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Epic Mickey 2: The Power of Two (Wii)

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Title Screen

Epic Mickey 2: The Power of Two

Also known as: Epic Mickey: The Power of 2, Epic Mickey 2: Dvojitý zásah (CZ), Epic Mickey 2: Sammenhold gør Stærk (DK), Epic Mickey: Le Retour des héros (FR), Micky Epic: Die Macht der 2 (DE), Epic Mickey 2: L'avventura di Topolino e Oswald (IT), Epic Mickey 2: Sammen er man sterkere (NO), Epic Mickey 2: Siła Dwóch (PL), Epic Mickey: Две легенды (RU), Epic Mickey 2: El poder de dos (LA), Epic Mickey: El retorno de dos héroes (ES), Epic Mickey 2: Två är starkare än en (SE), Epic Mickey 2: Poder em Dobro (BR), Epic Mickey: O Regresso dos Heróis (PT), Epic Mickey 2: Çifte Güç (TR)
Developers: Junction Point Studios, Blitz Games
Publishers: Disney Interactive Studios (INT), Spike Chunsoft (JP)
Platform: Wii
Released in JP: September 26, 2013
Released in US: November 18, 2012
Released in EU: November 23, 2012
Released in AU: November 22, 2012


CodeIcon.png This game has unused code.
DevTextIcon.png This game has hidden development-related text.
GraphicsIcon.png This game has unused graphics.
TextIcon.png This game has unused text.


ProtoIcon.png This game has a prototype article

Epic Mickey 2: The Power of Two is the sequel to Epic Mickey. Known for having a somewhat unhelpful AI (thanks, Oswald), the game wasn't financially successful enough to warrant a sequel, leaving fans to wonder what the Pete team was up to or whatever happened to Gremlin Prescott. Aside from that, the game is also a musical, featuring 6 original songs as well as full-character voice acting.

Hmmm...
To do:
  • Document the AI testing rooms exclusive to this version
  • Check which test levels work
  • Check which parts of the config file work again, upload it
  • There's a lot more to do here! Including tidying the page.
  • Please document the eight development builds, they can be downloaded here: https://mega.nz/folder/0sJ1HQ7I#A7nPJd3mbmQ_V4s2ZA7yVA

Sub-Page

Read about prototype versions of this game that have been released or dumped.
Prototype Info

Unused Graphics

EpicMickey2-MickeyHeight.png

A height checker for Mickey.

Config File

A configuration file has been left in the main folder. Unfortunately, most of the options no longer work. There's also a duplicate file next to it.

Test Levels

Hmmm...
To do:
Can these be loaded?

The config file lists a LOT of test levels.

