Tom and Jerry Tales (Nintendo DS)
Tom and Jerry Tales |
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Developer: Sensory Sweep This game has unused music. |
This needs some investigation. Discuss ideas and findings on the talk page. Specifically: Is the debug menu still in the game? |
To do: Look through models and images to see if anything is unused there. |
Based off the series of the same name.
Unused Music
There are 2 music tracks in the game which are unused. It's unknown where they would be used as the music files in this game refer to the music by the name the composer gave the songs, not where they are used. They are called "IMPULSE" and "LOTUS".
IMPULSE
LOTUS
Unused Text
To do: More early strings, including references to an early Touch Time mode called "normal mode" and strings naming all objects in the game |
a
Corresponds to "REPLACE_ME" - clearly placeholder text.
Hello, and welcome to our fantastic tutorial Today we will teach you how to play this super awesome game!!! Ready... Set... GO!!!!
This text can be found in the english.sdat file, and corresponds to the "TUT_TEST_1", "TUT_TEST_2", and "TUT_TEST_3" debug strings. Judging by the silliness of the string, and the fact that it is located before all used tutorial strings, it seems to be placeholder text for the intro of the tutorial stage.
This is Jerry's closet. Jerry can earn new costumes by earning gold medals throught the levels. Simply walk up to the closet and touch the cycle icon to change Jerry's costume. Each costume has a unique ability, so try them in different modes.
This string corresponds to "TUT_COSTUME_CLOSET". No such mechanic exists in the final game. There is a closet in Jerry's room, but it is simply for looks - there is no functionality to it. This mechanic exists in the GBA game of the same name, however.
Debug
Corresponds to "DEBUG_SIGN". It is next to GUI and button strings, so this is probably meant for some sort of debug menu.
Kitchen Living Room Yard Dining Room Bedroom Game Room
While these strings are used, and there is nothing special about the strings themselves, the order they are placed in the files are interesting. It is possible they correspond to an early level order, or are the order in which they were created.
A Track B Track Save Files
Correspond to "A_TRACK", "B_TRACK", and "SAVE_FILES" respectively. Unknown where these are meant to be used.
temp
Corresponds to "TEMP". It's the last string in the game, clearly another placeholder.
Placeholder Text
To do: Put the corresponding normal English text next to the debug. |
Within the text folder are the language files, including one called japanese.dat which indicates that a Japanese release was planned. It is identical to english.dat, save that all staff positions in the credits and most of the text are replaced with "a" and "TOUCH TO START" is "TOUCH SCREEN TO START". There is also debug.dat which contains placeholder text for all the entries, as shown below.
REPLACE_ME |
FILE_CORRUPT_1 |
FILE_CORRUPT_2 |
FILE_CORRUPT_3 |
PRESS_A_CONT |
COULD_NOT_READ |
COULD_NOT_WRITE |
TURN_OFF_POW |
REINSERT_CARD |
CARD_PULL_1 |
CARD_PULL_2 |
CARD_PULL_3 |
INTRO_PROMPT |
LEGAL_0 |
LEGAL_1 |
LEGAL_2 |
TUT_TEST_1 |
TUT_TEST_2 |
TUT_TEST_3 |
TUT_TAP_1 |
TUT_TARGET_1 |
TUT_CIRCLE_1 |
TUT_SWIPE_1 |
TUT_RUB_1 |
TUT_FOLLOW_1 |
TUT_CHEESE_1 |
TUT_CHEESE_2 |
TUT_INTRO_1 |
TUT_TRY_1 |
TUT_BRK_1 |
TUT_TIME_1 |
TUT_FLY_1A |
TUT_FLY_1B |
TUT_FLY_1C |
TUT_FLY_2 |
TUT_FLY_3 |
TUT_FLY_4 |
TUT_FLY_5A |
TUT_FLY_5B |
TUT_FLY_5C |
TUT_FLY_5D |
TUT_FLY_6A |
TUT_FLY_6B |
TUT_FLY_6C |
TUT_FLY_6D |
TUT_CONTROLS |
TUT_CHASE |
TUT_OBSTACLES |
TUT_CHEESE |
TUT_FIRE_CHEESE |
TUT_PRESENTS |
TUT_FIRST_MEDAL |
TUT_COSTUME_CLOSET |
TUT_UPGRADES |
TUT_MAP_INTRO |
LAPS |
UPGRADABLE |
DEBUG_SIGN |
EXIT_SIGN |
KITCHEN |
LIV_ROOM |
YARD |
DIN_ROOM |
BEDROOM |
GAME_ROOM |
TUTORIAL |
BACK |
A_TRACK |
B_TRACK |
SAVE_FILES |
NEW |
