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Angry Birds Heikki

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Title Screen

Angry Birds Heikki

Developer: Rovio
Publisher: Rovio
Platform: Adobe Flash
Released internationally: June 25, 2012


DevTextIcon.png This game has hidden development-related text.
GraphicsIcon.png This game has unused graphics.
DebugIcon.png This game has debugging material.


See, this is why game preservation is important.
This game is defunct.
Do note the game no longer works at all without modifications. This is most likely due to the game's servers being shut down. As a result, further official developments with the game are unlikely to happen.
Hmmm...
To do:
There's leftover Angry Birds Flash tech demo and Chrome textures, try ripping them.
  • LevelEngine debug sprite flag, set obfuscated value 2C in v0.0.0.1 to true to enable.

Angry Birds, brought to you by... Heikki Kovalainen and F1!

Angry Birds Coca Cola Textures

Various textures from Angry Birds Coca Cola are present in the package files, a title released about two weeks ago.

Unused Text

Placeholder
Name here
Placeholder
Name goes here
Chapter Name
Text PlaceHolder
Version Placeholder

Leftover Text from Angry Birds Vuela Tazos

Pepsi Mexico!

A leftover from Angry Birds Vuela Tazos. This time however the text isn't in green.

Debugging Material

Debug Display

Hmmm...
To do:
v1.0.8.0?
Release Value
v1.0.4.1 7U
v1.0.5.0 &P
v1.0.9.0 1!7
v1.01.10.0.0 (Final) ]!^


Unlike almost every other Flash game, this one removed the references to all debug keys along with their related code in all releases. As usual setting DEBUG_MODE_ENABLED in the AngryBirdsFP11 and AngryBirdsEngine class to true enables it. Only a debug display of the FPS and Box2D is pretty much the only thing left for debugging here.

ABHeikkiDebugDisplay.png

Internal Project Name

Hmmm...
To do:
Is Helmet another one of them? The main theme is internally called Helmet_Theme.

The game is internally called Heikki, who would've guessed.