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Pokémon Black and White
Pokémon Black Version and White Version |
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Also known as: Pocket Monsters Black and White (JP/KR) This game has unused animations. This game has a development article This game has a prototype article This game has a prerelease article This game has a notes page |
This game/console's online features are no longer supported. While this game/console's online features were once accessible, they are (as of May 20, 2014) no longer officially supported and online-exclusive features may be documented as now-unseen content. |
To do: * Document the Nintendo DSi PWC 2010 applications; a Rule View Tool and Log Checker. Some documentation about the Log Checker can be found here.
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The fifth generation of Pokémon games, this time set in the far-off New York City-inspired Unova region. Known for having a bigger emphasis on story and introducing a full set of new Pokémon; not a single older Pokémon making an appearance before the Elite Four (aside from Pikachu, who can't even be caught. Yes, you read that right.)
Contents
Sub-Pages
Development Info |
Prototype Info |
Prerelease Info |
Notes |
Unused Pokémon Data Lost dreams and abilities... |
Unused Item Data This game really has no balls. |
Unused Trainer Data A plague of Patrat. |
Unused Map Data Team Plasma even tried to replicate Nuvema Town! |
Unused Graphics The delivery man can walk? |
Unused Text From this point on, we began to miss the Battle Frontier... |
Unreleased Lock Capsule Event
A event related to the unused Lock Capsule item from Pokemon HeartGold and SoulSilver is present in the game's code, but unused.
The Lock Capsule was planned to be transferable to Pokémon Black and White using the "Relocator" option in the main menu. After the transfer, it can be given to Mr. Lock in Castelia City, who will open it to reveal TM95 Snarl. Because this item was never distributed to Pokemon HeartGold and SoulSilver, this event was left unused and TM95 can't be obtained normally in-game. It was later made available in the sequels in Lostlorn Forest.
Mystery Gift text:
English | Japanese (Kana) | Japanese (Kanji) |
---|---|---|
Found a Lock Capsule. Will you take the Lock Capsule? |
ロックカプセルが みつかりました。 ロックカプセルを ひきとりますか? |
ロックカプセルが みつかりました。 ロックカプセルを 引き取りますか? |
The Lock Capsule is being transferred with the Relocator. Please wait a moment... |
てんそうマシンで ロックカプセルを てんそうちゅうです! しばらく おまちください |
転送マシンで ロックカプセルを 転送中です! しばらく お待ちください |
The Lock Capsule was safely transferred. It was put away in the Key Items Case. |
ロックカプセルを ぶじに てんそうできました! てんそうした ロックカプセルは バッグの たいせつなものポケットに はいりました! |
ロックカプセルを 無事に 転送できました! 転送した ロックカプセルは バッグの たいせつなものポケットに 入りました! |
You have already received the Lock Capsule. |
ロックカプセルは すでに うけとっています |
ロックカプセルは すでに 受け取っています |
And the text for opening it:
English | Japanese (Kana) | Japanese (Kanji) |
---|---|---|
You have a Lock Capsule in your Bag... I am the only one in the whole world who can open the capsule. I can open it in the blink of an eye! |
あなたの バッグの なかに ロックカプセルが はいっていますね… その カプセルを あけられるのは このよで ただひとり ワタシだけ… ワタシが あっというまに あけて ごらんにいれましょう…! |
あなたの バッグの 中に ロックカプセルが 入っていますね… その カプセルを 開けられるのは この世で ただ一人 ワタシだけ… ワタシが あっという間に 開けて ご覧にいれましょう…! |
Look! As you can see, I opened it swiftly and with precision! Inside the capsule... What your heart most desires... a Technical Machine! |
ほら このとおり みごと あけて ごらんにいれました… なかには… あなたが こころから のぞむもの… わざマシン! |
ほら このとおり 見事 開けて ご覧にいれました… 中には… あなたが 心から 望むもの… わざマシン! |
Hm. There's a letter with the Technical Machine... |
おやおや… わざマシンと いっしょに レターが はいっていましたよ… |
おやおや… わざマシンと 一緒に レターが 入っていましたよ… |
“I entrust the Technical Machine in the Lock Capsule to a trustworthy Trainer in the Unova region. Don't allow it to fall into the hands of villains like Team Rocket..." |
『ロックカプセルに はいっている わざマシンは イッシュちほうの しんらいできる トレーナーに あずけます ロケットだんの ような わるものに あくようされないで ください… |
『ロックカプセルに 入っている わざマシンは イッシュ地方の 信頼できる トレーナーに 預けます… ロケット団のような 悪者に 悪用されないで ください… |
More is written here... “TM95 is Snarl. It's a Dark-type Special Attack, and it lowers the opponents' Sp. Atk stat." So that's what it is...a move that tests the sense of the user! |
おや つづきが ありますよ… 『わざマシン95は バークアウト あくタイプの とくしゅこうげきで あいての とくこうを さげます …なるほど なるほど つかう ひとの センスが とわれる わざですね…! |
おや 続きが ありますよ… 『わざマシン95は バークアウト あくタイプの 特殊攻撃で 相手の 特攻を 下げます… …なるほど なるほど 使う 人の センスが 問われる 技ですね…! |
Talking to Mr. Lock again afterwards:
English | Japanese (Kana) | Japanese (Kanji) |
---|---|---|
Even though I opened the Lock Capsule, I can't unlock a closed heart. I am a sad clown, indeed... |
ロックカプセルを あけた ワタシでも かたく とざした こころの カギを あけることは できません… まことに かなしき ピエロでございます… |
ロックカプセルを 開けた ワタシでも 固く 閉ざした 心の カギを 開けることは できません… まことに 悲しき ピエロでございます… |
The event is still fully functional and will work perfectly if a Lock Capsule is hacked into HeartGold and SoulSilver somehow, then transferred using the Relocator.