[MainMenu_Prototype]
title=Prototype
0_title=EM2 Prototype
0_filename=demo.gp_demo_coop
1_title=EM2 Prototype_AO
1_filename=AO.gp_demo_coop_AO
2_title=EM2 Prototype w/ More AI
2_filename=demo.gp_demo_coop_MoreAI
3_title=test_RZJ
3_filename=unknown
4_title=test_WXY
4_filename=test.WXY_test
5_title=test_ZT
5_filename=test.ZT_test
6_title=test_LPX
6_filename=test_LPX.state0
7_title=test_JJ
7_filename=test.JJ_test
8_title=ClarabelleHouse_test
8_filename=test.ClarabelleHouse_test
9_title=WaltApartment_test
9_filename=test.WaltApartment_test
10_title=MickeyHouse_test
10_filename=test.MickeyHouse_test
11_title=Townhall_test
11_filename=test.Townhall_test
12_title=IceCream_test
12_filename=test.IceCream_test
[MainMenu_Legacy_Mini_Games]
title=Legacy Mini Games
0_title=Burger Shop Game
0_filename=test_MS.stream_1
1_title=Ice Cream Shop Game
1_filename=test_MS.stream_1
2_title=Arena Mini Game
2_filename=test_MS.stream_1
3_title=Magic Shop Maze Game
3_filename=test_MS.stream_1
4_title=Music Shop Game
4_filename=test_MS.stream_1
5_title=Autopia Raceway Game
5_filename=test_MS.stream_1
6_title=Bwrx Arena Game
6_filename=unknown
7_title=Flowers Vs Spatters
7_filename=MiniGames.FvS
8_title=Pinball
8_filename=tr.stream_1
9_title=2D: Dumbo_01a
9_filename=Dumbo_01a.Dumbo_01a
10_title=2D: Dumbo_02a
10_filename=Dumbo_02a.Dumbo_02a
[MainMenu_Misc]
title=Misc
0_title=Start Screen
0_filename=mainmenu.start
1_title=Test Realm
1_filename=test_realm.start
2_title=Test Rebecca
2_filename=zoo_Rebecca.start
3_title=Eve Test
3_filename=eve_Test.EveTest
4_title=Wendy Test
4_filename=wendy_test.start
5_title=Shuai Test Breakable Dynamic
5_filename=Environments/_Test/sliu_test/tmp_sliu_BreakablesDynamic.gsa
6_title=Shuai Test Save
6_filename=Sliu_Test_Save.state0
7_title=Shuai Test Breakable Generic
7_filename=Environments/_Test/sliu_test/tmp_sliu_BreakablesGeneric.gsa
8_title=Eve Test Cooking
8_filename=test.eve_Test
[MainMenu_Test_Levels]
title=Test Levels
0_title=AI Test Map - Blotlings, Bunny Children
0_filename=ai_test.start
1_title=AI Test Map - Blotworx, Beetleworx
1_filename=AI_Test_BW.start
2_title=AI Test Map - Beetleworx Variations
2_filename=AI_Test_BWvar.start
3_title=NPC Test Map
3_filename=NPC_Test.start
4_title=NPC Test Map 2
4_filename=NPC_Test_2.start
5_title=Coop AI Tuning
5_filename=test.Coop_Tuning
6_title=Co-op Quests Test
6_filename=Co-opQuestsTest.Co-opQuestsTest
7_title=Building Standards
7_filename=BuildingStandards.start
8_title=Two Player Obstacle Course
8_filename=unknown
9_title=Toon Test
9_filename=JasonTest.Jason_ToonTest
10_title=SHLighting Test
10_filename=test.SHLighting_Test
11_title=White Room - Animatronics, Petes, Gremlins, Horace & Clarabelle, Ortensia & Oswald
11_filename=wm_whiteroom.Start_NPC1
12_title=White Room - Ghosts, Pedestrians, Mad Doctor, Pig, Player Card
12_filename=wm_whiteroom.Start_NPC2
13_title=White Room - Blotworx, Pirates, Smee, Phone, Radio, Bunny Child
13_filename=wm_whiteroom.Start_NPC4
14_title=White Room - Blotlings, Beetleworx
14_filename=wm_whiteroom.Start_NPC4
15_title=Props Test
15_filename=Props_Test.startState
16_title=Gabe's Test
16_filename=GABETEST.start
17_title=Conversation Test
17_filename=Conversation_Test.state0
18_title=DBC 2D YeOlden Test
18_filename=DBC_2DYeOlden_Test.state0
19_title=Jump Wait Volumes test
19_filename=tmp_GBL_01a_jumpWaitVolumes.state0
20_title=2D ZT Test Map
20_filename=tmp_GBL_01a_virtuos2D_ZT.state0
21_title=2D Multi-Track Test Map
21_filename=tmp_GBL_01a_multiTrack2D.state0
22_title=2D Multi-Track Multi-Height
22_filename=tmp_GBL_01a_multiTrack2D_multiHeight.state1
23_title=2D Multi-Track Multi-Height PRE
23_filename=tmp_GBL_01a_multiTrack2D_MH_Pre.state0
24_title=Zoo_Particle_Character
24_filename=zoo.Zoo_Particle_Character
25_title=Zoo_Particle_Enviroment
25_filename=zoo.Zoo_Particle_Enviroment
26_title=Zoo_Lighting
26_filename=zoo_lighting.state0
27_title=Save Property Test
27_filename=tmp_GBL_01a_saveProperty.state0
28_title=UI Test Map
28_filename=UI_TestMap.start
29_title=IGC Test
29_filename=test_igc_sandbox.start
30_title=Prescotts Arena Bossfight Test
30_filename=TEST_tmp_GBL_prescottsArena.state2
31_title=Map System Test Level
31_filename=tmp_GBL_01a_mapSystem.state0
32_title=Localization Test Harness - WWise Extra Memory Needed
32_filename=tmp_LocalizationTestHarness.start
33_title=Streaming Test
33_filename=tmp_GBL_01a_stream1.stream1
34_title=GEN3 ONLY: Mickey/Oswald Test Map
34_filename=NPC_Test_gen3.start

