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Mega Man Legacy Collection
Mega Man Legacy Collection |
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Also known as: Rockman Classics Collection (JP) This game has hidden development-related text. This game has a prerelease article |
This needs some investigation. Discuss ideas and findings on the talk page. Specifically: This page currently covers unused content found in Part 1. If any unused content is found in Part 2, feel free to add them. |
A compilation of the first ten Mega Man games completely recoded from scratch using a glorified emulator and statically recompiled code. At least there's some art and music to go with it, along with a bunch of random challenges...eleven of which are exclusive to Nintendo consoles and require an amiibo. You know, for that true retro-gaming experience.
Contents
Sub-Page
Prerelease Info |
Unused Graphics
Two pieces of concept art for Mega Man 2 are not accessible through the in-game Museum: Smoke Man and an unnamed ninja robot. These were most likely removed due to censorship issues (Smoke Man's cigarrette was pixellated in a rather unfortunate way, and the ninja's Manji symbol could have been misinterpreted as a Nazi Swastika).
R20 Rockman & Rockman X Official Complete Works | Mega Man Legacy Collection |
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rm2_conceptart_038 |
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Debug Config
Present in both the versions in Config.lua are some strings with debug options. Setting these to true does nothing.
-------------------------------------------------------------------------------- -- -------------------------------------------------------------------------------- DebugSettings.show_pattern_table = false DebugSettings.infinite_health = false DebugSettings.infinite_lives = false DebugSettings.debug_game_text = true DebugSettings.debug_challenge_text = false DebugSettings.autosave = false DebugSettings.left_stick_unlock_weapons = false DebugSettings.debug_weapons = false --------------------------------------------------------------------------------
Unused Text
To do: Confirm the Steam appid and 3DS uniqueid files aren't used (on their respective platforms). |
PLACEHOLDER
A placeholder.
Capcom Legacy: Mega Man Collection
Likely a working or placeholder title. Found inside of the executable.
363440
In the 3DS version, there is a leftover file containing the Steam version's App ID in steam_appid.txt.
1.0.0.47
A version number found in the 3DS version's version.txt.
0x01741
A hex value in the 3DS version's uniqueID.txt, representing the game's unique ID as used by Nintendo system software and services.
This is a test of word wrap. I'm trying to make a really long line that maybe has some big gigantically long words and some words that are tiny. Supercalifragilisticexpealadocius because very long words might actually break it. Let's see what happens shall we?
Most likely used for testing word wraps.
Nickname Let's pretend this is a real description. I'm describing things RIGHT NOW. Vividly. Close your eyes and picture it.
Going to pretend that it's a nickname placeholder.
<!--<album title="Mega Man Remix" type="wav" cover="art2.png"> <track name="Blah" wav="blah.wav" /> <track name="Blah" wav="blah.wav" /> <track name="Blah" wav="blah.wav" /> <track name="Blah" wav="blah.wav" /> <track name="Blah" wav="blah.wav" /> </album>-->
Some commented-out text in musicplayer.xml.
English | Localizations |
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TEST CHALLENGE - Misc. SZY-1184 (MM5 PORTAL CRASH) SZY-966 (MM1 WILY PORTAL) SZY-890 (MM4 CREDITS) and SZY-889 SZY-890 (MM6 CREDITS) SZY-1235 (MM3 ENDING) TEST CHALLENGE |
TEST CHALLENGE - Misc. TEST CHALLENGE - MM5 Crash SZY-966 TEST CHALLENGE TEST CHALLENGE TEST CHALLENGE TEST CHALLENGE |
Names of testing challenges. The last line is repeated another eight times.
Windows Names
The Steamapps common folder is named "Suzy" (the name of a recurring Mega Man enemy) and the executable inside that is titled "Proteus".
Version Differences
- The 3DS and Switch versions have exclusive scans for promotional flyers and for the game cartridges and their boxes in the "Antiques" section of the Museum. These are likely ommited from the other versions due to licensing, as Nintendo's logo is visible in them.
- The 3DS and Switch versions have exclusive Challenges that require an amiibo to be unlocked. However, these challenges still exist in all versions of the game as .sav states and can be unlocked in-game without the need of an amiibo by copying the contents of the challenges_3ds.xml file and pasting them into the challenges.xml file.
- Pages missing developer references
- Games developed by Digital Eclipse
- Pages missing publisher references
- Games published by Capcom
- Windows games
- PlayStation 4 games
- Xbox One games
- Nintendo 3DS games
- Nintendo Switch games
- Pages missing date references
- Games released in 2015
- Games released in February
- Games released on February 25
- Games released in August
- Games released on August 25
- Games with hidden development-related text
- Games with unused graphics
- Games with unused text
- Games with revisional differences
- To investigate
- To do
- Mega Man series
Cleanup > Pages missing date references
Cleanup > Pages missing developer references
Cleanup > Pages missing publisher references
Cleanup > To do
Cleanup > To investigate
Games > Games by content > Games with hidden development-related text
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Games > Games by content > Games with unused text
Games > Games by developer > Games developed by Atari, SA > Games developed by Digital Eclipse
Games > Games by platform > Nintendo 3DS games
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Games > Games by publisher > Games published by Capcom
Games > Games by release date > Games released in 2015
Games > Games by release date > Games released in August
Games > Games by release date > Games released in August > Games released on August 25
Games > Games by release date > Games released in February
Games > Games by release date > Games released in February > Games released on February 25
Games > Games by series > Mega Man series