The Sims 4
The Sims 4 |
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Also known as: Les Sims 4 (FR), Die Sims 4 (DE), Los Sims 4 (ES), De Sims 4 (NL) This game has unused animations. This game has a prototype article This game has a prerelease article |
This game is receiving new content, by way of Expansion Packs and/or Downloadable Content. Be aware that any unused content you find may become used in the future. If this does happen, please specify as such! |
This article is a work in progress. ...Well, all the articles here are, in a way. But this one moreso, and the article may contain incomplete information and editor's notes. |
To do: Everything...
|
This page sucks. If you could make it suck less, that would be awesome. Specifically: This is just an unorganized mess, honestly. |
The Sims 4 is the fourth mainline entry in the iconic The Sims series, releasing with with simplified gameplay and even more missing features compared to previous base games. It suffered from developmental beginnings as an always-online multiplayer game (like The Sims Online...but not a certain other game in the franchise). It has become infamous since then for its rapidly growing tower of paid DLC that blots out the sun, and may well reach it in the nigh future.
The console version, which is nearly identical to the PC version, came out four years after the initial PC release. The base game was made free-to-play on all platforms on October 18, 2022, with anyone who purchased the game being given a limited window to snatch up an extremely beige DLC for free.
Contents
- 1 Sub-Pages
- 2 Anti-Piracy
- 3 Inaccessible Lot Traits
- 4 Debug Cheats
- 5 Revisional Differences
- 6 Unused or inaccessible Content
- 6.1 Unused Textures
- 6.2 Reference unused textures for development
- 6.3 Unused Gizmo
- 6.4 Unused Dev Icons
- 6.5 Map unused and dummy files or difficult to access
- 6.6 Unused animation
- 6.7 Block models
- 6.8 Unused house hood (characters) and NPCs
- 6.9 Unused/deprecated UI
- 6.10 Placeholders
- 6.11 Unused VFX
- 6.12 Unused OBJECT
- 6.13 Type spawners & gizmo
- 7 Hidden messages
- 8 Patents
- 9 GDC conference
- 10 Unusual commercial ads & collab
Sub-Pages
Prototype Info |
Prerelease Info |
Anti-Piracy
If the game detects that it is pirated (in versions of the game before it was made free-to-play), then after a Sim performs an action that induces the "mosaic censor" effect (showering, using the toilet, etc.), the mosaic will permanently expand to the entire screen, eventually turning the game into a nearly-unplayable pixelated mess.
Inaccessible Lot Traits
The following traits exist within the game's code with proper descriptions but are inaccessible:
- Cheap: Rent is cheaper than average for this Apartment.
- Low Deposit: The deposit for this apartment is suspiciously low...
- Pricey: Rent is higher than average for this Apartment.
If hacked in, only the Pricey trait has any effect, indefinitely granting a Happy moodlet bonus to Sims called "Only the Finest."
Debug Cheats
Use the cheat console (Press CTRL+SHIFT+C on PC, or hit all four shoulder triggers simultaneously on console) to enter these cheats...
To do: More documentation |
To do: Check which of these cheats works on console |
Smoke Test Cheats
These cheats were used to help the game run by itself without any human intervention, so developers could just leave their machines on overnight and still find bugs while sleeping.
- households.autopay_bills - Automatically pay bills.
- ui.dialog.auto_respond - Automatically responds to any dialog boxes with "Cancel". If Cancel is unavailable, it picks something at random.
Soak Cheats
These were used to stress-test the engine during development. Simply put, they summon in random Sims that perform the role of services.
- soak.enable_soak_handyman_situation - Enable a Handyman
- soak.create_soak_handyman_situation - Call a Handyman
- soak.enable_soak_maid_situation - Enable a Maid
- soak.create_soak_maid_situation - Call a Maid
- soak.enable_soak_party_situation - Enable a Party
- soak.create_soak_party_situation - Call a Party
Buy Debug
Enter in bb.showhiddenobjects into the cheat console. Now, enter the word "debug" into the search filter in Build or Buy mode to view and buy all unbuyable objects, ranging from forks to fishing ponds.
