Wii Fit
Wii Fit |
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Developer: Nintendo EAD Group No. 5 This game has unused animations. This game has a prerelease article |
To do:
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Wii Fit is an exercise game that uses the Wii Balance Board for a bunch of different minigames, as well as doing yoga with a woman who somehow became a fighter in the Super Smash Bros. series. The game was a huge success, and even spawned a sequel.
Contents
Sub-Page
Prerelease Info |
Unused Models
Soccer Heading
Common\RPHpe2Scene\common.carc\hdg.brres has an earlier version of the Soccer Heading field without footballs or a panda head being spread across the ground.
Common\RPHpeScene\common.carc\ball.brres has 3 Soccer Heading balls with different models and lighting compared to the final ones.
Balance Bubble
Common\RPHpeScene\common.carc\iraira_map.brres has a version of the Balance Bubble course with textures similar to E3 2006's Obstacle Course Demo.
Common\RPHpeScene\common.carc\ira_bee.brres and Common\RPHpeScene\common.carc\ira_baloon.brres are early bee and balloon models
Ski Jump
Common\RPHpeScene\common.carc\3D_word.brres contains unused 3D text for the Ski Jump minigame.
Common\RPHpeScene\common.carc\skj_board.brres Contains unused Skis for the Skiing Minigames.
Table Tilt
Common\RPHpe2Scene\common.carc\kkg_board.brres contains two unused Table Tilt levels from the E3 2007 demo of Wii Fit.
Lotus Focus/Zazen
Common\RPHealthZazen\common.carc\zazen.brres is an unused candle with some text on it used for the Lotus Focus/Zazen game.
Model | Texture |
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Parachuting
Common\RPHpe2Scene\common.carc\parachute_course.brres is the Wii Sports golf training course, used for the scrapped Parachuting game.
Common\RPHpe2Scene\common.carc\parachute_data.brres are parachute and target objects used in the Parachuting game.
Common\RPHpe2Scene\common.carc\GateRing.brres is a ring associated with the Parachuting game. It resembles the one seen in the the E3 2006 Wii Sports Airplane demo., although it lacks the red stripes.
Fencing
To do:
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Common\RPHpeScene\common.carc\fencing.brres and Common\RPHpe2Scene\common.carc\fencing.brres contains the Wii Sports Boxing training ball, used for the scrapped Fencing game.
Common\RPHpeScene\common.carc\sabel.brres is a sabel model for the Fencing game.
Balance Test
Common\RPHealthBalance\common.carc has four brres files for some sort of test with a ball, goal, seesaw, and... stop!!
Realistic Trainer
To do: Make GIFs of the animations. |
Common\RPHealthMainScene\common.arc has a model of a more realistic female trainer with textureless, solid-color clothes.
Based on the structure of the model and the full version of her body texture, it is apparent that the model was originally nude and the developers simply retextured parts of her body to create her clothing. The color of her clothes roughly match that of the normal trainer in the original Wii Fit. (They appear white in the image due to a rendering error.)
The clothing meshes have their UV data removed, making them unable to use the body texture. The trainer has a few animations of some warm-up stretches and yoga poses, but her shoulders get distorted and inverted due to how they are rigged. Additionally, while the warm-up poses flow together, the yoga poses (different steps of the Tree pose) are almost completely still and have no transition between them.
Unused Graphics
stamp.brres
Common\RPHealthCommon\common.carc has two unused dummy textures. The first one, "仮", translates to "temporary".
HealthTrainingSY.arc
LayoutCommon\RPHealthTraining\common.carc has two unused textures which are of a person breathing.
icon_checkpoint.bti
Common\RPHealthCommon\common.carc contains a file called icon_checkpoint.bti, which could be a icon for a checkpoint, as the name suggests, in the unused Balance Test game.
HealthBalance.arc
LayoutCommon\RPHealthBalance\common.carc has an unused texture of a placeholder image for the Balance Test minigames. "仮", translating to "temporary"
icon_test.brres
Common\RPHealthTraining\common.carc has a file called item_test.brres, which has instructions on meditative breathing.
In various files, a placeholder graphic of a very blurry Mii face can be found, likely most often used as placeholder Mii faces in games like Table Tilt.
HealthTrainingMenu.arc
Layout Common\RPHealthMenu\common.carc has unused icons for the Training Menu, showing locked icons for minigames that are normally available on a new profile.
pose_icons
Common\RPHealthMainScene\common.carc has three icons of Tree Pose.
Unused Animations
Body Test
Common\HealthShared\common.carc\avatar.brres & Common\Hpe2Scene\common.carc\health_test.brres contain unused animations for the Body Test, most of which include what animation your mii will do when the game calculates your BMI and Wii Fit Age.
Balance Bubble
Common\HpeScene\common.carc\avatar_ira.brres contains unused animations for Balance Bubble, mainly having to do with how your Mii moves inside the bubble.
