If you appreciate the work done within the wiki, please consider supporting The Cutting Room Floor on Patreon. Thanks for all your support!

Looney Tunes: Space Race (Dreamcast)

From The Cutting Room Floor
Jump to navigation Jump to search

Title Screen

Looney Tunes: Space Race

Developer: Melbourne House
Publisher: Infogrames
Platform: Dreamcast
Released in US: November 22, 2000
Released in EU: November 17, 2000


DevTextIcon.png This game has hidden development-related text.
GraphicsIcon.png This game has unused graphics.
ModelsIcon.png This game has unused models.


ProtoIcon.png This game has a prototype article

Hmmm...
To do:
Prerelease stuff. This game originally started out as a Nintendo 64 title.

Looney Tunes: Space Race is quite a fun and unique racing game starring your favorite Looney Tunes characters in dynamic race tracks full of detail, with a funky soundtrack and gadgets to blow up your roommates. The biggest downside is the lack of playable characters.

It was later ported to PlayStation 2 with new features and a fresh coat of paint.

Sub-Pages

Read about prototype versions of this game that have been released or dumped.
Prototype Info

Keyboard/Mouse Configuration

A list of the game's keyboard/mouse configuration found in CTRLCFG.txt. Despite being called PeripheralConfigDreamcast, the list contains eight AXIS mappings instead of four, with the four directions forming an analog stick.

	} // PeripheralConfigDreamcast "Controller"
	~PeripheralConfigWin32 "Keyboard/Mouse"
	{
		19 // Number of button mappings
		"Left"			AXIS_LEFT
		"Right"			AXIS_RIGHT
		"Up"			AXIS_UP
		"Down"			AXIS_DOWN
		"Numpad 4"		AXIS_LEFT
		"Numpad 6"		AXIS_RIGHT
		"Numpad 8"		AXIS_UP
		"Numpad 2"		AXIS_DOWN
		"Return"		A_BUTTON
		"Escape"		B_BUTTON
		"Caps Lock"		C_BUTTON
		"Left Ctrl"		X_BUTTON
		"Left Alt"		Y_BUTTON
		"Tab"			Z_BUTTON
		"Q"			LEFT_TRIGGER
		"W"			RIGHT_TRIGGER
		"Right Shift"		START
		"Left Shift"		SHIFT
		"~"			TILDA

		4 // Number of axis mappings
		"Left-Right"		LEFTRIGHT
		"Up-Down"		UPDOWN
		"Numpad4-Numpad6"	LEFTRIGHT
		"Numpad8-Numpad2"	UPDOWN

Unused Graphics

HUD_POS

A group of avatar-like pictures of eight of the nine playable characters can be found in TEXTURES\HUD. One of the most noticeable things is that Porky and Elmer wear their traditional outfits rather than the ones used in the game, and Sam wears his trademark cowboy hat. If we carefully merge the pictures, we soon realize that it forms something like an incomplete group photo. Bugs' avatar doesn't show any sign of where its model was located but Marvin's picture shows a small glimpse of Bugs' glove.

The full picture can actually be seen in the press kit trailer.

Unused Models

Podium

There's an early version of the podium seen in the "End Race" cutscenes which is pink, shaped more like a generic podium, and has the game's logo on it.

Space race EARLY PODIUM.png Space race EARLY PODIUM MODEL.png