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Proto:Mickey's Adventures in Numberland
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This page details one or more prototype versions of Mickey's Adventures in Numberland.
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A prototype of Mickey's Adventures in Numberland was available to the public in one of the NES 2.0 ROMset at an unknown date.
Download Mickey's Adventures in Numberland (Prototype)
File: Mickey's_Adventures_in_Numberland_(U)_(Prototype).zip (122 KB) (info)
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General Differences
- Texts in copyright screen and level intros have different positions.
- Human characters show up in levels, and they don't damage Mickey.
- The bubble gum collectibles use a different graphic.
- Wrong numbers damage Mickey, whereas in the final he just shakes his head.
- Interestingly, this is the intended behavior of wrong numbers in Super Advanced, as stated in the manual.
- Number boxes aren't present.
- There's no score tally at the end of the level.
- Bonus games use a music that would go completely unused in the final, have a brighter palette, and have much more variety than the final's simple "1+2"-type questions.
- When losing all hitpoints in Super Advanced, the Game Over screen is shown and the player cannot continue. Also, Mickey has a unique death animation in the final version, whereas he just bounces off the screen in the prototype.
- The game hangs after all the levels are beaten in Super Advanced.