If you appreciate the work done within the wiki, please consider supporting The Cutting Room Floor on Patreon. Thanks for all your support!
🎄 Merry Christmas, TCRF! 🎄

The Sims 2: Pets (Game Boy Advance)

From The Cutting Room Floor
Jump to navigation Jump to search

Title Screen

The Sims 2: Pets

Developer: Artificial Mind and Movement
Publisher: Electronic Arts
Platform: Game Boy Advance
Released in US: November 7, 2006
Released in EU: November 17, 2006
Released in AU: November 16, 2006


AreasIcon.png This game has unused areas.
GraphicsIcon.png This game has unused graphics.
MusicIcon.png This game has unused music.
TextIcon.png This game has unused text.


The fourth and final Sims game on the Game Boy Advance. Also the only Sims game developed by Artificial Mind and Movement.

Unused Area/Cutscene

The Sims 2 Pets GBA scrapped ending cutscene area.png

Setting the memory address of the US ROM to x20006C9 to 0E and leaving the area will enter the player-Sim into a small area intended for a scrapped end-of-game cutscene. Baked into the map for this area are all the NPCs (excluding the cashiers and receptionists) circling a dirt patch by the Barkersville Companion Club. On top of this patch would've been a statue of the player-Sim, as the planned dialogue (from address x1DEE884 of the US ROM onward) reveals:

  • Evan: Hi, (player-Sim name).
    • Player-Sim: Hi, Evan. Good to see you.
  • Evan: Would you come with me for a moment? There's something we want to show you.
    • Player-Sim: Me? Us?
  • Evan: It's a surprise. Come with me to the BCC.
    • Player-Sim: OK.
  • Evan: It's an impressive sight, isn't it, (player-Sim name)?
    • Player-Sim: Wow, everyone's here!
  • Evan: What else do you see?
    • Player-Sim: Is that a statue...of me?
  • Evan: Yes, it is. This is a Barkersville tradition: we place a statue of our greatest citizen in front of the BCC as a way of saying "Thank You" for making Barkersville a better place for Sims and their pets.
    • Player-Sim: Thank you! I'm overwhelmed!
  • Corina(??): (player-Sim name), you have done it all.
  • Celina(?): You have the most beautiful home in Barkersville.
  • Marcellus: Yar, full of treasures that would make any pirate proud.
  • Terence(?): You have a marvelous relationship with your pet.
  • Amy: You're the best pet walker I've ever seen.
  • Otis: You're by far the best animal trainer that anyone has seen in competition.
  • Jade: We're considering renaming the Barkersville Companion Club after you, but it's not just my decision, you understand.
  • Hugo(??): So, we decided to do something else to celebrate you.
  • Raphael: To honor your great artistry with animals, and for bringing so much beauty Barkersville and its artists.
  • Davon(?): Something that shows how much you've done for the pets in Barkersville.
  • Kirk: Something that shows the world how much you rock.
  • Joane(?): Something that shows how grateful we are that you've decided to live here.
  • Evan(?): It's as if everyone here read my thoughts, Sim [sic]. We got together and built this...
  • Elza(?): ...a gold statue of you in the Town Square. So bright that it can be seen from the stars.
    • Player-Sim: I couldn't have done it without all of you. Barkersville is the best place for Sims like us!
  • The End
(Source: Original TCRF research)

Unused Music

Memory address x200C8B8 of both the US and EU ROMs determines the currently playing soundtrack. It can be changed to 38 different tracks (including 00 for silence), four of which are unused.

track 08:

track 15:

track 1d:

track 26:

(Source: Original TCRF research)

Manual Reset

Pressing the A + B + Start + Select buttons simultaneously will reset the game back to the "Warning – Health and Safety" screen in both the US and EU ROMs. This feature is not documented in the game's manual.

