James Bond 007: From Russia with Love
From Russia with Love |
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Developer: EA Redwood Shores This game has hidden development-related text. This game has a prerelease article |
From Russia with Love is a 2005 video game adaptation of the movie of the same name that was released in 1963.
To do: There are multiple prototypes on Hidden Palace. Document them. |
Contents
Sub-Page
Prerelease Info |
Unused Videos
Movietrailer01.vp6
Movietrailer01.vp6 (also known as 940df8cf) is a placeholder video that can be found in the PlayStation 2 and Xbox releases. Judging by the filename, it seems likely that the trailer for the movie was going to be included as an unlockable extra at some point during development.
Unused Audio
Placeholder
Please elaborate. Having more detail is always a good thing. Specifically: Do these files have any specific filenames? |
"This is a placeholder for an SE or an IGC."
Plenty of these can be found in the audiostream file of the game.
Unused Text
Map.txt
Map.txt (also known as e4529cfe) is a text file present in the PlayStation 2 and GameCube releases of the game. It was used in dev builds to quickly launch maps through a debug menu.
frontend /FOLDER frontend /STREAMLIST frontend.str london /FOLDER london /STREAMLIST london_global.str london.str /CHECKPOINT initial_checkpoint {795AFBDF-2752-4124-BEDC-8FEC514C6166} checkpoint_2 {55AC4534-BE1D-4208-BE3E-D7BA6789BC36} checkpoint_3 {54706F93-CC79-4041-8E83-B73A69F950A5} checkpoint_4 {E2E8A1E4-659C-4139-B499-51A5108D57C7} igc02_checkpoint {1FC5374C-93F8-46DA-93E2-081435248E78} igc03_checkpoint {0297FAE1-BA9E-4C87-BF1C-22D07DD3F559} igc04_checkpoint {AFDAF072-4854-4C6C-89B5-89749CD756A6} hedgemaze /FOLDER hedgemaze /STREAMLIST hedgemaze.str /CHECKPOINT Level_Start {A5125530-0DE3-4A89-BC48-C5CDADAA3A67} checkpoint_z2 {B218104C-AA4A-4AEF-A8B7-C5D4ADE68F74} checkpoint_z3 {0214AD9A-11BC-49A5-B838-9C135A106A05} Mi6_checkpoint {19A74924-2F6C-4AC1-B946-3E8CB30D072C} Qlab_checkpoint {ADF2BB5F-792B-4F18-80FB-68F594914C48} igc01_checkpoint {E90EBD42-64F5-4E19-8D5E-79688FEBCFBF} igc02_checkpoint {66E8ADEC-E611-43CA-B3AB-188C0B996616} igc03_checkpoint {E67C7932-4575-43EA-BE04-AE3D35271EBB} igc04_checkpoint {F34AF908-CBD8-42D6-B248-868443043793} igc05_checkpoint {E096E830-B4C6-4166-B099-E81BDA3EF05E} istanbul_streets01 /FOLDER istanbul_streets01 /STREAMLIST istanbul_streets01.str /CHECKPOINT 01-initial_checkpoint {6A5B9DC6-339B-444F-8D9D-436DD142258C} 02-begin_highway {8732A5C0-8928-48C5-8EF3-4573AD359441} 03-begin_main_city_checkpoint {BBA18673-EF0F-46EE-A43F-35EB3B6DCFF7} 04-rappel_checkpoint {BFCC2CCC-B6BC-4A95-9845-A8E1B0A770C8} igc01_checkpoint {972F3741-35A1-4384-8A03-99C4A538D1D7} igc02_checkpoint {1D8CE041-BA70-4953-9D73-A17528162051} igc03_checkpoint {46312A6E-B544-4B62-92A3-55C2D0E2FAA6} igc04_checkpoint {44022707-D3A2-42B5-90CE-CF1D3E2CFAF3} artist_checkpoint_russian_garage {5E14F6B9-1642-4A3E-BAAC-D3EF22A77EC1} stationt /FOLDER stationt /STREAMLIST stationt.str /CHECKPOINT initial_checkpoint {351F226E-41E3-4029-AF24-4ABE8EA48BF1} atrium_south {2AB43B9B-3065-456E-B2AE-B1BB3460639D} eastwing_downstairs {AC9F68C0-3501-4DB6-BCF5-BACD568B9505} eastwing_upstairs {C9A1A562-C535-4E88-901F-BE8767FDE4B2} westwing_downstairs {0FED3D77-6337-4A1E-91FF-9F03ACBC37B8} westwing_upstairs {2BF0E52F-4B41-406A-ACD8-C3D39DC44ACA} atrium_north {093E33EE-B6BE-4465-BE43-3A614964D25C} igc01_checkpoint {E29C0F12-5724-424F-92F9-9E3888E1228C} igc02_checkpoint {BB671387-4A06-493D-A6C3-764BC771D39A} igc03_checkpoint {9A2EA3A6-0E0F-406E-8400-9AEE3AE9387A} bond_6 /FOLDER bond_6 /STREAMLIST xlevel.str /CHECKPOINT checkpoint_01_factory {D048B245-0C84-4139-93D8-0BBE34E78960} checkpoint_02_docks {0094F9ED-A299-45AA-8A02-A110C214EF14} checkpoint_03_tunnel {8F02513C-B7FC-477B-9225-01F680C6F65D} checkpoint_04_warehouse {B3DBC3A1-DFE6-42D3-B2F4-6EBFCDFF18B1} checkpoint_05_complex {0560AE52-0F94-4F1A-A6F3-7ED1B28D80F8} checkpoint_06_elevator {93E7BFA8-4C3C-4C75-93DC-B4D5BE81B0B4} checkpoint_igc01 {C26C973B-62A9-4335-993C-A1EB5935FF8F} checkpoint_igc03 {DCC0D73B-EF85-4388-A956-0ABD0CD26D40} checkpoint_igc04 {05BA08A0-8A59-4328-AA2E-1B551B447FF0} istanbul_streets02 /FOLDER istanbul_streets02 /STREAMLIST istanbul_streets02.str /CHECKPOINT 01-initial_checkpoint {EB0078CE-2817-4AF8-A3A1-E13FAFDFA5BC} 02-game_safehouse_checkpoint {81C6498D-C412-4F20-9492-365536474D92} 03-game_boatchkpt_checkpoint {672BB7A9-8A0F-4E8A-9BA1-A16A02135551} 04-rus_checkpoint {B9668873-0F72-4E4F-947F-39A71101204C} 05-safehouse_checkpoint {094DD62B-46D3-4815-B837-E7C727B96B95} 06-square_checkpoint {5F40C410-B9B7-4533-ABB6-0EF1DCC20FF4} igc01_checkpoint {12CA60B5-A2EB-479F-902C-99E24653D2FD} igc02_checkpoint {30D67884-8DF0-4851-8ACD-E52B20C403FA} igc03_checkpoint {469C415E-4090-429F-AA41-BC923806275D} igc04_checkpoint {2F163343-4727-4373-86BF-67D8FB3CB53E} underground /FOLDER underground /STREAMLIST underground.str /CHECKPOINT checkpoint_Initial {D25256A0-AE94-493A-B477-38A5DDF3D1B1} checkpoint_02_central_drianage {B2C9B6C7-7FE9-4E80-B09B-E981B5338ECD} checkpoint_03_sewer {C887A6F9-1F35-4138-AC93-145E04103913} checkpoint_04_conference_room {AA72900C-01EB-425E-8F53-D91DF79D4601} checkpoint_05_periscope_room {6473555B-00B2-4A95-ABC1-B3D5F1B7C9E4} checkpoint_06_loading_tunnel {06F14AC1-5EBB-41DB-BE63-5C90784CA657} checkpoint_07_ops_center {0FC81FC4-0698-4FD3-98BA-B6E8EA9FBDCA} checkpoint_igc01 {E0BADCF9-7D4E-4320-93B1-8874E6388FF1} checkpoint_igc02 {A4A717CA-FFDC-47DB-B01E-2D12FA7816AA} checkpoint_igc03 {1143287E-634A-443D-A922-7F00496BD3E0} checkpoint_igc04 {0538CB3F-6E05-42BD-BAC1-FD098DD95E49} gypsy_camp /FOLDER gypsy_camp /STREAMLIST gypsy_camp.str /CHECKPOINT initial_checkpoint {AD8A6A55-60B6-417F-8E85-B73821C31125} hostage_start {78462544-B9FB-4F1D-AF4C-5F21015CC6B0} wave02_start {992D5996-6C52-4F11-8C0A-CC57C8C9FDB5} igc01_checkpoint {E90FA5C7-016F-43D0-81CA-1286B2934A7E} igc02_checkpoint {EA7F89AE-19AC-4F57-B7EE-FF5DCF8B2C9D} igc03_checkpoint {90D0CFFF-D6B3-4819-BF5F-1AB38A0E671B} igc04_checkpoint {68D232F3-AE71-4744-8D6F-DCA5237B4E1F} sniper /FOLDER sniper /STREAMLIST sniper.str /CHECKPOINT initial_checkpoint {92286255-6ED0-4FC5-A176-D72D84BA6693} igc01_checkpoint {E2A4A63C-7896-4840-8BF4-9DADC966C582} igc02_checkpoint {A3ED1A6A-E6CC-425F-A013-9D5699A1D187} igc03_checkpoint {0C213DD6-65F2-4AF0-BC7F-632BD4CAC9FE} consulate /FOLDER consulate /STREAMLIST consulate.str /CHECKPOINT 01-initial_checkpoint {97952B09-DF02-4BA0-8B06-BEDC73C63C42} 02-barracks_basement {A9193E2F-BD0B-4F91-AA94-2BC2DDAAA084} 03-vault_basement {C5E210AD-84A5-48BB-BECB-BA090713E731} igc01_checkpoint {F71F25F5-83DB-4872-BAF6-482FE3D36093} igc02_checkpoint {95C6BCC8-0458-4492-80FF-9CBA00298C13} igc03_checkpoint {2986AA98-5AD6-4AFC-9A41-C8198E932ED3} icg05_checkpoint {B4816CCB-B815-460A-AB0A-B0643BE812D0} test_igc01_zones {858D8514-C250-456B-AA7C-D2D94DF04AC8} istanbul_streets03 /FOLDER istanbul_streets03 /STREAMLIST istanbul_streets03.str /CHECKPOINT 01-initial_checkpoint {BDDBBD11-BD64-4CCB-B9F3-22492FCDFD43} Checkpoint_02 {F6C21ECA-54A4-4688-916A-42EF123A0109} igc01_checkpoint {A964EDCF-1D47-4548-BC8C-7B9732364FF4} igc02_checkpoint {64B7F406-6305-449F-8CAE-300D2E76610C} airport_checkpoint {446E6B27-FC4A-4094-B2AD-DAFAF8DAFBC6} train /FOLDER train /STREAMLIST train.str /CHECKPOINT initial_checkpoint {CABAE773-3E0E-4BE8-8FEB-3853F8177C19} checkpoint_dining {65736033-36B7-4CF8-93D4-40B253CB5A1C} checkpoint_start {6333D1A0-15E4-4657-8807-6AF6CE0BEDBC} checkpoint_turret {87DB9672-3580-4958-A348-CC730FD4E2F3} checkpoint_end {62593869-51AF-4B78-902A-C6AC5203B8A4} igc01_checkpoint {8DF31088-78F5-4E7D-B6CC-8712CF25E51C} igc02_checkpoint {4BAE4728-8FE2-4843-80ED-96713915BE4C} igc03_checkpoint {0DD17DB4-ECA2-4AAE-8D52-4605057BCB8F} igc04_checkpoint {9E397E3A-415B-48FB-86E1-290A22314599} border /FOLDER border /STREAMLIST border.str /CHECKPOINT initial_checkpoint {69E62FA2-072D-41AD-BEB4-89A0FA55C333} checkpoint_shack {04D32084-FCFC-4106-ADC3-C3F8316D2975} checkpoint_shackover {92F3B697-0E79-4B42-B281-9BA5DFDD0CB2} checkpoint_dockdoor {B6E27BA2-C0B1-496D-9D8F-36A9E24636E6} checkpoint_boat {FBBCFEDD-C16C-4774-BA38-3D158CA26E0C} checkpoint_afterjump {1F88F7AA-B6A0-41F4-80C1-F7CF49D88C7A} checkpoint_fork {A2AAFF9A-8590-4532-B73F-AC60686C0E56} igc01_checkpoint {FF446E75-F299-4761-8B51-2C6ABD8DA167} igc02_checkpoint {60197500-8128-4950-A4E5-9F5CE693CFF8} igc03_checkpoint {97161B28-1D77-43CA-8A65-029D826C99FE} igc04_checkpoint {D4A0D572-0576-4C42-A36F-6FF9F22724ED} octopus_base /FOLDER octopus_base /STREAMLIST octopus_base.str /CHECKPOINT initial_checkpoint {5A3C55A3-25B2-4A67-BC75-A89E4B58FD24} checkpoint_2 {4B0EF29F-4184-4A98-9F18-570D87F2735E} checkpoint_3 {7B7BE8DF-DD2B-4C79-8992-99F1FA5BD3D9} checkpoint_4 {377B6A5C-906C-4595-89D3-358243CEBC9F} checkpoint_5 {D652E3EC-E28A-4FB2-824F-2B404AF50EDA} checkpoint_6 {910AA37C-71B9-41CE-BB10-4C0BF920D329} igc01_checkpoint {977ABD9A-C28D-4DB8-9CA0-DA00890DDA3D} igc02_checkpoint {23A8256C-DC56-4282-A3B2-5D3B7307360A} igc03_checkpoint {131DCCCF-F1D8-4272-88C9-C39A1A6046C0} igc04_checkpoint {2FE25D0F-E6CA-4437-8549-7F4854C66D01} igc05_checkpoint {D7FA6AB5-725B-4224-A724-6E6DAF8B8026} wb_b /FOLDER whitebox_maps\wb_master /STREAMLIST wb_b.str wb_char /FOLDER wb_char /STREAMLIST wb_char.str MPLondonUnderground /FOLDER multiplayer\mp_tube /STREAMLIST mp_tube.str MPVenice /FOLDER multiplayer\mp_venice /STREAMLIST mp_venice.str MPStationT /FOLDER multiplayer\mp_stationt /STREAMLIST mp_stationt.str MPHedgemaze /FOLDER multiplayer\mp_hedgemaze /STREAMLIST mp_hedgemaze.str MPGypsyCamp /FOLDER multiplayer\mp_gypsycamp /STREAMLIST mp_gypsycamp.str MPOctopusMissleSilo /FOLDER multiplayer\mp_octobase /STREAMLIST mp_octobase.str MPWhiteBox /FOLDER whitebox_maps\wb_mp /STREAMLIST multiplayer.str