Sonic 3D Blast (Sega Saturn)
Sonic 3D Blast |
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Also known as: Sonic 3D: Flickies' Island (EU/JP) This game has unused code. This game has a prototype article This game has a prerelease article |
The Saturn port of Sonic 3D Blast features improved graphics, an all-new soundtrack, and fully-3D Special Stages reminiscent of the ones from Sonic 2. Unfortunately, it only really came about by Sega's request in the wake of the development failure that was Sonic X-treme.
For whatever reason, this version wasn't released in Japan until 1999, on the same day that Sonic Adventure International was released in Japan.
Sub-Pages
Prototype Info |
Prerelease Info |
Unused Graphics
All of the following can also be found in the Windows version.
Final Fight
This image depicts the final boss and its level possibly used as part of an 'explosion' sequence after defeating it, much like its 16-bit counterpart. The boss also seems to be equipped with weapons from its third and fifth phases.
Tails & Knuckles
These may have been intended as loading screens before the Special Stage. As the Special Stages require little loading time, they go unused.
Island Map
This image is similar to the map displayed before each level, but without an image of Sonic's head showing the location of the current level and a dotted line showing the path taken to get there.
Tally Background
A white background, similar to the background in the act clear screen.
Final Fight Text
Text that would appear when entering Final Fight, as is the case for the other zones. In-game, Final Fight simply fades in after clearing Panic Puppet Act 3.
Start Button
An early texture for the menu's start button. This is a leftover from the Tech Demo prototype.
Scroll
An image of a scroll similar to the one found in Green Grove's pause screen.
Debug Features
Level Select
At the title screen, press Down (×3), then the button in the table below corresponding to the desired level. A ring sound will play to confirm correct entry. This feature is only present in the Japanese version.
Level | Button |
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Rusty Ruin Zone | A |
Spring Stadium Zone | B |
Diamond Dust Zone | C |
Volcano Valley Zone | X |
Gene Gadget Zone | Y |
Panic Puppet Zone | Z |
Special Stage Debug Camera
This page or section needs more images. There's a whole lotta words here, but not enough pictures. Please fix this. |
An unused camera mode can be activated by setting 0x060d0074 to 0xc. When active, hold Z to move the camera with the D-pad. Hold Z and press A or C to zoom in and out.
Development Text
Build Dates
Present in IP.BIN. The below is for the US version.
SEGA SEGA SATURN SEGA ENTERPRISES MK-81062 V1.000 1996 11 08 CD-1/1 U JAE Sonic 3D Blast
Leftover Data
To do: There might be something more, though the file is 450kb. |
Duck.BIN has fragments of prototype code, likely related to the Cinepak player (Duck.BIN controls the FMVs).
SEGA Ver1.31 95/06/20SATURN(S) sample Nao V0.00q Kas V0.00c
SEGA ver1.29 95/03/13SATURN(S) sample Nao V0.00i Kas V0.00b
Regional Differences
Title Screen
US | Europe | Japan |
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Aside from the name change and copyright years, the American title screen seems to be incomplete given its dinky text, and the fact that the pink Flicky's belly is the same color as its feathers.
The Japanese logo and background are placed higher up, and changes the "PRESS START" text to "PRESS START BUTTON".
This name change is curious, in that the original Genesis game plays as Sonic 3D Blast on Japanese hardware (as well as Japanese re-releases like the Wii Virtual Console).
Panic Puppet Zone Music
For whatever reason, the Act 1 theme of Panic Puppet Zone is just a duplicate of Act 2's theme in the Japanese version.
Special Stages
Special Stages run faster in the European version compared to other releases, even with its lower refresh rate.
The Flicky series
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Arcade | Flicky |
PC-88 | Flicky |
Genesis | Flicky |
Related Games | |
Genesis | Sonic 3D Blast (Prototypes) |
Windows | Sonic 3D Blast |
Sega Saturn | Sonic 3D Blast (Prototype) |
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