(Source: Original TCRF research)

Unused Text

Unused Dialogue

TextIcon.png
Unused Dialogue

Build Date

Version Address String
US x1FDCE78
Sep 15 2006 16:09:16
EU x1FDD208
Sep 14 2006 09:39:39
(Source: Original TCRF research)

Debug Features

Appearing a few times across the ROM are references to various debug features. Starting at x1DBE6D4 of both the US and EU ROMs, for example:

Not the right Cutscene! DEBUG: verify u16 CutsceneDatabase in GameSpecifics.c
Unlock Pet Commands
Complete
No
Ongoing
Quest
Rel.
Simoleons
Game Speed
Teleport
Perfect Sim

At x1DC7EF4 of the US ROM (x1DC8284 of the EU ROM):

DEBUG. This part of the quest is complete.

At x734A8 of the US ROM (x734A8 of the EU ROM):

Level
MapX
MapY
Fx Player
Music Player
Obj Viewer
Asset Viewer
Cutscene Start
Day Selection
Normal Boot
(Source: Original TCRF research)

GAX Sound Engine

At x3DE4A8 of the US ROM (x3DE838 of the EU ROM):

GAX Sound Engine 3.05A (Aug 16 2004) © Shin'en Multimedia. Code: B.Wodok

Bernhard Wodok is not listed in the credits for the game.

At x3DE5F4 of the US ROM (x3DE984 of the EU ROM) are all the function names and error strings that can be thrown by the Engine:

GAX2_INIT
OUT OF MEMORY
GAX2_NEW
PARAMS ARG IS NULL
GAX2_NEW_FX
FXPARAMS ARG IS NULL
WHEN USING DIFFERENT FX_MIXING_RATE, FLAG GAX_FX_REVERB AND GAX_HALFRATE_FX ARE NOT ALLOWED.
GAX2_JINGLE
GAX_NO_JINGLE FLAG IS SET
GAX_IRQ
GAX_PLAY HAS NOT FINISHED BEFORE GAX_IRQ. USE LOWER MIXING RATE OR LESS FX CHANNELS OR PUT GAX_PLAY IN VBLANK IRQ.
GAX_FX
YOU TRIED TO PLAY A SPEECH FX BUT HAVE NOT USED THE GAX_SPEECH FLAG WITH GAX2_INIT.
GAX2_FX
FXPARAMS->FXID IS GAX_DEFAULT
GAX_RESTORE_FX
BUF ARG IS NULL
GAX ENGINE V3.05A Aug 16 2004
EXCEPTION. PROGRAM HALT.
FUNCTION:
(Source: Original TCRF research)

Composer Credits

Composer credits for Martin Schioeler located throughout the middle of the ROM.

"MX_CAS" © Martin Schioeler
"MX_MBB" © Martin Schioeler
"MX_CPT" © Martin Schioeler
"MX_DTD02" © Martin Schioeler
"MX_SCS" © Martin Schioeler
"MX_SES" © Martin Schioeler
"MX_CA102" © Martin Schioeler
"MX_CA203" © Martin Schioeler
"MX_CA303" © Martin Schioeler
"MX_CA403" © Martin Schioeler
"MX_CA503" © Martin Schioeler
"MX_CA603" © Martin Schioeler
"MX_RD102" © Martin Schioeler
"MX_RD202" © Martin Schioeler
"MX_RD302" © Martin Schioeler
"MX_RD402" © Martin Schioeler
"MX_RD503" © Martin Schioeler
"MX_TV1" © Martin Schioeler
"MX_TV2" © Martin Schioeler
"MX_TV3" © Martin Schioeler
"MX_TV4" © Martin Schioeler
"MX_TV5" © Martin Schioeler
"MX_PPD02" © Martin Schioeler
"MX_JSMB" © Martin Schioeler
"MX_AH" © Martin Schioeler
"MX_PS03" © Martin Schioeler
"MX_K" © Martin Schioeler
"MX_DTN" © Martin Schioeler
"MX_C03" © Martin Schioeler
"MX_ZZZ" © Martin Schioeler
"MX_PPN02" © Martin Schioeler
"Mx_TS02" © Martin Schioeler
"MX_CVM02" © Martin Schioeler
"MX_CPP02" © Martin Schioeler
"MX_SC" © Martin Schioeler
"MX_SPS" © Martin Schioeler
"Mx_TS03" © Martin Schioeler
(Source: Original TCRF research)

Like Wodok, Schioeler is not listed in the credits.