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User talk:Bma
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Contents
Placeholder Pages
Do not create placeholder pages with no content. Create and edit work-in-progress pages under your user space (e.g. User:Bma/PageName). Additionally, the usage of "Beta" is discouraged here; please read the rules and guidelines thoroughly. --BMF54123 (talk) 01:40, 16 July 2014 (EDT)
- The K.C. Munchkin! page has been moved here. Please feel free to edit there and move it to the mainspace when it's done. --BMF54123 (talk) 01:42, 16 July 2014 (EDT)
- I'm curious if you can find anything unused in the final game. If not that, then try finding an easter egg. At the moment, all you have in that K.C. Muchkin article is nothing but an image from a prototype yet to be released. Please try finding something noteworthy. Otherwise, only a prerelease subsection will remain.--From: divingkataetheweirdo (talk) 02:00, 16 July 2014 (EDT)
Image Guidelines
You need to follow the image guidelines. The GBA screenshots you uploaded were of exceptionally poor quality and appeared to have been converted from either a JPEG or a video file. Please take them directly from the emulator in PNG format in the future. Additionally, when uploading images, you need to use descriptive filenames that include the game title, and add the proper category tag to the image description (e.g. {{screenshot|Game Boy Advance}}). --BMF54123 (talk) 05:29, 17 July 2014 (EDT)
- Please review the image guidelines before uploading any more images. A TIFF image should be converted to PNG, not JPG. Your file names require the game title, and each file needs to be appropriately tagged. -Ehm (talk) 21:02, 24 June 2017 (EDT)
Gold/Silver Prerelease
Hey, I know you made the original sandbox for the Gold/Silver prerelease articles & that I edited them to put into the actual page. I edited and removed some content that seemed redundant because it is content copied from the main Gold/Silver page. For example, the Coin Case glitch doesn't have to be explained in text if I just link to the section in the main article. I also didn't understand the tileset information part, which is why I left it out of the article when I edited it (notwithstanding that it's word-for-word from the main article) - how much of it is 'prerelease' content, the sentences seem confusing and out of context, etc. I would like to keep this information in the article only if it's actually relevant - all of the information you readded can just be linked back and forth from the main article. If you can explain the mockups especially, I would appreciate it. Thank you for helping. Catstorm (talk) 13:21, 28 February 2017 (EST)
Translations
If the document isn't in English, please include a {{needstranslation|lang=(insert 2 letter code for language here)}} so you can mark it for someone else to translate. Also, be sure to make sure the document isn't some generic thingy for a common decompression/compression utility. Google Translate can help you figure out the gist of it. For a more accurate translation to include in the article, be sure to ask someone who knows Japanese. --From: divingkataetheweirdo (talk) 18:28, 10 July 2017 (EDT)
"Hidden" Documents
I'm kind of iffy as to whether most of these text files you've been adding count as "hidden messages" or not. It seems to me that a lot of these are nothing more than the game's documentation, like the README files included with a lot of PC games. Could you maybe hold off on adding these unless you know for a fact that they're actually TCRF-worthy? --BMF54123 (talk) 00:12, 12 July 2017 (EDT)
Once again, please stop creating articles for ordinary readme files and other mundane, non-hidden text files in computer games. Unless the document is actually hidden in some way, don't just dump pages and pages worth of every single Japanese text file you can find and call them "hidden messages", especially unless you're actually able to understand or describe what makes the messages relevant to the site. --Devin (talk) 02:06, 12 July 2017 (EDT)
Downsizing
Please don't downsize images using the scaling function in MS Paint. It tends to add artifacting (and visible very at that) to images. If you want to downscale with MS Paint, make sure you manually rescale it. --From: divingkataetheweirdo (talk) 15:59, 25 March 2018 (EDT)