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Pizza Tower/Unused Graphics/Unused Noise Graphics

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This cactus is UNDER CONSTRUCTION
This article is a work in progress.
...Well, all the articles here are, in a way. But this one moreso, and the article may contain incomplete information and editor's notes.

This is a sub-page of Pizza Tower/Unused Graphics.

The Noise's moveset underwent many changes throughout Pizza Tower's development, with his final skateboard-centric moveset being quite different from the ones featured in earlier builds. Many early sprites linger in the game's files.

It should be noted that a substantial number of animations that the older incarnation of the Noise still in the files uses were recycled in his boss fight; as such, they will not be listed here.

General

Mach

Graphic Name Replaced Description
Pizza Tower spr-playerN-airdash1.gif spr_playerN_airdash1 No Was used when Noise jumped while at mach 1 speed.
Pizza Tower spr-playerN-airdash2.gif spr_playerN_airdash2
Pizza Tower spr-playerN-machpunch2.gif spr_playerN_machpunch2 No Breaking blocks when at mach 2 speed, similar to when hitting enemies at mach 3.

Moveset

Graphic Name Replaced Description
Pizza Tower spr-playerN-climbwall.gif spr_playerN_climbwall No The Noise wallclimbing with his skateboard, used when the Noise's moveset was identical to Peppino's. The Noise lost the ability to wallclimb in the Noise Update, rendering this unused.
Pizza Tower spr-playerN-dive.gif spr_playerN_dive No The Noise diving. Like the previous sprite, this was used when the Noise had a moveset identical to Peppino's.
Pizza Tower spr-playerN-piledriver.gif spr_playerN_piledriver Yes Noise's old pilediver animation before v1.1.0. It depicts him as a basketball player with a large afro. Possibly changed due to how it could be perceived as a racist stereotype.
Pizza Tower spr-playerN-piledriverland.gif spr_playerN_piledriverland
Spr playerN ratballoonbounce.gif spr_playerN_ratballoonbounce No The Noise bouncing on a Rat Balloon, instead of him becoming a balloon.
Spr playerN skateboarddoublejump.gif spr_playerN_skateboarddoublejump No The Noise doublejumping with his skateboard in the air.
Pizza Tower spr-playerN-doublejumpfall.gif spr_playerN_doublejumpfall No Noise falling after a double jump. With v1.1.0, only spr_playerN_doublejump is used in Swap Mode.
Pizza Tower spr-playerN-glide.gif spr_playerN_glide No Noise gliding with his cape, was used for an old gliding move in earlier demos.
Pizza Tower spr-playerN-charge.gif spr_playerN_charge No Noise charging an enemy. Was used in older demos.
PTnoisetackle.gif spr_playerN_tackle No Noise's old tackle move, as seen in builds made before the GOLF April Fool's build.
Pizza Tower spr-playerN-pogobouncemach.gif spr_playerN_pogobouncemach No These animations were part of the "Pogo" moveset, the last unique one to The Noise before McPig changed it because of co-op. These appeared when Noise was ready to fire his jetpack horizontally or vertically.
Pizza Tower spr-playerN-pogofallmach.gif spr_playerN_pogofallmach
Pizza Tower spr-playerN-jetpackboostdown.gif spr_playerN_jetpackboostdown No Noise boosting downwards using his jetpack.
Pizza Tower spr-playerN-noisebombthrow.gif spr_playerN_noisebombthrow No Noise throwing a bomb by hand instead of kicking it. Was used in 2021 builds in place of the uppercut move.

Old Grab

Graphic Name Replaced Description
Pizza Tower spr-playerN-grab.gif spr_playerN_grab No A very old grab animation for Noise, used in older demos when Peppino and Noise used to grab enemies and punch them until they were defeated.
Spr playerN suplexdash.gif spr_playerN_suplexdash Yes A very old dash animation for Noise, used in older demos.
spr_playerN_suplexmash1 spr_playerN_suplexmash1 Yes Old punch animations for Noise, used in older demos when Peppino and Noise used to grab enemies and punch them until they were defeated.
spr_playerN_suplexmash2 spr_playerN_suplexmash2
spr_playerN_suplexmash3 spr_playerN_suplexmash3
spr_playerN_suplexmash4 spr_playerN_suplexmash4
Pizza Tower spr-playerN-uppunch.gif spr_playerN_uppunch No Noise's first uppercut graphics, it was used together with his old grab move for launching enemies up in the air.
Spr playerN shoulder.gif spr_playerN_shoulder No Noise's old finishing blow sprite, it was used together with his old grab move for launching enemies down.

