Call of Duty: Modern Warfare Remastered
Call of Duty: Modern Warfare Remastered |
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Developers: Raven Software,
Beenox,
Certain Affinity,
High Moon Studios This game has unused graphics. |
To do: A prototype build of the game from 16 June. |
This article has just been started and needs the article basics added. Help us out and add them. Notes: There is quite a bit of MWR cut content that can be found here |
Call of Duty: Modern Warfare Remastered is a remastered version of Call of Duty 4: Modern Warfare for eighth-generation systems along with some of its multiplayer maps. It was originally bundled with Call of Duty: Infinite Warfare's Legacy Edition before getting a standalone release in summer 2017.
Leftover Notification Screens
There exists 10 remaining MW3 notification screens that can be opened with console commands. An interesting thing to note about these screens is that they use the original COD4 menu sounds.
Using the command "openmenu error_popmenu_lobby" or "openmenu error_popmenu_party", will pop up with a blank notification.
Like the previous 2 pop up screens, using the command "openmenu error_popmenu_submenu" will pop up with another notification that no longer has any text on it.
popup_connecting
Unlike the other 2 screens, this one actually has text leftover and still functions how it did in MW3 which attempts to join a non-existent lobby. Clicking Cancel will take you to the menu when in the Firing Range while in a normal map, will freeze the game. Lastly, the screen can be opened by using the command "openmenu popup_connecting".
popup_gettingdata
Just like the previous one, this still has the MW3 UI style and also has text remaining and clicking Cancel also takes you to the menu. The command "openmenu popup_gettingdata" will show this screen.
save_corrupted
A screen for if your Singleplayer save in MW3 was corrupted. It can be seen by using the command "openmenu save_corrupted".
acceptinvite_warning
A notification for if you accepted an invite during a game. None of the options seem to do anything anymore. The pop up can be opened with the command "openmenu acceptinvite_warning".
A pop up for if you were going to reset your stats. Clicking Reset Rank will take you to the menu with another pop up saying that your rank was reset but appears to not have done anything. Clicking Cancel will close the game for some reason. The screen can be opened with the command "openmenu menu_resetstats_warning".
cac_elite_popup
A notification referencing the long defunct, Call of Duty Elite which the popup itself asks you if you want to integrate your classes with Elite classes. Selecting both options does nothing at all. This can be opened with the command "openmenu cac_elite_popmenu".
popup_acceptinginvite
A notification for when you accept an invite.
Unused Weapons
To do: Upload images for each of these weapons |
Striker
The Striker from MW3 exists in Multiplayer and can be given by using the command "give h1_striker_mp". Unlike all the other weapons, the Striker still has nearly all of its sounds but uses different shotgun sound.
Early Fang 45
An early version of the DLC weapon, Fang 45 can be given with the command "give h1_aprsmg_mp".
Early S-Tac Agressor
Another early version of a DLC weapon, S-Tac Agressor which can be given with the command "give h1_junsnp_mp".
PP2000
The PP2000 from MW2 also exists in Multiplayer and uses MWR's sounds. The weapon can be given using the command "give h1_pp2000_mp"
Singular Ranger
Normally, the Ranger DLC weapon is automatically equipped with Dual Wield but a non-dual wielded version of the Ranger can be given with the command "give h1_junsho_mp".
Early .44 Magnum
The .44 Magnum DLC weapon has an early version that still uses the MW2 model with MWR sounds. The weapon is given by the command "give h1_coltanaconda_mp".
M240
The M240 from MW2 also exists in Multiplayer as well and also uses MWR sounds. The weapon can be given with the command "give h1_m240_mp".
Galil
The Galil from BO2 interestingly exists in Multiplayer along with also using MWR sounds, missing a mag model, and having extremely low ammo given. The weapon can be given with the command "give h1_galil_mp".
Early MAC 10
The early MAC 10 DLC weapon can be given with the command "give h1_mac10_mp" which is actually the original COD4 Uzi with it's remastered sounds.
FAL
Once again, another MW2 weapon that remains in Multiplayer that uses MWR sounds. The weapon is given with the command "give h1_fal_mp".
Early VSS Vintorez
The early version of the DLC weapon, the VSS Vintorez can be given with the command "give h1_vssvintorez_mp". Like the MAC 10, the weapon itself is the original COD4 Dragunov with it's MWR sounds and even still has the original scope too.
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