mp_smuggler /FOLDER multiplayer\mp_factory /STREAMLIST mp_factory.str visualizer /FOLDER ears_visualizer /STREAMLIST entities_folder.str bonus_level02 /FOLDER bonus_level02 /STREAMLIST bonus_level02.str /CHECKPOINT initial_checkpoint {968C1B13-3AE5-489A-BF72-7DF4419FDDB6} bonus_level03 /FOLDER bonus_level03 /STREAMLIST bonus_level03.str /CHECKPOINT initial_checkpoint {CAAD9F4B-D01F-4E7A-8007-E3EAD7B8CF7B} bonus_level04 /FOLDER bonus_level04 /STREAMLIST bonus_level04.str /CHECKPOINT initial_checkpoint {0A6FD872-66AF-4201-A535-E606988C16FA} ruins /FOLDER ruins /STREAMLIST ruins.str /CHECKPOINT initial_checkpoint {7807F34C-5001-4DB3-9DAC-D093D46CA971} checkpoint_02_computer_room {610196DC-64DB-4BC2-9F64-F0F4ED0578D7} checkpoint_03_floor_02 {042ECDEB-79D7-49F1-94F8-C07940C3914F} checkpoint_04_pitfall_room {9D2E94B9-73F8-44AC-B87F-5B85E28FCBBD} checkpoint_05_floor_03 {636C2799-0FA9-47B4-B2B8-9E4D55DF207E} smugglers_yard /FOLDER smugglers_yard /STREAMLIST smugglers_yard.str /CHECKPOINT initial_checkpoint {342E6780-CC22-4880-B006-86611080B6EC} bonus_level_05 /FOLDER bonus_level_05 /STREAMLIST bonus_level_05.str /CHECKPOINT initial_checkpoint {DC7A1CC3-E156-47D5-A3EB-82DB162226BE}
The James Bond series
| |
---|---|
Atari 2600 | James Bond 007 |
Oric | 007: Dangereusement Vôtre |
NES | James Bond Jr. (John Smith: Special Agent Prototype) |
Sega Master System | James Bond 007: The Duel |
SNES | James Bond Jr. |
Genesis | James Bond 007: The Duel |
Game Boy | James Bond 007 |
PlayStation | Tomorrow Never Dies (Prototype) • The World Is Not Enough • 007 Racing |
Nintendo 64 | GoldenEye 007 • The World Is Not Enough |
PlayStation 2 | Agent Under Fire • NightFire • Everything or Nothing (Demo) • From Russia with Love |
GameCube | Agent Under Fire • NightFire • Everything or Nothing • From Russia with Love |
Xbox | NightFire • Everything or Nothing • From Russia with Love |
Xbox 360 | GoldenEye 007 • James Bond 007: Blood Stone (Prototypes) |
PlayStation Portable | From Russia with Love |
Nintendo DS | Quantum of Solace • GoldenEye 007 • Blood Stone • GoldenEye: Rogue Agent |
Windows | NightFire |
Wii | GoldenEye 007 |
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- To do
- Articles requiring elaboration
- James Bond series
Cleanup > Articles requiring elaboration
Cleanup > Pages missing date references
Cleanup > Pages missing developer references
Cleanup > Pages missing publisher references
Cleanup > To do
Games > Games by content > Games with hidden development-related text
Games > Games by content > Games with unused cinematics
Games > Games by content > Games with unused sounds
Games > Games by developer > Games developed by Electronic Arts > Games developed by EA Redwood Shores
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Games > Games by platform > PlayStation 2 games
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Games > Games by release date > Games released in 2005
Games > Games by release date > Games released in November
Games > Games by release date > Games released in November > Games released on November 1
Games > Games by release date > Games released in November > Games released on November 15
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Games > Games by series > James Bond series