Unreleased Ribbons
Most ribbons that a Pokémon can have are only obtainable through transferring Pokémon from older generations or by obtaining a Pokémon with special ribbons through events. Even though most ribbons are used due to this, a handful of ribbons were never released.
Unused Audio
Placeholder Music
Similar to Diamond and Pearl, there are placeholder music tracks that consist of ascending notes:
These are called SEQ_BGM_MSL_DL_01 through to SEQ_BGM_MSL_DL_04, respectively, with 03 and 04 sounding like each other.
Unused Soundbank
There's an unused soundbank (WAVE_MUS_BW_SOUNDLIST and BANK_MUS_BW_SOUNDLIST) that contains all instruments used throughout the game. This might have once been used for the composition of the game's music.
Regional Differences
Region Lockout
- The Japanese version of Black and White is region-locked so it'll only play if using a Japanese-region Nintendo DSi or Nintendo 3DS system, though the game still works on an original Nintendo DS system from any region.
- The International releases are not region-locked however, so they can be played on any Nintendo DS, Nintendo DSi or Nintendo 3DS, regardless of system region.
Title Screen
Japan | America, Europe |
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Online Battle Names
The in-battle name for online play differs between languages.
English | Japanese | German | French | Spanish | Italian | Korean |
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ONLINE | Wi-Fi | WLAN | INTERNET | EN LÍNEA | ONLINE | Wi-Fi |
Opelucid Gym Surf Glitch
In the Japanese version of the games, it is possible to Surf onto a dragon tail in Opelucid Gym (similarly to the Surf glitch in Pokémon Diamond and Pearl) by opening the menu and selecting Surf, trapping the player. If the game is saved in this spot, the player will be trapped and (without hacking) they will be forced to start a new game. The glitch was fixed in the English versions, which disallow Surfing onto the tail by any means.
Poison Touch
In the Japanese version of the games, a Pokémon with the Ability Poison Touch has a 20% chance of poisoning the opposing Pokémon when it uses a contact-making move. This was changed to 30% in the international versions.
Imprison
As in Diamond and Pearl, the move Imprison displays a large red X with the Japanese character "封" (short for 封印 fuuin, the Japanese name of the move) in the Japanese version. For international versions, this was replaced with a large red wax seal stamp graphic.
Japan | International |
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C-Gear Skins
To do: Needs images and information on the Korean versions. |
A total of 32 C-Gear skins were distributed over the Pokemon Global Link. The Japanese version had 31 available skins, the European version had 25 available skins, and the North American version had 22 available skins.
Name | Regions Distributed To | Pokemon Featured | Notes |
---|---|---|---|
ギザ★ポケスマ! | Japan | Purrloin | Features a drawing of a Purrloin from Shōko Nakagawa, a cast member of the Japanese variety show Pokemon Smash! |
Venusaur! | Japan, Europe | Venusaur | |
Charizard! | Japan, Europe | Charizard | |
Blastoise! | Japan, Europe | Blastoise | |
ポケモンカフェ | Japan | Pansage, Pansear, Panpour | Distributed as part of a Pokemon Cafe promotion on the Pokemon Global Link. |
しるべのコバルオン | Japan | Cobalion | Used to promote the Japan Cup 2012 Spring on the Global Battle Union. |
しれんのテラキオン | Japan | Terrakion | Used to promote the Japan Cup 2012 Spring on the Global Battle Union. |
しさくのビリジオン | Japan | Virizion | Used to promote the Japan Cup 2012 Spring on the Global Battle Union. |
よぞらのうたごえ | Japan | Meloetta | Used to promote the anime short Meloetta's Moonlight Serenade. |
2012 Worlds C-Gear | North America, Europe | Pikachu | Used to commemorate the 2012 Pokémon World Championships. The Japanese C-Gear skin was distributed to Pokémon Black 2 and White 2 instead and featured a different background. |
赤いゲノセクト! | Japan | Shiny Genesect | Used to promote the sixteenth Pokemon movie, Genesect and the Legend Awakened. |
Additionally, the text and logo for the Pokemon Center stores were removed from the Earful Audino ♪ C-Gear skin in the North American and European versions.
