pop'n music 4
pop'n music 4 |
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Developer: Konami GMD This game has a hidden developer message. |
pop'n music 4 is more or less the series' first "completeMIX", as it includes nearly every song from the first three installments. It also introduced remixes.
Note: All of the content found in FIREBEAT.EXE take in consideration a decompressed version of the file.
Contents
ENDLESS SUMMER NUDE
As stated in the introduction, pop'n music 4 had nearly every song from previous installments. The only exception was the licensed song ENDLESS SUMMER NUDE, which only appeared in pop'n music 3 and was cut since then, not even appearing in pop'n music 3 APPEND DISC. However, graphical and text data for this song exists in the game's files, as well as in the game's main executable. No chart nor music data exist.
HA/MT/HATI40.GCZ
FIREBEAT.EXE - offset 0x32F80
SUMMER
Other Unused Graphics
Placeholder Character Portrait
This edited portrait of character Timer with the word "TEST" written in the left and right corners is used as a placeholder in many of the slots of folder CHSEL.
Placeholder Song Title Sprites
Files HATI217.GCZ and HATI218.GCZ in folder HA/MT are placeholder images found in the directory of the song title splash sprites.
Unused Character Name Tags/Icons
Despite that the only characters first introduced in home releases which are available in this game are PRETTY [CS1], and the 3P/4P palettes for OLIVIA [1] and SHOLLKEE [1] (introduced in CS2), name tags for all characters introduced in the home releases of pop'n music and pop'n music 2 can be found unused among the file NAMEICON.GCZ. Icons also exist, but they are inverted variants of the icons of character Mary [2] (the only exception is POPPERS [CS2], whose icon is present).
Unused/Development Text
Security Strings
Several of the game's security strings, which are present in gq986_gq986.bin and in offset 0x94E84 of FIREBEAT.EXE form the following message:
thanx2reversEng.ths_WARN
Also present in FIREBEAT.EXE at offset 0x94EDC is another set of strings which contain a programmer credit:
MoDe:MaNuFaC/-normal?- BY Atsushi Fukuda (03998) MoDe:SeRViCe/-service- BY Atsushi Fukuda (03998) MoDe:EVeNT /--event-- BY Atsushi Fukuda (03998) MoDe:OVeRSea/--------- BY Atsushi Fukuda (03998) MoDe:DuMMY01/-no-hard- BY Atsushi Fukuda (03998) MoDe:DuMMY02/--------- BY Atsushi Fukuda (03998) MoDe:DuMMY03/--------- BY Atsushi Fukuda (03998) MoDe:DuMMY04/--debug-- BY Atsushi Fukuda (03998)
Masterlist Indexes
Starting from offset 0x32CDC is a masterlist of some sorts. What is also interesting is that four songs from pop'n music 3 APPEND DISC absent from this release are also listed, located right after the new songs.
Offset | Text | Song |
---|---|---|
0x32DA0 | jazzy? |
Get on that train Q-Mex |
0x32DA8 | dreamy? |
penguin NAKATEK |
0x32DB0 | superpop? |
Bokutachi no keikaku SUPER SLUMP |
0x32DBC | rockabily? |
Shabada! de Jitterbug! Chako |
The Pop'n Music series
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Arcade | pop'n music • pop'n music 2 • pop'n music 3 • pop'n music 4 • pop'n music 5 pop'n music Animelo • pop'n music Mickey Tunes • pop'n music Animelo 2gou pop'n music 6 • pop'n music 8 |
PlayStation | pop'n music 3 Append Disc pop'n music Disney Tunes • pop'n music 5 • pop'n music 6 |
Dreamcast | pop'n music • pop'n music 2 • pop'n music 3 Append Disc • pop'n music 4 Append Disc |
Game Boy Color | Pop'n Music GB • Pop'n Music GB Animation Melody • Pop'n Music GB Disney Tunes |
Windows, Mac OS Classic | pop'n music DA!! |
PlayStation 2 | pop'n music 7 • pop'n music Best Hits! • pop'n music 8 • pop'n music 9 • pop'n music 10 pop'n music 11 • pop'n music 12 Iroha • pop'n music 13 Carnival • pop'n music 14 FEVER! |
Wii | pop'n music |
Related Games | |
Arcade | pop'n stage (ex) |
Xbox 360 | Beat'n Groovy (Prototype) |
Nintendo DS | Utacchi |
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- Pop'n Music series
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