A few more random test levels...

[MainMenu_DEC]
title=DEC
0_title=Catapult
0_filename=Environments/TransitionTest/TransitionTest.gsa

Found under [MainMenu_MST_Mean_Streets_South]:

2_title=2D RG Machine Test
2_filename=RubeGoldberg.rg_test

Found under [MainMenu_NOS_Blot_Alley]:

3_title=Blot Alley Test
3_filename=NOS_BlotAlley_Main.Test

Debug level under [MainMenu_NOS_Bog_Easy]:

2_title=BogEasyDEBUG
2_filename=levels/NOS_BogEasy_Debug.In


More potential debug levels in [MainMenu_VTL_Ventureland]:

2_title=Ventureland: Visit 2 - Debug Only - Fix Lift and Crane
2_filename=VTL_Oasis.Launcher_FixLiftCrane
3_title=Ventureland: Visit 2 - Debug Only - Fix Lift and Break Crane
3_filename=VTL_Oasis.Launcher_FixLiftBreakCrane
4_title=Ventureland: Visit 2 - Debug Only - Break Lift and Fix Crane
4_filename=VTL_Oasis.Launcher_BreakLiftFixCrane
5_title=Ventureland: Visit 2 - Debug Only - Break Lift and Crane
5_filename=VTL_Oasis.Launcher_BreakLiftCrane

Unused Text

Found at the very bottom of the config file is a very early look at the game, as well as a text conversation. The last part includes Pirate Pete, a Pete seen only in early concept art.

[CONV_HUB]
[CONV_HUB_Pete0]
CheckGlobal=HUB_Pete0
CheckValue=0
SetGlobal=HUB_Pete0
SetValue=1
Greet=true
Text1=Test conversation
Text2=Test conversation2
Mood2=MOOD_Negative
Anim2=EVENT_Start_TalkReaction
Text3=Test conversation3
Mood3=MOOD_Positive
Anim3=EVENT_Start_TalkReaction
[CONV_HUB_Pete1]
Text1=Pete: You look familiar. Don't step on my toes and I can be your best friend.
[CONV_HUB_Test]
Greet=true

[CONV_PoTW]
[CONV_PoTW_DoorPirate]
Global=potw_zonec_talkdoorpirate
Greet=true
Text1=If you defeat Pirate Pete, I will open this door for you!
[CONV_PoTW_DoorPirateDefault]
Text1=Are you going to help me?

Test Text

Scattered in the English text.

Font Test_Renamed
Test Map Quest 1
QuestTester
Font Test
Conversation Test
General Test
Unused

Unused Gremlin Names

In the original game, Gremlins were given individual names. However, perhaps due to a lack of time, the Gremlins in this game were mostly named by their color (Green Gremlin, Blue Gremin, etc.). Despite this, the text reveals that several Gremlins do in fact have names.

  • Gremlin Timothy
  • Gremlin Becker
  • Gremlin Clarkson
  • Gremlin Melvin
  • Gremlin Arthur
  • Gremlin Maroon
  • Gremlin Blenheim
  • Gremlin Diesel
  • Gremlin Jehosaphat
  • Gremlin Robinson
  • Gremlin Griff
  • Gremlin Shaky