Boss Fights

Graphic Name Replaced Description
Pizza Tower spr-playerN-dab.gif spr_playerN_dab No A direct reference to the "analogue dabbing" featured in the Noid fangame, Yo! Noid 2. This is used in Noise's Hardoween. Was later meant to be re-inplemented in the boss fight as the animation for his copy exploding before being replaced by the current animation.
Pizza Tower spr-vsnoise.png spr_vsnoise Yes Noise's hyper-realistic portrait for his boss fight, albeit with his old mask design. It was initially added in the March Part 1 build, alongside his unused Crusher boss fight.
Pizza Tower spr-vstitle (Noise).png spr_vstitle
(part of)
Yes Noise's old title for his boss fight. It was replaced with his final one in the Octobe22 build.
Spr santanoise.gif spr_santanoise No Noise pretending to be Santa in Strongcold's miniboss, leftover from the Peppino's Xmas Break demo. The fight starts after he pulls obj_noisebomb out of his bag.

Transformations

Graphic Name Replaced Description
Pizza Tower spr playerN barrel.gif spr_playerN_barrel No Noise's old barrel animation, before it was replaced by the new one in v1.1.0.
Pizza Tower spr-playerN-bombstart.gif spr_playerN_bombstart No Was used in demos/prototype builds when the player didn't have much control over the bomb transformation, again much like in the Wario Land games.
Pizza Tower spr-playerN-bomb.gif spr_playerN_bomb
Pizza Tower spr-playerN-bombabouttoexplode.gif spr_playerN_bombabouttoexplode
Pizza Tower spr-playerN-firemouthend.gif spr_playerN_firemouthend Yes Old animation once used for ending the Firemouth transformation. It was reused in R-R-Freezerator for getting rid of Pepper Pizza at the free milk stand, before the lap 2 portal.
Pizza Tower spr-playerN-ghostend.gif spr_playerN_ghostend No Leftover from when the ghost transformation ended when using a cross instead of the priest.
Noise butt burn unused.gif spr_playerN_fireassend No Was meant to be used after Noise comes back down after having touched hot sauce. McPig removed it as it felt too slow, same thing happened to Peppino's.
Pizza Tower spr-playerN-squished.gif spr_playerN_squished No Animation for when Noise gets squished by something (es. the also unused moving cardboard tanks), it even has a TV animation associated with it. Some of these sprites would be re-used in the animation for when one of Doise's rocks falls on The Noise at the end of the boss fight.
Pizza Tower spr-playerN-tumblestart.gif spr_playerN_tumblestart No Used when pressing down on a slope in demos/prototype builds, it would have manually triggered the ball transformation, similarly to the Warioland series.
Pizza Tower spr-playerN-cheesedstick.gif spr_playerN_cheesedstick No Noise crouching when in the cheeserat / stickycheese transformation.
Pizza Tower spr-playerN-minigundash.gif spr_playerN_minigundash No Noise performing a grab dash while using his minigun. Same as Peppino, this mechanic would later be scrapped.
PizzaTower-Spr playerN knightbump.png spr_playerN_knightbump No The Noise's version the knight transformation bounces off the walls and continues going rather than coming to a halt like Peppino does, so the Noise's version of this sprite goes unused.
Pizza Tower spr-playerN-clowncrouch.gif spr_playerN_clowncrouch No Clown Noise crouching.
Pizza Tower spr-playerN-hookshot1.gif spr_playerN_hookshot1 No A very old idea McPig toyed around with was making the Noise not able to reach mach 3, instead using a washing machine found in old versions of Refrigerator-Refrigerador-Freezerator that he could hook enemies and break metal blocks with.
Pizza Tower spr-playerN-hookshot2.gif spr_playerN_hookshot2
Ptnoiseboxxedjump.gif spr_playerN_boxxedjump No Before the Noise was able to fly infinitely and before he wasn't a Peppino reskin, he would only be able to jump in boxed form.
PTminijetpackfuel.png spr_minijetpackfuel The Noise's mini transformation (specifically the Noise Update version) originally was going to have a jet fuel meter. This was removed in the final game, and the mini transformation now has infinite flight.

