Disney's Donald Duck: Goin' Quackers (PlayStation)
Disney's Donald Duck: Goin' Quackers |
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Also known as: Donald Duck: Quack Attack (EU), Aku Ankka: Universumin Sankari (FI) This game has unused areas. |
Donald Duck: Goin' Quackers is a platform game developed and published by Ubi Soft for the PlayStation, and is completely different from the Windows, Dreamcast and Nintendo 64 versions.
Unused Levels
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housejp_2
A late backup of the Haunted Hall Stage. There are just tiny object placement differences. There are also no model differences.
incabonus_2
Same deal as with housejp_2. A late backup of the Nephew's Murky Way Stage.
Debug Text
On booting, the tty debug console displays a lot of chatter. The below text is an example of the game booting and a play-through of the first level. This is not visible to the user.
... ... ... loading pxe head loading pxe file New HasStubLoaded=0 g_whichCostume2=0 End loading... Time=29 Error Sectors: 0 Starting LoadExecute()... Starting Exec() Start loading... CD_init:addr=801f3378 Old HasStubLoaded=5 g_whichCostume=0 g_iLevelIndex=27 loading tim file loading vb file0 4112 1 5632 2 7792 3 10128 4 12048 5 14320 6 16576 7 21616 8 22432 9 29696 10 30688 11 33360 12 35392 13 37120 14 42256 15 52992 16 54128 17 57024 18 62688 19 69232 20 80896 21 83584 22 86400 23 90144 loading xtp file loading sys file loading pxe head loading pxe file loading img file New HasStubLoaded=0 g_whichCostume2=0 End loading... Time=309 Error Sectors: 0 Part stoped Start loading... Old HasStubLoaded=5 g_whichCostume=0 g_iLevelIndex=28 loading pxe head loading pxe file New HasStubLoaded=0 g_whichCostume2=0 End loading... Time=22 Error Sectors: 0 Starting LoadExecute()... Starting Exec() Start loading... Old HasStubLoaded=1 g_whichCostume=0 g_iLevelIndex=0 loading tim file loading vb file0 4112 1 16768 2 21472 3 26592 4 38160 5 50736 6 60592 7 62864 8 65120 9 70160 10 71888 11 77024 12 87760 13 92064 14 99328 15 100320 16 102992 17 105024 18 106160 19 113632 20 116528 21 125136 22 131680 23 137344 24 144208 25 155872 26 161904 27 166688 28 170432 29 172464 30 184720 31 189168 32 193200 33 196016 34 198704 35 201088 36 216368 37 217584 38 219152 39 224592 40 226208 41 231648 42 250208 43 268080 44 284928 45 303296 46 313744 47 321840 48 335472 49 337808 50 339728 51 359440 52 360096 53 361872 54 364016 55 368128 56 375568 57 376384 58 387808 59 391872 60 400112 61 421648 loading xtp file loading sys file loading pxe head loading pxe file loading img file New HasStubLoaded=1 g_whichCostume2=0 End loading... Time=468 Error Sectors: 0 CD_init:addr=8008df64 Now playing part 0 Now playing Theme 0 Now playing part 1 Now playing part 2 Part stoped Now playing part 0 Now playing Theme 2 Now playing part 1 Now playing part 2 Now playing part 3 Now playing part 29 3Now Location 23 Now playing Theme 5 Part stoped Now playing part 0 Now playing Theme 2 Now playing part 1 Now playing part 2 Start loading... Old HasStubLoaded=1 g_whichCostume=0 g_iLevelIndex=1 loading tim file loading vb file0 4112 1 12528 2 18720 3 22352 4 24688 5 26608 6 32304 7 38272 8 45584 9 56768 10 68192 11 80144 12 98016 13 106144 14 107936 15 109072 16 116272 17 120096 18 123232 19 128144 20 138656 21 142496 22 144768 23 147024 24 152064 25 157408 26 161712 27 162528 28 169792 29 170784 30 173456 31 175488 32 177216 33 182352 34 185888 35 187664 36 188320 37 195760 38 199872 39 202016 40 209616 41 217648 42 219632 43 227872 44 248560 45 252224 46 262960 47 264608 48 265744 49 273216 50 276112 51 284720 52 290384 53 296928 54 303792 55 315456 56 319488 57 323936 58 326624 59 329440 60 335472 61 340256 62 344000 63 346032 64 361312 65 362528 66 364096 67 369536 68 371152 69 377504 70 379760 71 382144 72 385648 73 404016 loading xtp file loading sys file loading pxe head loading pxe file loading img file New HasStubLoaded=1 g_whichCostume2=0 End loading... Time=474 Error Sectors: 0 Now playing part 0 Now playing Theme 0 Now