If you appreciate the work done within the wiki, please consider supporting The Cutting Room Floor on Patreon. Thanks for all your support!
Proto:Banjo-Pilot
Jump to navigation
Jump to search
This page details one or more prototype versions of Banjo-Pilot.
Banjo-Pilot spent most of its development as Diddy Kong Pilot, a GBA sequel to Diddy Kong Racing. It remained in this form for a few months following Microsoft's acquisition of Rare, before the decision was made to rebrand the game as a Banjo-Kazooie racer and the Donkey Kong license was dropped.
Sub-Pages
Diddy Kong Pilot 2001 The earliest build, back when the game was meant to be a sequel to Diddy Kong Racing. Bears a strong resemblance to the Space World 2001 demo. |
Diddy Kong Pilot 2003 A later prototype that's quite similar to the final, except that it's still using the Donkey Kong license. |
2004 Voxel Engine Build The result of a few months' work, with a different track-rendering engine. |
29-09-04 Build After the Voxel Engine Build didn't do good, Rare went back and retooled the game into a Diddy Kong Pilot reskin. |
The Banjo-Kazooie series
| |
---|---|
Nintendo 64 | Banjo-Kazooie (Prototype) • Banjo-Tooie |
Game Boy Advance | Grunty's Revenge (Prototypes) • Banjo-Pilot (Prototypes) |
Xbox 360 | Banjo-Kazooie • Banjo-Tooie • Nuts & Bolts (Prototype) |
Related | |
Windows, Mac OS X, Linux, Nintendo Switch | Yooka-Laylee (Prototype) |