlock a more powerful version of the Pokémon it represents.

Debug Text

debug.msbt in content/msgBE/*LANGUAGE* has a ridiculous amount of debugging strings mentioned. This file was also localized for the USA/EU versions to be entirely in English, whereas in the JP version of the game, the majority of text in the file is entirely in Japanese.

Version Info

USA JP
trunk
28043

trunk
27520

Found in content/version.txt, suggesting the game was being worked on from an SVN or other internal network.

Oddities

Empty Directories

msgLE

The sub-folders are completely empty; most likely, this would have localization files for little endian platforms like the 3DS, but the Wii U wasn't one and the developers forgot to delete the folder before distribution.

shader_bin Files

The JP version of the game left over some shader_bin files at the root with some SDK source projects and proprietary source code in Unicode embedded in them; the game executable also mentions use of them!