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GoldenEye: Rogue Agent (Nintendo DS)

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Title Screen

GoldenEye: Rogue Agent

Also known as: GoldenEye: Dark Agent DS (JP)
Developer: EA Los Angeles
Publisher: EA Games
Platforms: Nintendo DS
Released in JP: August 4, 2005
Released in US: June 13, 2005
Released in EU: July 1, 2005


DevTextIcon.png This game has hidden development-related text.


So very stubbly.
This page is rather stubbly and could use some expansion.
Are you a bad enough dude to rescue this article?
Hmmm...
To do:
There are lots of 3D models and animations to look through.

GoldenEye: Rogue Agent is EA's infamous attempt to cash in on name recognition, the game having absolutely no relation to either the movie or the earlier Rare game of the same name. Needless to say, it did not go particularly well with Bond fans.

Unused Outro Text

All of the single-player levels contain an outro text file named #_0_Outro_Eng.txt (# being replaced with the level number). In Levels 1 and 8, the outro file is no more than a placeholder.

1_0_Outro_Eng.txt

This file is not actually
used in the game, but because
of the way the game is coded,
the file needs to exist for
the outro to play.























    3 . . . . . . . . .



      2 . . . . . . . . .



        1 . . . . . . . . .

8_0_Outro_Eng.txt

This file is not actually
used in the game, but because
of the way the game is coded,
the file needs to exist for
the outro to play.























     let's get out of here!