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Final Fantasy Fables: Chocobo Tales

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Title Screen

Final Fantasy Fables: Chocobo Tales

Developer: h.a.n.d.
Publisher: Square Enix
Platform: Nintendo DS
Released in JP: December 14, 2006
Released in US: April 3, 2007
Released in EU: May 25, 2007
Released in AU: May 24, 2007


SourceIcon.png This game has uncompiled source code.
DevTextIcon.png This game has hidden development-related text.
RegionIcon.png This game has regional differences.


See, this is why server preservation is important.
This game/console's online features are no longer supported.
While this game/console's online features were once accessible, they are (as of May 20, 2014) no longer officially supported and online-exclusive features may be documented as now-unseen content.

A Final Fantasy game where you play as a Chocobo and fight people with cards. Pretty cool uh?

Hmmm...
To do:
  • test levels (there are some references to some test levels, with objects from various levels)
  • unused cards (maybe?)
  • unused characters (maybe?)
  • unused sounds and music (there's a sound test utility in game, but you need to complete the game first to use it)

Source Code

Inside root/deck/en there's a header file, probably used to define the color and the max number of the cards.

Original
//---------------------------------------------------------------------------
/*!
 * @file deck_data_defs.h
 * @brief デッキ用カードデータ定義
 * @note Generated by deckconv.rb Ruby script.
 */
//---------------------------------------------------------------------------
#ifndef _DECK_DATA_DEFS_H_
#define _DECK_DATA_DEFS_H_

//---------------------------------------------------------------------------
// MACRO DEFINITIONS
//---------------------------------------------------------------------------
#define DECK_DATA_DEFS_NUM_CARDS		(127)	//!< カード数
#define DECK_DATA_DEFS_NUM_SUMMONS		(27)	//!< 召喚獣の数

//---------------------------------------------------------------------------
// ENUMS
//---------------------------------------------------------------------------
//! カード色ID
enum {
	DECK_DATA_DEFS_COLOR_RED,					//!< 赤
	DECK_DATA_DEFS_COLOR_GREEN,					//!< 緑
	DECK_DATA_DEFS_COLOR_BLUE,					//!< 青
	DECK_DATA_DEFS_COLOR_YELLOW,				//!< 黄
	DECK_DATA_DEFS_COLOR_NONE,					//!< 無色
	DECK_DATA_DEFS_COLOR_NUM					//!< 色数
};

#endif	// _DECK_DATA_DEFS_H_
Translation
//---------------------------------------------------------------------------
/*!
 * @file deck_data_defs.h
 * @brief Card data definitons used for decks
 * @note Generated by deckconv.rb Ruby script.
 */
//---------------------------------------------------------------------------
#ifndef _DECK_DATA_DEFS_H_
#define _DECK_DATA_DEFS_H_

//---------------------------------------------------------------------------
// MACRO DEFINITIONS
//---------------------------------------------------------------------------
#define DECK_DATA_DEFS_NUM_CARDS		(127)	//!< Number of cards
#define DECK_DATA_DEFS_NUM_SUMMONS		(27)	//!< Number of summonable beasts

//---------------------------------------------------------------------------
// ENUMS
//---------------------------------------------------------------------------
//! enums for card colors
enum {
	DECK_DATA_DEFS_COLOR_RED,					//!< Red
	DECK_DATA_DEFS_COLOR_GREEN,					//!< Green
	DECK_DATA_DEFS_COLOR_BLUE,					//!< Blue
	DECK_DATA_DEFS_COLOR_YELLOW,				//!< Yellow
	DECK_DATA_DEFS_COLOR_NONE,					//!< Colorless
	DECK_DATA_DEFS_COLOR_NUM					//!< Number of colors
};

#endif	// _DECK_DATA_DEFS_H_

Debug Menu Text

Elementary, my dear Cactus.
This needs some investigation.
Discuss ideas and findings on the talk page.

In root/opseq/en/select_sprite_lower.pobj.z there's some text referring to a potential debug menu.

back story quick multi wifi present option yajirushi debug sentaku 

All the text is from the main menu.

Regional Differences

Hmmm...
To do:
There's a lot more.

Cards

Japan US Europe
Final Fantasy Fables Chocobo Tales-JPN Card.png Final Fantasy Fables Chocobo Tales-US Card.png Final Fantasy Fables Chocobo Tales-EU Card.png

The cards show their assigned colors on the bottom-right, with the Japanese and US versions also including each color's name. The names were removed in the European version, likely to avoid having to translate them into multiple languages.