PAUSE |
RESUME |
QUIT |
CONFIRM |
NO |
YES |
RESULTS |
HIGH_SCORE |
RESULTS_SCORE |
RESULTS_SKIP |
RESULTS_EXIT |
RESULTS_HIDE |
RESULTS_RETRY |
TOTAL_SCORE |
PLAY |
DELETE |
BREAK_MODE |
TIME_MODE |
HUB_OK |
NORMAL_MODE |
SPEED_MODE |
LAUNCH |
RESTART |
ARMY_MAN |
WOOD_BLOCK |
BOTTLE_CAP |
BATH_CUP |
GUM_DROPS |
MATCH_BOOK |
MATCH_CHAIR |
PIN_CUSHION |
POCKET_WATCH |
THIMBLE |
UMBRELLA |
CANDY_BAR |
CHESS |
BUTTON |
STAMP |
PUSH_PIN |
CORK_END |
MATCH_TABLE |
XMAS_LIGHT |
SPADE_CARD |
TREX |
GIRL_FRIEND |
JUKEBOX |
GUITAR |
BUGJAR |
PENCIL |
BLOCKS |
TOWEL |
UPGRADE_EARN |
LEVEL_UNLOCK |
MODE_UNLOCK |
SKIN_UNLOCK |
UPGRADE_POINTS |
REWARDS |
DELETE_FILE |
FIRST_PLACE |
SECOND_PLACE |
THIRD_PLACE |
HUB_RESUME |
HUB_EXIT |
HUB_QUIT |
CREDITS_0 |
CREDITS_1 |
CREDITS_2 |
CREDITS_3 |
CREDITS_4 |
CREDITS_5 |
CREDITS_6 |
CREDITS_7 |
CREDITS_8 |
CREDITS_9 |
CREDITS_10 |
CREDITS_11 |
CREDITS_12 |
CREDITS_13 |
CREDITS_14 |
CREDITS_15 |
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CREDITS_20 |
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CREDITS_22 |
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CREDITS_24 |
CREDITS_25 |
CREDITS_26 |
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CREDITS_30 |
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CREDITS_36 |
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CREDITS_123 |
CREDITS_124 |
CREDITS_125 |
CREDITS_126 |
CREDITS_127 |
CREDITS_128 |
CREDITS_129 |
CREDITS_130 |
CREDITS_131 |
TEMP |
The Tom & Jerry series
| |
---|---|
Amstrad CPC | Hunting High and Low |
NES | Tom & Jerry |
SNES | Tom & Jerry (Prototype) • The Chase is On! (Prototype) |
Game Boy (Color) | Tom & Jerry (GB) • Frantic Antics! • Tom & Jerry (GBC) • Mouse Attacks • Mousehunt |
Game Gear | The Movie |
Sega Master System | The Movie (Prototype) |
Genesis | Frantic Antics! |
Nintendo 64 | Fists of Furry |
PlayStation | House Trap |
GameCube, PlayStation 2, Xbox | War of the Whiskers (Prototypes) |
Game Boy Advance | The Magic Ring • Infurnal Escape • Tom and Jerry Tales |
Nintendo DS | Tom and Jerry Tales |
Windows | Fists of Furry |
Adobe Flash | Tom's Trap-o-Matic • Bowling • Midnight Snack • Run Jerry Run! • Trap Sandwich • What's the Catch? |
Adobe Shockwave | Cat-a-Pult • The Great Cheese Chase |
HTML5 | Cheese Swipe • Hush Rush |
See Also | |
Cartoon Network |
- Pages missing developer references
- Games developed by Sensory Sweep
- Pages missing publisher references
- Games published by Warner Bros. Interactive Entertainment
- Games published by Eidos Interactive
- Nintendo DS games
- Pages missing date references
- Games released in 2006
- Games released in November
- Games released on November 7
- Games released in December
- Games released on December 8
- Games with unused music
- Games with unused text
- To investigate
- To do
- Tom & Jerry series
Cleanup > Pages missing date references
Cleanup > Pages missing developer references
Cleanup > Pages missing publisher references
Cleanup > To do
Cleanup > To investigate
Games > Games by content > Games with unused music
Games > Games by content > Games with unused text
Games > Games by developer > Games developed by Sensory Sweep
Games > Games by platform > Nintendo DS games
Games > Games by publisher
Games > Games by publisher > Games published by THQ Nordic > Games published by Crystal Dynamics > Games published by Eidos Interactive
Games > Games by publisher > Games published by Warner Bros. Games > Games published by Warner Bros. Interactive Entertainment
Games > Games by release date > Games released in 2006
Games > Games by release date > Games released in December
Games > Games by release date > Games released in December > Games released on December 8
Games > Games by release date > Games released in November
Games > Games by release date > Games released in November > Games released on November 7
Games > Games by series > Tom & Jerry series