If you appreciate the work done within the wiki, please consider supporting The Cutting Room Floor on Patreon. Thanks for all your support!
User:ParadoxEpoch/Research Notes
Jump to navigation
Jump to search
This is a sub-page of User:ParadoxEpoch.
This needs some investigation. Discuss ideas and findings on the talk page. |
This page is a personal staging area for research and content that isn't ready to be published yet.
If you have any questions, suggestions or corrections related to the info on this page just let me know through the discussion page and I'll get right on it. Thanks!
Contents
Ratchet & Clank Series (PlayStation 2)
Ratchet & Clank (2002) Research notes for various builds of Ratchet & Clank (2002) |
Ratchet & Clank: Going Commando (2003) Research notes for various builds of Ratchet & Clank 2 (2003) |
Ratchet & Clank: Up Your Arsenal (2004) Research notes for various builds of Ratchet & Clank 3 (2004) |
Ratchet: Deadlocked (2005) Research notes for various builds of Ratchet: Deadlocked (2005) |
Ratchet & Clank Future Series (PlayStation 3)
Ratchet & Clank: Tools of Destruction (2007) Research notes for various builds of Ratchet & Clank: Tools of Destruction (2007) |
Ratchet & Clank: Quest for Booty (2008) Research notes for Ratchet & Clank: Quest for Booty (2008) |
Ratchet & Clank: A Crack in Time (2009) Research notes for various builds of Ratchet & Clank: A Crack in Time (2009) |
Ratchet & Clank: Into the Nexus (2013) Research notes for various builds of Ratchet & Clank: Into the Nexus (2013) |
Other Games
Cyberpunk 2077 (2020) Research notes for pre-release material and the original v1.00 release of Cyberpunk 2077 |
Simpsons: Hit & Run (2003) Research notes for source code, design documentation and pre-release builds of Simpsons: Hit & Run (2003) |
Tower Unite (2016) Research notes early private alpha builds of Tower Unite, prior to the 0.1.0.0 Early Access release |
Ratchet & Clank HD Trilogy Differences
Other stuff to investigate
- Puzzles such as the Trespasser might be skippable by pressing all shoulder buttons on a prompt
- Pressing Triangle(??) during an in-engine cutscene in RC3 proto prints text stats to the screen
- There's a button out of bounds directly behind where Clank starts his section on Aquatos. See what it does. It exists in Beta 1106 and maybe in the earlier focus build
- Apparently L1 + R1 will snap the Hacker puzzle board to the other side of the wheel in RC3, even in the retail build. The tooltip instruction was apparently removed because the feature was confusing but the feature itself was left in
- In the RC1 E3 Demo, R3 while the camera is in step mode moves it forward a handful of frames instead of just one at a time. This might work in other builds but isn't noticable because in all other builds R3 also invokes the debug menu. It may have also been rebound to another input in later builds.
- Cut models (some are not actually cut): https://www.youtube.com/watch?v=0eWed3xVtP4