Testing Cheats
As with every Sims game since the second, there is a Testing Cheat that enables more advanced debug features. Press CTRL+SHIFT+C and enter testingcheats on to enable these features...
Shift+Click Commands
These commands will appear if you hold SHIFT and click one of the following...
The Ground
- Teleport Here: Warps your currently-selected Sim direct to that tile. Only works on tiles Sims can move around on, naturally.
A Sim
- Add to Family: Self-explanatory.
- Cheat Motive > Disable Need Decay: Stops motives from decaying. Never poop again!
- Cheat Motive > Enable Need Decay: Resumes motive decay.
- Cheat Motive > Make Happy: Sets all motives to full and puts the Sim in a happy mood.
- Modify in CAS: Pulls the Sim into the editor.
An Object
- Reset Object: Revert the object to its default state.
- Make Dirty: Self-explanatory.
- Make Clean: Self-explanatory.
Additional Cheats
These cheats are unlocked by enabling testing cheats:
- cas.fulleditmode - Enable editing existing Sims using the full, unlocked Create A Sim editor.
To do: Do the rest! |
here all cheat for ts4 https://www.patreon.com/posts/all-cheats-17111703 direct link excel file by tmex: https://www.patreon.com/file?h=17111703&m=5625159
Revisional Differences
Patch 0-81 | Patch 82-present |
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In 2019, the game (and the Sims franchise as a whole) received a brand refresh, which included a new logo and Plumbob design, among other things. The splash screen and some menus were changed to accommodate this.
To do: But wait, there's more! This deserves its own page due to the sheer number of changes this game got between 2014 and now. This video will help you edit [1] |
Unused or inaccessible Content
Unused Textures
Reference unused textures for development
REF Dev for diffuse map UV:
Unused Gizmo
these gizmos exist in the game, but it unused:
Unused Dev Icons
Map unused and dummy files or difficult to access
Unused animation
rangeOfMotion:
for adult it been replaced here the original: https://simfil.es/5107735/
Block models
nb:this pic is from sim mobile ^
here bm for ts4:
Unused house hood (characters) and NPCs
Unused/deprecated UI
Placeholders
Placeholders images
Placeholders map UI
Placeholders icons & dummy icons
Dummy emotion dream
DUMMY ICONS
Dummy CAS test thumbnails presets preview
DUMMY UNUSED CURSOR
Dummy unsed test thumbnail
Unused VFX
texture | prev | ref |
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0x00000000!0xBFFF77F4CBF88118 0x00B2D882 |
Here list vfx effects : list BY ANDREW: https://drive.google.com/file/d/0BwHtyZbaDeV3WFNtUUdxLS0wODA/view?usp=sharing&resourcekey=0-bh8CMM_5DzYm1Mhciw48Mg
Unused OBJECT
Unused MODEL OBJ
Type spawners & gizmo
Hidden messages
Message for development
**************************************************************** * The Sims 4 * Copyright 2021 Electronic Arts Inc. ***************************************************************/ widgetlist.xml is used to define all widgets that are loaded into the game. A <widget> should be defined as a new element inside <widgets>. Widgets are ordered by name. <gameStates> are individually defined and each contain a list of valid widgets. A <widget> can define its visibility and positioning per gamestate. GameState widgets are ordered by layering priority (top to bottom). Below is an example of the xml structure used. Optional elements/attributes are marked with '#' and contain their default values. If a platform is specified, the widget definition will only be loaded on that platform. If platform is not specified the properties apply to all platforms. Current supported platforms are "PC" & "CONSOLE".