Basic Step
Common\HpeScene\common.carc\avatar_step.brres contain unused animations for Basic Step, which were earlier animations for the Miis stepping on and off the balance boards. These animations look similar to the ones used in the E3 2007 trailer for Wii Fit. It seems like the Balance Boards were positioned higher up when these animations were made as the Miis float a bit above the Balance Boards when the animations are used.
Unused Text
Fit Credit Unlocks
There is unused text in US\Message\health_message.bmg that would have implied that you would have had to unlock more training games, rather than already having those games unlocked as in the final game. It seems that Soccer Heading and 2P Run would have been the only games that would've been already unlocked.
Balance Games
You've collected enough Fit Credits to unlock Ski Shalom. You've collected enough Fit Credits to unlock Ski Jump. You've collected enough Fit Credits to unlock Table Tilt.
Aerobics
You've collected enough Fit Credits to unlock Hula Hoop®. You've collected enough Fit Credits to unlock Basic Step. You've collected enough Fit Credits to unlock Basic Run.
Strength Training
You've collected enough Fit Credits to unlock Single-Leg Extension. You've collected enough Fit Credits to unlock Torso Twists. You've collected enough Fit Credits to unlock Lunge. You've collected enough Fit Credits to unlock Push-Up and Side Plank. You've collected enough Fit Credits to unlock Jackknife.
Yoga
You've collected enough Fit Credits to unlock Deep Breathing. You've collected enough Fit Credits to unlock Half-Moon. You've collected enough Fit Credits to unlock Warrior. You've collected enough Fit Credits to unlock Tree.
Basic Step
Unused text in US\Message\health_message.bmg suggests that Basic Step would have originally have had an Advanced and Expert Difficultly, instead of Advanced being a separate game and Expert being completely unused in the final game.
You're getting good at this. Unlocked: Advanced You're getting good at this. Unlocked: Expert
Lotus Focus
Unused text at entry ID 2600192 in US\Message\health_message.bmg suggests that Lotus Focus would have had subtitles for the announcer.
Katsu! Sit still. Begin... And that's the end.
Regional Differences
...But what does it mean? This game has text or audio that needs to be translated. If you are fluent with this language, please read our translation guidelines and then submit a translation! |
Wii Fit Plaza
Some of the Wii Fit Plaza options' translations are different.
North America | Japan | Japan (Translated) |
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Wii Fit Plaza | みんなの広場 | Everyone's Plaza |
BMI | BMIの変化 | Change in BMI |
New Profile | 新規登録 | New Registration |
Training Game Names
Some of the Training games' names were changed when localizing to other regions.
North America | Japan | Japan (Translated) |
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Soccer Heading | へディング | Heading |
Ski Slalom | バランススキー | Balance Ski |
Balance Bubble | バランスMii | Balance Mii |
Penguin Slide | ペンギンシーソー | Penguin Seesaw |
Snowboard Slalom | バランススノボー | Balance Snowboard |
Aerobics | 有酸素運動 | Aerobic Exercise |
Basic Run | ジョギング | Jogging |
Free Step | ながら踏み台 | Simultaneous Stepping |
Free Run | ながらジョギング | Simultaneous Jogging |
Hula Hoop
For some reason, the hoops are different between the International and Japanese versions.
International | Japan |
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Trial Mode (Training)
There are some differences in Trial Mode in the Training section for the International and Japanese versions.
International | Japan (Final) | Japan (Demo Disc) |
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- The International and Japanese Demo version has more Aerobic and Balance games, while the Japanese version has more Strength Training and Yoga games.
- The International and Japanese Demo version has a more standard layout, while the Japanese version has a "T" shape for the Balance and Aerobic games.
- The International version exclusively has Tightrope Tension and Balance Bubble, the Japanese version exclusively has Push Up and Side Planks & Deep Breathing, and the Japanese Demo version exclusively has Penguin Slide.
- The “Fit” part of the Wii Fit logo is gray in Japanese versions and light green in International versions.
Development Remnants
Build Timestamps
Present in timeStamp.txt.
Japan | Japan Rev 1 | USA | USA Rev 1 | Europe | Europe Rev 1 | Japan Demo | Korea | Taiwan |
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2007/10/29 02:22 Pack Project |
2007/12/04 13:37 Pack Project |
2008/03/25 10:41 Pack Project |
2008/07/29 11:22 Pack Project |
2008/02/26 14:17 Pack Project |
2008/08/05 17:27 Pack Project |
2008/08/19 13:11 Pack Project |
2008/09/05 15:15 Pack Project |
2008/09/05 15:18 Pack Project |
Camera Scripts
To do: Double check if this applies to other regions. |
In the USA Rev 1 edition, two csv files are left behind in "Common/RPHealthMainScene/common.carc" in its "chart" folder. One named "radio_gym_00.csv" and the other "実験トレーニング_データフォーマット.csv" (roughly translating to ExperimentalTraining_DataFormat), they describe camera actions, timing, sound, animation and sequences.