playing part 1 Now playing part 16 Now Location 22 Now playing Theme 4 Part stoped Now playing part 0 Now playing Theme 0 Now playing part 1 Now playing part 2 Now playing part 3 Now playing part 21 3Now Location 23 Now playing Theme 4 Part stoped Now playing part 0 Now playing Theme 0 Now playing part 1 Now playing part 2 Now playing part 17 3Now Location 23 Now playing Theme 4 Part stoped Now playing part 0 Now playing Theme 0 Now playing part 1 Now playing part 2 Now playing part 3 Now playing part 4 Now playing part 5 Now playing part 0 Now playing part 18 3Now Location 22 Now playing Theme 4 Part stoped Now playing part 0 Now playing Theme 0 Now playing part 1 Now playing Theme 1 Now playing part 0 Now playing part 27 3Now Location 23 Now playing Theme 4 Part stoped Now playing part 0 Now playing Theme 1 Now playing part 1 Now playing part 2 Now playing part 3 Now playing part 0 Now playing part 1 Now playing part 19 3Now Location 23 Now playing Theme 4 Now playing part 2 Now playing part 3 Now playing part 0 Now playing part 1 Now playing part 2 Now playing part 3 Now playing part 0 Now playing part 1 Now playing part 2 Now playing part 3 Now playing part 0 Now playing part 1 Now playing part 2 Now playing part 3 Now playing part 0 Now playing Theme 2 Now playing part 0 Now playing part 20 3Now Location 23 Now playing Theme 4 Part stoped Now playing part 0 Now playing Theme 2 Now playing part 1 Now playing part 2 Now playing part 3 Now playing part 4 Now playing part 5 Now playing part 6 Now playing part 0 Now playing part 1 Now playing part 2 Now playing Theme 3 Now playing part 0 Now playing part 1 Now playing part 2 Now playing part 3 Now playing part 4 Now playing part 5 Now playing part 6 Now playing part 28 3Now Location 24 Now playing Theme 4 Part stoped Now playing part 0 Now playing Theme 3 Now playing part 1 Now playing part 2 Part stoped InCallback Start loading... Old HasStubLoaded=1 g_whichCostume=0 g_iLevelIndex=0 loading tim file loading vb file0 4112 1 16768 2 21472 3 26592 4 38160 5 50736 6 60592 7 62864 8 65120 9 70160 10 71888 11 77024 12 87760 13 92064 14 99328 15 100320 16 102992 17 105024 18 106160 19 113632 20 116528 21 125136 22 131680 23 137344 24 144208 25 155872 26 161904 27 166688 28 170432 29 172464 30 184720 31 189168 32 193200 33 196016 34 198704 35 201088 36 216368 37 217584 38 219152 39 224592 40 226208 41 231648 42 250208 43 268080 44 284928 45 303296 46 313744 47 321840 48 335472 49 337808 50 339728 51 359440 52 360096 53 361872 54 364016 55 368128 56 375568 57 376384 58 387808 59 391872 60 400112 61 421648 loading xtp file loading sys file loading pxe head loading pxe file loading img file New HasStubLoaded=1 g_whichCostume2=0 End loading... Time=469 Error Sectors: 0 Now playing part 0 Now playing Theme 2 Now playing part 1 Now playing part 2 Now playing part 3 ... ... ...
Regional Differences
- In Europe, the game's title was changed to Donald Duck: Quack Attack.
The Donald Duck series
| |
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Atari 2600 | Speedboat |
NES | Donald Duck |
Genesis | QuackShot • World of Illusion (Prototype) • Donald in Maui Mallard |
Game Gear | The Lucky Dime Caper • Deep Duck Trouble |
Sega Master System | The Lucky Dime Caper (Prototype) • Deep Duck Trouble |
SNES | Mickey to Donald: Magical Adventure 3 • Maui Mallard in Cold Shadow |
Game Boy | Maui Mallard |
Nintendo 64 | Goin' Quackers! |
PlayStation | Goin' Quackers! |
PlayStation 2 | PK: Out of the Shadows |
Windows | Maui Mallard in Cold Shadow • Goin' Quackers! (Early Demo) • DuckWorld Smart Adventures |
Adobe Shockwave | Daisy's Mountain Bike Mayhem • Find Donald • Donald's Pizza Kitchen |
DuckTales | |
NES | DuckTales (Prototypes) • DuckTales 2 |
Game Boy | DuckTales • DuckTales 2 |
MSX2 | The Lucky Dime |
Windows, PlayStation 3, Xbox 360, Wii U, iOS, Android | DuckTales Remastered |
Darkwing Duck | |
NES | Darkwing Duck (Prototype) |
Game Boy | Darkwing Duck |
Adobe Shockwave | Megavolt Madness |
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