Pokemon Musical Downloads
To do: Needs images and information on the Korean versions. Get audio rips too? |
Five downloadable Pokemon Musicals were distributed over the Pokemon Global Link. Only three were distributed to the Korean versions, while only two were distributed to the North American and European versions.
Name | Regions Distributed To | Notes |
---|---|---|
ポケモンスマッシュ! | Japan, Korea | Distributed as part of a Pokemon Smash! promotion. |
MELOETTAAA!!! | Japan, Korea | Used to promote the anime short Meloetta's Moonlight Serenade. |
カーニバルンパッパ! | Japan | Distributed to commemorate the tenth anniversary of Pokemon Ruby and Sapphire. |
Victini Battle Glitch
As stated above, Victini cannot be shiny. In the Japanese version, if the player talks to the event Victini and the game generates a shiny personality value for Victini, then the battle won't start.
This glitch was fixed in the North American and European versions. If Victini would spawn with a shiny personality value, then 0x10000000 is added to its personality value to prevent it from being shiny.
Anti-Piracy
The cartridges for Pokémon Black and White have a special infrared communicator that is used to communicate with other copies of the game and isn't found on regular DS cartridges. Since flash carts and emulators don't have this infrared communicator, the game will check the status of the infrared communicator at various points (notably when leaving the Pokémon screen, either to return to the overworld or check an individual Pokémon's stats) to determine if the game was pirated. If the infrared communicator does not respond, the player's Pokémon will be unable to gain any experience and the game will crash at random points.
Some emulators are able to bypass the anti-piracy, presumably by spoofing the infrared communicator when the check routine is called. It is also possible to use cheat codes to disable the check routines.
Development Oversights
TM icons
In the Japanese versions, while Retaliate is a Normal-type move, its TM icon is normally used for Dark-type TMs. This suggests that the move was intended to be Dark-type.
Rock Smash is a Fighting-type move, but its TM icon is the one normally used for Rock-type moves. This remains in Black 2 and White 2.
Route 7
In Black Version, Tornadus plays Thundurus's cry when encountered on Route 7.
Nimbasa City
The lights in front of the southern gate of Nimbasa City incorrectly display the protagonist's shadow underneath the light tile, as opposed to above them. Strangely enough, this graphical error isn't present in the tiles right next to the gate or the ones used in the part of the town where the arena is found.
Dreamyard
The stairs in the top-right corner of the Dreamyard has a row of three tiles along its left side which can't be walked on. None of the other stairs in this area have this issue, and this oddity was fixed in Pokémon Black 2 and White 2.
Relic Castle
In the Relic Castle's third lower floor, next to the sand pile in the top-right corner, is a wall with what appears to be incorrect collision, allowing the player to walk "inside the wall". The "hole" is one tile deep, and functions like the regular floor in this area (namely, allowing you to encounter Pokémon).
Sprite Errors
Pokémon has one hell of a bestiary, so of course some mistakes managed to make their way in.
For some reason, Arbok's front sprite lacks a tail segment, whereas its back sprite doesn't.
The Shellder attached to Slowbro's tail is missing an eye, as seen in its animated sprite. Note that the eye is indeed missing and not simply obscured.
Marowak can be seen holding a bone in its right hand in its front sprite, whereas its back sprite shows it holding the bone in its left hand.
Weezing's third gas chamber is attached on the back of its head instead of underneath it. This mistake was carried over from Pokémon Diamond, Pearl, and Platinum (Weezing's sprite being based on the one from those games, despite the one from Pokémon HeartGold and SoulSilver actually being on-model).
Darmanitan's Zen mode lacks its back stripes, which were consistently shown in the anime and later games starting from Pokémon X and Y.
Klink's back sprite shows its upper gear on the wrong side, and as a result the gears also rotate in the wrong direction.
Klang's back sprite shows its smaller gear on the wrong side, and as above this means the gears also rotate in the wrong direction.
Klinklang's back sprite shows its smaller gear on the wrong side, meaning once again the gears also rotate in the wrong direction - however, the spiked ring surrounding the gears is not affected and rotates in the correct direction.
- Good articles
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- Games developed by Game Freak
- Pages missing publisher references
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- Games published by Nintendo
- Nintendo DS games
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- Games released in 2010
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- Games with unused animations
- Games with unused enemies
- Games with unused graphics
- Games with unused models
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- Games with unused abilities
- Games with unused music
- Games with unused sounds
- Games with unused text
- Games with regional differences
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- Games with hidden bonus content
- Defunct online content
- To do
- Pokémon series
Cleanup > Pages missing date references
Cleanup > Pages missing developer references
Cleanup > Pages missing publisher references
Cleanup > To do
Games > Defunct online content
Games > Games by content > Games with anti-piracy methods
Games > Games by content > Games with hidden bonus content
Games > Games by content > Games with regional differences
Games > Games by content > Games with unused abilities
Games > Games by content > Games with unused animations
Games > Games by content > Games with unused enemies
Games > Games by content > Games with unused graphics
Games > Games by content > Games with unused items
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