Download Camera Scripts
File: Wii Fit Scripts.zip (3 KB) (info)
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Installation Info
Present in InstallInfo/HealthNand#$.txt is a log-kind of file (presumably meant for the the game's channel) where according to the internal developer wiki, these files are titled the way symbol maps are.
# is the destination (game region) and $ is Target (build target) (i.e. "UP" is US Product). Interestingly, it mentions most likely the internal name of the game's channel.
Europe Rev 1 |
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WadName: HealthNandPackEP titleId: 0001000452464e50 Company: 01 Blocks : 955 i-node : 13 Date : 08/08/05 17:37 Builder: @FITUS2NDBLD-WI Tool : mekeWad ver 1.1 |
Config File
gameConfig.ini in the disc's root includes a few settings, some of which have been commented out.
# Pack Project Game Config File
{
# RootScene ヘルスパック # ルートシーン設定
# TVMode 16:9 # TVモード設定
# Language EN # 言語設定
# Sound ステレオ # サウンド設定
RPPrint 1 # 共通プリント設定
RPSysPrint 1 # システムプリント設定
RPUtlPrint 1 # ユーティリティプリント設定
RPAudPrint 1 # オーディオプリント設定
RPSndPrint 1 # サウンドプリント設定
RPUserPrint 1 # ユーザプリント設定
RPKasPrint 1 # 笠松さんプリント設定
RPMatPrint 1 # 松谷さんプリント設定
RPSawPrint 1 # 澤谷さんプリント設定
RPSakPrint 1 # 榊原さんプリント設定
RPKodPrint 1 # 幸田さんプリント設定
RPGutPrint 1 # 坂口さんプリント設定
RPSaiPrint 1 # 酒井さんプリント設定
RPSumPrint 1 # 住吉さんプリント設定
RPUmePrint 1 # 梅宮さんプリント設定
# GameOpen 0 # ゲームオープン設定
end
}
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Debugging Material
Build Display
Oddly not stubbed out in product builds of the game is a hidden display for the product build date.
According to the developer documents in an internal developer wiki found in the 2020-09-09 Nintendo leaks, pressing A, D-Pad Up, 2, D-Pad Down, B, 1, 1, B, D-Pad Left, A, D-Pad Right at the title screen will show a display in the bottom-right corner in black for the region and product build type (found in the executable) and also print out the data in timeStamp.txt until the scene is exited. There is no sound cue.
Performance Meter
The game's code initializes an instance of the ProcessMeter from the EGG library, used by some first party Wii games. The green one measures the CPU sending commands to the GPU, the blue one shows the GPU rendering from said commands, and the red one displays the total frame time.
In one of the initialization functions (RPSysSystem::setup0), the game deliberately hides the performance bar from the screen (at 0x801850c8 Europe Rev 1. To show it, use the Gecko code below:
Europe Rev 1 | |
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Gecko Code | 041850b8 38800001 |
Exception Handler
The exception handler from the EGG library is present. When the game crashes, press the following buttons (in order, from left to right) on the 1st Wii Remote (Vertical) to bring it up:
HOME, A, B, 1, 2, -, +
Use the D-Pad to scroll.
Unreleased Chinese version
The Taiwanese disc contains files from the unreleased iQue Wii (Chinese) version of Wii Fit.
Simplified Chinese Wii Fit Channel Banner
The Taiwanese version includes an unused Simplified Chinese banner (with the "Channel" string displayed as 频道) that can display if the console's language is set to Simplified Chinese.
Simplified Chinese Safety Screen
Found in LayoutCommon/RPHealthTitle/common.carc/HealthStrap.arc are the strap/safety screens in Simplified Chinese. These match the ones present on Mario Kart Wii.
Simplified Chinese Channel Installer
Attempting to install the Wii Fit Channel from the Taiwanese version of the game while the system is set to Simplified Chinese, the game will instead display the installer's unused Chinese translation.
The Wii series
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Wii Sports | Wii Sports • Wii Sports Resort • Wii Sports Club • Nintendo Switch Sports (Demo) |
Wii Play | Wii Play • Wii Play: Motion |
Wii Fit | Wii Fit (Wii Fit Channel) • Wii Fit Plus (Wii Fit Plus Channel) • Wii Fit U |
Wii Party | Wii Party • Wii Party U |
Other | Wii Chess • Wii Music |
- Pages missing developer references
- Games developed by Nintendo EAD Group No. 5
- Pages missing publisher references
- Games published by Nintendo
- Wii games
- Pages missing date references
- Games released in 2007
- Games released in December
- Games released on December 1
- Games with unused animations
- Games with unused areas
- Games with hidden development-related text
- Games with unused graphics
- Games with unused models
- Games with unused text
- Games with debugging functions
- To do
- Articles needing translation/ja
- Wii series
Cleanup > Articles needing translation > Articles needing translation/ja
Cleanup > Pages missing date references
Cleanup > Pages missing developer references
Cleanup > Pages missing publisher references
Cleanup > To do
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Games > Games by content > Games with hidden development-related text
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