HUD

TV

Graphic Name Replaced Description
PTnoiseoldhud.gif spr_tv_idleN
spr_tv_idleanim1N
spr_tv_idleanim2N
Yes An older version of the Noise's idle TV HUD that first appeared in the April 2021 build. This revision of it has a yellow background with two small swirls. This was changed in the Noise Update, which removed said background, and instead uses the colored TV backgrounds.
Pizza Tower spr-tv-squishedN.gif spr_tv_squishedN No HUD for the scrapped squished state for Noise.
PizzaTower-Spr tv clownN.gif spr_tv_clownN No During the midpoint of Pizza Tower's development cycle, a clown transformation was planned. However, it was cut from the main game due to a shift in the game's design philosophy; instead, it was repurposed as a secret inside World 3's Hub.

The respective TV animations for it (for Peppino and The Noise) go unseen because the HUD is disabled in the hub world.

Faces

Graphic Name Replaced Description
Windows-PizzaTower-spr noiseHUD idle-1.gif spr_noiseHUD_idle No The Noise's idle animation.
Windows-PizzaTower-spr noiseHUD shove-1.gif spr_noiseHUD_shove Switching the leading player during coop.
Windows-PizzaTower-spr noiseHUD mach1-1.gif spr_noiseHUD_mach1 The Noise running at mach 1 or when preparing a super jump.
Windows-PizzaTower-spr noiseHUD mach2-1.gif spr_noiseHUD_mach2 The Noise running at mach 2.
Windows-PizzaTower-spr noiseHUD mach3-1.gif spr_noiseHUD_mach3 The Noise running at mach 3.
Windows-PizzaTower-spr noiseHUD crazyrun-1.gif spr_noiseHUD_crazyrun The Noise running at mach 4. Interestingly, the name for this animation is crazyrun instead of mach4 like Peppino's animation.
Windows-PizzaTower-spr noiseHUD thunder-1.gif spr_noiseHUD_thunder The Noise getting struck by lightning, turning him into a knight.
Windows-PizzaTower-spr noiseHUD knight-1.gif spr_noiseHUD_knight The Noise in the (fork)knight transformation.
Graphic Name Replaced Description
Windows-PizzaTower-spr noiseHUD panic-1.gif spr_noiseHUD_panic No The Noise during Pizza Time. Also used for the bomb transformation, as he, unlike Peppino, does not have a separate animation for it.
Windows-PizzaTower-spr noiseHUD bomb-1.png spr_noiseHUD_bomb The Noise's exploded face after the bomb explodes.
Windows-PizzaTower-spr noiseHUD happy-1.gif spr_noiseHUD_happy The Noise unlocking a door.
Windows-PizzaTower-spr noiseHUD hurt-1.gif spr_noiseHUD_hurt The Noise taking damage.
Windows-PizzaTower-spr noiseHUD groundpound-1.gif spr_noiseHUD_groundpound The Noise during a groundpound.
Windows-PizzaTower-spr noiseHUD lowhealth-1.gif spr_noiseHUD_lowhealth The Noise sweating while being chased by Pizzaface. Used in earlier builds to indicate he was low on HP.
Windows-PizzaTower-spr noiseHUD menacing-1.gif spr_noiseHUD_menacing The Noise with a high combo.
Windows-PizzaTower-spr noiseHUD angry-1.gif spr_noiseHUD_angry The Noise after taking out enemies.

Ranks

PTnoiseolddrank.gif PTnoiseoldcrank.gif PTnoiseoldbrank.gif PTnoiseoldarank.gif PTnoisesrank.gif

Older versions of the Noise's rank screens. These were changed in the Noise Update to bring them in line with the Noise's design in the final game; specifically, his nose shape changed during development, and his mustache was made thinner and part of his costume rather than a facial feature. The A rank screen was completely overhauled, while the B and C screens were redrawn. The changes to the D and S screens were limited to tweaking his mustache to be thinner and more on-model.

Misc

Graphic Name Replaced Description
Noise, it's 5:30! spr_playerN_taunt
(one frame)
Removed An old taunt for Noise featuring Noisette dragging him away. It uses her old design, with her red undershirt and lighter shade of pink. This was used before the Noise Update, where the taunt was removed.
Pizza Tower spr-playerN-deathstart.gif spr_playerN_deathstart No The first part of Noise's full death animation. It was used in just one build.
Pizza Tower spr-playerN-grinding.gif spr_playerN_grind Yes Noise's old animation for when grinding on rails. Was likely changed to put more emphasis on his skateboard.
Pizza Tower spr-playerN-slipnslide.gif spr_playerN_slipnslide No Animation used in older builds when the player slipped on ice blocks (eg. in Strongcold) or on bananas. Was also used in old water levels at the very start of the game's development.
Pizza Tower spr-playerN-keyget.gif spr_playerN_keyget Yes Old animation for Noise collecting a key to a locked door. Was used in earlier demos.
PT spr noisepushrock.gif spr_noisepushrock No Noise pulling one of his p-ranks (ahah, get it?) on Peppino. More information can be found here.
Spr noisehotairthrow.gif spr_noisehotair No Noise in his hot air balloon throwing a match. More information can be found here.

