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South Park (Nintendo 64)

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Title Screen

South Park

Developer: Iguana Entertainment
Publisher: Acclaim Entertainment
Platform: Nintendo 64
Released in US: December 12, 1998
Released in EU: May 3, 1999
Released in AU: 1998


DevTextIcon.png This game has hidden development-related text.
ItemsIcon.png This game has unused items.
MusicIcon.png This game has unused music.
TextIcon.png This game has unused text.
LevelSelectIcon.png This game has a hidden level select.


The very first South Park game, which was released to mixed-negative reception. The game runs on the same engine used in Turok 2 so it could be made in time for Christmas.

Level Select

South Park N64 Level Select.png

Enter THEEARTHMOVED as a cheat password, then pause during gameplay.

Build Dates

Version ROM Address Build Date
U 0xA81DC
Nov 12 1998 18:54:41
E 0xA856C
Dec 23 1998 13:47:51
G 0xA826C
Dec 22 1998 13:56:27


(Source: Ferrox)

Unused Weapons

16 slots for weapons and ammo exist, but only 8 of each are used. There doesn't seem to be anything connected to the 8 unused slots.

weapon nine
weapon ten
weapon eleven
weapon twelve
weapon thirteen
weapon fourteen
weapon fifteen
weapon sixteen

ammo nine
ammo ten
ammo eleven
ammo twelve
ammo thirteen
ammo fourteen
ammo fifteen
ammo sixteen

Unused Text

Test Strings

At 0xC1858 several test messages can be found.

test 4
test 5
test 6
test 7
test 8
test 9
test 10
test 11
test 12
test 13
test 14
test 15
test 16

Unused Subtitles

At 0xC1638 are subtitles for the intro cutscene which aren't used.

From the deep reaches of space, a horror approaches.  Once, in a great while, 
the malevolent forces of the universe combine to form a force of evil so concentrated,
so pure, that no bastion of goodness and decency can stand against it. It hurls through 
the universe toward its destination.  The planet: Earth.  The town to be victimized? South Park, Colorado.
A quaint little town, nestled in the peaks of the Rocky Mountains.  Where better to terrorize good and descent folk.          
Yeah, right!

At 0xC0230 and 0xC144C are more unused subtitles for Operation: Turkey Butt's and Some Disassembly Required's post-final boss stage cutscenes for the respective episodes.

That turkey didn't know who he was messing with.
Hey, you guys. Cartman's eating the turkey's butt!
Sick, Cartman!
HEY! I am not eating the turkey butt!
you son of a bitch I'll kick you in the nuts!

Only the second line is shown in-game.

And then Eric destroyed the King Toy, saving all the toys from evil.
Wow!
Eric is so strong and brave, he is so cool. Hey, that's cool isn't it!
Shut up kitty you dildo, I'm a hero!

None of these subtitles show up in-game.

Interestingly, there's even unused lines evident within these unused subtitles. The line "Sick, Cartman!" is replaced with Kyle and Stan laughing along with a subtitle simply reading "(Laugh)", and there is no line said at all between the first and third lines in Batteries Included's cutscene.

Unused Music

There are a total of eight unused music tracks present. Except for two of them, they are not programmed to loop and what they would have been for are unknown. Six of them were removed for the PC release entirely.

ID 12

This song played on the multiplayer map called "Tabun Dance" on PC. This map was cut from the N64 version, so this track goes unused. The song is named "Banjo Barnyard".

ID 15

This was probably going to be Chef's theme song, but they ended up giving him a royalty free music clip in the form of a .wav file instead, having noticeably lower quality than the rest of the midi soundtrack. They ended up using this song for Chef on the PC version. The song is named "The Luv Shack".

ID 25 and 31

Unknown. This song appears twice in the list of unused music.

ID 26

Unknown.

ID 27

Unknown.

ID 28

Unknown.

ID 29

Unknown.

ID 30

Unknown.