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Virtua NBA
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Cleanup > Pages missing publisher references
Games > Games by content > Games with hidden development-related text
Games > Games by developer > Games developed by Sega > Games developed by Sega CS1 > Games developed by New Entertainment > Games developed by Amusement Vision > Games developed by Sega Software R&D Dept. 4
Games > Games by platform > Arcade games
Games > Games by publisher > Games published by Sega
Games > Games by release date > Games released in 1999
Games > Games by release date > Games released in December
Games > Games by series > NBA series
Virtua NBA |
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Developer: Sega Software R&D Dept. 4[1] This game has hidden development-related text. |
Development Text
Present throughout the ROM epr-23073.ic22 is text for some debug menus.
0xD2530
TEXTURE USED MEMORY ---------------------------------------------------------- ROBOT : USED %06x/%06x, AVAILABLE %06x ( player1 : %06x ) ( player2 : %06x ) ( other : %06x ) STAGE : USED %06x/%06x, AVAILABLE %06x ( common : %06x ) ( stage : %06x ) ( team : %06x ) ( kyaku : %06x ) ( mrk : %06x ) SPRITE: USED %06x/%06x, AVAILABLE %06x PRINT : USED %06x TOTAL : USED %06x/%06x, AVAILABLE %06x
0xE4640
NBA DRIBBLE MODE MOTION TEST MODEL TEST BALL TEST G-COLI TEST LIGHT TEST SPRITE TEST *** MENU *** %d.%d.%d(%s) %d:%d:%d age of moon %d GO SITEI GO AUTO yang:%4x xang:%4x TAMADASI XPOS:%3.3f YPOS:%3.3f ZPOS:%3.3f XANG:%04x YANG:%04x CAMERA XPOS:%3.3f YPOS:%3.3f ZPOS:%3.3f XANG:%04x YANG:%04x ZOOM:%3.3f BALL_NOWPOS:X:%3.3f Y:%3.3f Z:%3.3f BALL_MVSPEED :%3.3f BALL_YSPD:%3.3f BALL_MVYANG:%04x MVXANG:%04x BALL XANG 0x%04x YANG ox%04x ZANG 0x%04x BALL_NOWTIME %3d SETTIME:%3d TAG_GL_POS %3.3f %3.3f %3.3f TAG__TIME :%3d TAG__XPOS :%3.3f TAG__YPOS :%3.3f TAG__ZPOS :%3.3f TAGBOUND_NUM :%2d CAM_TAGMODE TAG__BALL_ CAM_TAGMODE TAG_TARGET CAM_TAGMODE TAG_DODAI_ MOVE_MODE SHOOT_MODE TAG_SHOT_MODE Xspin:%3.3f MOT_NUM %3d simply setting Yang simply setting Xang light ambient : %4.1f light vector x : %4.1f light vector y : %4.1f light vector z : %4.1f light color r : %4.3f(%3d) light color g : %4.3f(%3d) light color b : %4.3f(%3d) load memory No1 : amb:%4.1f (%3.1f,%3.1f,%3.1f) [R:%4.3f G:%4.3f B:%4.3f] load memory No2 : amb:%4.1f (%3.1f,%3.1f,%3.1f) [R:%4.3f G:%4.3f B:%4.3f] load memory No3 : amb:%4.1f (%3.1f,%3.1f,%3.1f) [R:%4.3f G:%4.3f B:%4.3f] load memory No4 : amb:%4.1f (%3.1f,%3.1f,%3.1f) [R:%4.3f G:%4.3f B:%4.3f] save memory No1 save memory No2 save memory No3 save memory No4 cam_yang:0x%04x cam_xang:0x%04x cam_zoom:%3.3f calc time: %5d[max=%5d] SPRITE TEST [%-10s] %s %-20s (%03d) FreeTextureMemory:%6x POSI (%4.1f,%4.1f) ZOOM (%4.1f,%4.1f) ANGLE( %04x ) Render:%5d/16667,remain:%5d
(Source: Original TCRF research)
References
Cleanup > Pages missing publisher references
Games > Games by content > Games with hidden development-related text
Games > Games by developer > Games developed by Sega > Games developed by Sega CS1 > Games developed by New Entertainment > Games developed by Amusement Vision > Games developed by Sega Software R&D Dept. 4
Games > Games by platform > Arcade games
Games > Games by publisher > Games published by Sega
Games > Games by release date > Games released in 1999
Games > Games by release date > Games released in December
Games > Games by series > NBA series