Phantasy Star Portable
Phantasy Star Portable |
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Developer: Alfa System This game has debugging material. |
Phantasy Star Portable allows you to fight the battle for freedom (on the go, no less) in this continuation of the story that began in Phantasy Star Universe.
Debug Display
A couple of simple debug displays can be enabled for the USA version below. These enable a CPU and GPU graph meter, as well as an FPS counter.
_C0 Debug Display 1 _L 0x00580154 00000001 _L 0x00543EED 00000003 _C1 Debug Display 2 _L 0x00580154 00000001 _L 0x00543EED 00000002
60 FPS Mode
This game can be rendered at sixty frames-per-second with the use of a simple code. Normally, this game is rendered at thirty frames-per-second.
_C0 60 FPS Mode _L 0x00543EEC 00000001
Regional Differences
Japan | International |
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As is common with many western releases of Sega games, the light-blue Sega logo used in Japan was replaced with the dark-blue version used by Sega of America and Sega Europe.
Japan | International |
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The option to download DLCs from the game's website has been removed from the international versions.
The Phantasy Star series
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Master System | Phantasy Star |
Genesis | Phantasy Star II (Localization Prototype) • Phantasy Star III: Generations of Doom • Phantasy Star IV: The End of the Millennium (Localization Prototypes) |
PlayStation 2 | Sega Ages 2500 Series Vol. 17: Phantasy Star generation:2 • Sega Ages 2500 Series Vol. 32: Phantasy Star Complete Collection |
Phantasy Star Online | |
Dreamcast | Phantasy Star Online |
GameCube | Phantasy Star Online Episode I&II • Phantasy Star Online Episode III: C.A.R.D. Revolution (Prototype) |
PlayStation 2 | Phantasy Star Universe |
Nintendo DS | Phantasy Star 0 |
PlayStation Portable | Phantasy Star Portable • Phantasy Star Portable 2 |
PlayStation Vita | Phantasy Star Nova |
Xbox 360 | Phantasy Star Universe |
Windows | Phantasy Star Online • Phantasy Star Universe • Phantasy Star Online 2 • Phantasy Star Online 2: New Genesis |
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