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User:Ithinkianimate/Sandbox/the karate man
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This is a sub-page of User:Ithinkianimate/Sandbox.
Animations
karateman.bccad
Animation Name | Animation | Description |
---|---|---|
Straight2 | Part of the combos animation. None of the games here have combo cues, leaving all of the associated animations unused. | |
LowJab | Part of the combos animation. | |
LowKick | Part of the combos animation. | |
LowKickMiss | Part of the combos animation. | |
BackHand | Part of the combos animation. | |
UpperCut | Part of the combos animation. | |
ToReady | Part of the combos animation. | |
Word | Cycles through all the words that appear in the game. The final game uses word.bccad for these instead. | |
Rain | A droplet of rain. While it does snow in some Karate Man games, it never rains, making this unique to Megamix. | |
TestComboFull | A test animation of the full combo move. | |
ManCharge | Karate Joe preparing to kick. None of the games here have Kick cues, leaving this animation unused. These use the previously mentioned old stance. | |
ManKick | Karate Joe kicking. |
Sprites
word.bccad
Sprite Index | Sprite | Description |
---|---|---|
Sprite 2 | Would've been used for the Hit 2 cue. It never appears, leaving this sprite unused. | |
Sprite 4 | Would've been used for the Hit 4 cue. It never appears, leaving this sprite unused. |