DX-Ball 2
DX-Ball 2 |
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Developer: Longbow Digital Arts This game has unused graphics. |
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DX-Ball 2 takes the simple Arkanoid-esque gameplay of the original and adds late 90's CG, MOD music, and a couple new spins to the formula.
Contents
Unused Powerup Sprites
Shrink Powerup Sprite
The old blue arrow color of the shrink powerup sprite, which was the arrow color of DX-Ball 2's predecessor DX-Ball made by Michael P. Welch, is present on the file PowerUps.img and left unused.
Unused | Used |
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Placeholder Powerups
These placeholders are found in the same file PowerUps.img and they are placed quite randomly on the spritesheet.
Scrapped Powerups: "foo" and "bar"
In the same file, two unused and supposedly abandoned powerups can be found. They are labelled as foo and bar respectively. These seem to be similar to two powerups in another breakout game called Megaball, made by Ed and Al Mackey. These were abandoned for unknown reasons.
Level Select
Typing "eureka" when a board is loaded enables level select. The arrow keys load the next or previous board in a pack. Any letter, number, or symbol key on the keyboard generates a random power up on command.
Revisional Differences
Title Screen
1.2 | 1.32 |
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Icon
1.2 | 1.32 |
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References
The DX-Ball series
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Windows | DX-Ball • DX-Ball 2 • Rival Ball • Rival Ball Tournament • Super DX-Ball |
Mac OS Classic, Mac OS X | Super DX-Ball |
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- DX-Ball series
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Games > Games by content > Games with hidden level selects
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Games > Games by series > DX-Ball series