///////////////////////////////////////////////////////////////////// // !!!! PLEASE READ !!!! // // Whenever a widget is added its telemetry event names must be added to // the telemetry data dictionary so that the changes are correctly // interpreted by the BI team. // // This document is located in perforce at: // //depot/Sims4Projects/Docs/Engineering/Telemetry/Data Dictionary for Telemetry events.xlsm // // If you have any questions, please ping the UI engineering group or // the Maxis BI team. // /////////////////////////////////////////////////////////////////////
Note for development
https://www.flickr.com/photos/simsvip/14837092481/in/album-72157633221406539
Patents
https://patents.google.com/patent/US9626809B1/en?oq=US9626809
https://patents.google.com/patent/US9892540B2/en?oq=US9892540
https://patents.google.com/patent/US9940757B2/en?oq=US9940757
https://patents.google.com/patent/US10275947B2/en?oq=US10275947
https://patents.google.com/patent/US10445931B1/en?oq=US10445931
https://patents.google.com/patent/US10463967B2/en?oq=US10463967
https://patents.google.com/patent/US10762682B2/en?oq=US10762682
https://patents.google.com/patent/US10880192B1/en?oq=US10880192
https://patents.google.com/patent/US10922882B2/en?oq=US10922882
https://patents.google.com/patent/US11276216B2/en?oq=US11276216
https://patents.google.com/patent/US11648477B2/en?oq=US11648477
https://patents.google.com/patent/US11704868B2/en?oq=US11704868
https://patents.google.com/patent/US20190160381A1/en?oq=US20190160381A1
https://patents.google.com/patent/US20210275925A1/en?oq=US20210275925A1
https://patents.google.com/patent/US20190295303A1/en?oq=US20190295303A1
https://patents.google.com/patent/US20210383585A1/en?oq=US20210383585A1
https://patents.google.com/patent/US20220270324A1/en?oq=US20220270324A1
https://patents.google.com/patent/US20230177755A1/en?oq=US20230177755A1
GDC conference
https://archive.org/details/GDC2015Nair https://gdcvault.com/play/1022085/Innovations-in-The-Sims-4
https://www.flickr.com/photos/simsvip/albums/72157642661609533 https://archive.org/details/GDC2014Ingebretson https://www.gdcvault.com/play/1020190/Concurrent-Interactions-in-The-Sims https://www.flickr.com/photos/simsvip/12359170244/in/album-72157633221406539 https://www.flickr.com/photos/simsvip/9556887244/in/album-72157633221406539
https://archive.org/details/GDC2014Bell https://media.gdcvault.com/GDC2014/Presentations/Bell_Brian_Multi_Actor_Behavior.pdf
Unusual commercial ads & collab
https://www.flickr.com/photos/simsvip/14752793377/in/album-72157633221406539 https://www.flickr.com/photos/simsvip/14752650438/in/album-72157633221406539 https://www.flickr.com/photos/simsvip/14752703767/in/album-72157633221406539/ https://www.flickr.com/photos/simsvip/14939264035/in/album-72157633221406539/ https://www.flickr.com/photos/simsvip/14939264165/in/album-72157633221406539/
- Pages missing developer references
- Games developed by Maxis
- Games developed by The Sims Studio
- Pages missing publisher references
- Games published by Electronic Arts
- Windows games
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- Xbox One games
- PlayStation 4 games
- Pages missing date references
- Games released in 2014
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- Games released on September 4
- Games released on September 2
- Games released on September 5
- Games with unused animations
- Games with unused areas
- Games with unused characters
- Games with hidden developer messages
- Games with hidden development-related text
- Games with unused objects
- Games with unused models
- Games with unused items
- Games with debugging functions
- Games with revisional differences
- Games with anti-piracy methods
- Games with unusual dummy files
- Gets expansions
- Works In Progress
- To do
- Pages requiring cleanup
- Sim series
Cleanup > Pages missing date references
Cleanup > Pages missing developer references
Cleanup > Pages missing publisher references
Cleanup > Pages requiring cleanup
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