Palettes

Before v1.0.594 (the Halloween Event Update), Noise used an old palette set, before being fixed in said update to prepare for the Noise Update. As such, the original palette set is replaced with the new one.

Pre-Noise Update Post-Noise Update
What? It's just a simple palette. OH MY GOODNESS!
Palette Replaces Description
PTnoiseheatpal.png Default Noise's default palette, however he has red skin, as he would with getting the pepper pizza in R-R-Freezerator.
PTnoiseinvspal.png Garish Cook, Shitty Cook, Golden God, and Mooney Orange Invisible Noise! No correct palette is assigned for Noise, hence why he is invisible.
PTnoisewhitepal.png Unused Noise wearing Peppino's tank top colors, as used in The Noise's Hardoween build.
PTnoisegrinchpal.png Money Green Noise's iconic Grinch colors, as seen in the Peppino's Xmas Break demo.
PTnoiseoldpalhardoween.png Sage Blue The iconic Hardoween colors, but inverted.
Public indecency, my favourite hobby! Blood Red, TV Purple and Dark Cook He's naked, someone please censor that.

Co-Op

Graphic Name Replaced Description
PTnoisecoopicon.png spr_noiseicon No This icon would have be used if the player went offscreen in the unused Co-op mode.
PTnoiseflag.gif spr_flagnoise Noise's flag that the other player would have to steal to take control of the camera.

Old Design

Graphic Name Replaced Description
Avoise The Noise! Woag! spr_noise_walk Removed Noise's walking animation from all the way back to ETB.
This is the part where you run away >:D spr_noise_button Removed The Noise starting Pizza Time with his trusty nuclear activation device remote control.
Pizza Tower spr-noise-dead.png spr_noise_dead Removed Noise's funnies are finally over. This originated from Demo 2 and was replaced when the Crusher boss fight was being developed.
Pizza Tower spr-noise-dead 2.png spr_noise_dead The second sprite for dead Noise, from his also-scrapped Crusher boss fight. Resembles most death graphics found in the Sonic the Hedgehog and Mario games.
PTnoisethrow.gif spr_noise_throw Removed An older design of Noise throwing something, which has an identical animation to the sprite used for obj_noisebombspawner, minus the bomb.

Crusher Boss

Graphic Name Replaced Description
No Helmet With Helmet No Helmet With Helmet
PTnoisecrusherair.gif PTnoisehelmetcrusherair.gif spr_noisecrusher_air spr_noisecrusherhelmet_air Removed In the files of the March 2019 build, there is an unused fight against the one and only Noise, where he would attack the player via a deadly crusher, á la Yo! Noid. It wouldn't be normally accessible until the August 28th revision of the Blue Block Land build, however it unfortunately crashes the game in there and later builds.

A variant with Noise wearing an helmet also existed. Also, since when was Noise a guy who cares about safety anyway?

PTnoisecrusherbounce.gif PTnoisehelmetcrusherbounce.gif spr_noisecrusher_bounce spr_noisecrusherhelmet_bounce
PTnoisecrusherland.gif PTnoisehelmetcrusherland.gif spr_noisecrusher_land spr_noisecrusherhelmet_land
PTnoisecrusherprepjump.gif PTnoisehelmetcrusherjumprep.gif spr_noisecrusher_jumpprep spr_noisecrusherhelmet_jumpprep
PTnoisecrusherjump.gif PTnoisehelmetcrusherjump.gif spr_noisecrusher_jump spr_noisecrusherhelmet_jump
PTnoisecrusherstun.gif PTnoisehelmetcrusherstun.gif spr_noisecrusher_stun spr_noisecrusherhelmet_stun

Crusher (Standalone)

Graphic Name Replaced Description
PTnoisecrusheridle.png spr_noisecrusher_idle Removed The Noise's idle empty crusher.
PTnoisecrusherdead.png spr_noisecrusher_dead The Noise's defeated crusher.