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Tom & Jerry (SNES)

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Title Screen

Tom & Jerry

Developer: Riedel Software Productions
Publishers: Hi-Tech Expressions (US/EU), Altron (JP)
Platform: SNES
Released in JP: June 25, 1993
Released in US: April 1993
Released in EU: 1993


DevTextIcon.png This game has hidden development-related text.
TextIcon.png This game has unused text.
LevelSelectIcon.png This game has a hidden level select.
RegionIcon.png This game has regional differences.


ProtoIcon.png This game has a prototype article
NotesIcon.png This game has a notes page

The SNES Tom & Jerry is a fairly generic licensed platformer.

Sub-Pages

Read about prototype versions of this game that have been released or dumped.
Prototype Info
Miscellaneous tidbits that are interesting enough to point out here.
Notes

Cheats

Enter these codes when paused. If you make a mistake while entering a cheat, press R to try again. There's 7 total cheats, two of which were disabled, and one that's unused.

Code Effect
X, A, Y, Y, B, R Stage clear.
Y, B, B, A, X, Y, Y, B, R 99 lives.
Y, B, Y, A, X, Y, Y, Y, R 99 hearts, 99 marbles.
B, A, X, Y, X, A, X, Y, R Infinite mid-air jumps by pressing X.
B, B, A, Y, Y, Y, A, B, R Unused.
X, A, B, Y, Y, Y, X, B, R Disabled, must add Pro Action Replay (PAR) code 80B14D00 or Game Genie code DD80-170D. Use this cheat after collecting a certain number of cheese bits to warp to a stage (see list below).
B, A, A, X, B, X, A, Y, R Disabled, must add Pro Action Replay (PAR) code 80B14D00 or Game Genie code DD80-170D. 99 lives, infinite mid-air jumps by pressing X, 99 hearts, 99 marbles.

Stage List

Bits Stage
0 Theater: Stage 1
2 Theater: Stage 2
4 Theater: Stage 3
6 Junk Yard: Stage 1
8 Junk Yard: Stage 2
10 Junk Yard: Stage 3
12 Toy Store: Stage 1
14 Toy Store: Stage 2
16 Toy Store: Stage 3
18 House: Stage 1
20 House: Stage 2
22 House: Boss 4
24 Ending
(Source: Ben Zetlitz and ymd_arthur at GameFAQS (cheats 1, 2, 3, 4), Denis, JLukas (cheats 5, 6, 7))

Unused Text

Present at hex address 0x8172 is, for whatever reason, some text from the SNES version of The Hunt For Red October.

IN NOVEMBER OF 1984, SHORTLY BEFORE GORBACHEV CAME TO POWER, 
A TYPHOON- CLASS SOVIET SUB SURFACED JUST SOUTH OF THE GRAND BANKS. 
IT THEN SANK IN DEEP WATER, APPARENTLY SUFFERING A RADIATION PROBLEM. 
UNCONFIRMED REPORTS INDICATED SOME OF THE CREW WERE RESCUED. 
BUT ACCORDING TO REPEATED STATEMENTS BY BOTH SOVIET AND AMERICAN GOVERNMENTS, 
NOTHING OF WHAT YOU ARE ABOUT TO SEE... ...EVER HAPPENED.
(Source: Ragey)

The same text is also present in Beethoven: The Ultimate Canine Caper.

Developer Credits

Version and credits for dev tools at 0x78E6:

SNESMON Copyright 1992 RSP,Inc. All rights reserved.
PROMICE Version 1.00

Regional Differences

Game Over screen

USA / Europe Japan
T&jsnes gameover us.png T&jsnes gameover jp.png

The Japanese version adds a continue option on the Game Over screen that was not present in the US and European releases.