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User:Ho-tee
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Ho-tee |
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Pronouns: They/them Steam: Ho-tee YouTube: Ho-tee |
Hello, and welcome to my page! I mainly play FPS, tycoon & simulator games, and like to look through their unused content.
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Pages I've Made
- Farming Simulator 17
- Farming Simulator 19
- Farming Simulator 22
- The prerelease page for Mystery Case Files: Return to Ravenhearst
- Mystery Case Files: Dire Grove
- Mystery Case Files: 13th Skull
- Mystery Case Files: Escape from Ravenhearst
- Mystery Case Files: Shadow Lake
- Mystery Case Files: Dire Grove, Sacred Grove
- Mystery Case Files: Fate's Carnival
- Super Granny
- Granny in Paradise
Notes about MCF games
- The first five games, Huntsville, Prime Suspects, Ravenhearst, Madame Fate, and Return to Ravenhearst share an engine. Files are compressed; graphics, text, and code are currently inaccessible.
- Files are stored in .CXT, which is a protected Adobe Director file; surely there's something out there that can extract them. (I need to look into this)
- Dire Grove, 13th Skull, Escape from Ravenhearst, and Shadow Lake share an engine. Files are uncompressed; graphics and text can be viewed, but no code.
- Text files are .XML, graphics are .SWF, some of which can be viewed with Ruffle.
- Fate's Carnival and Dire Grove, Sacred Grove share an engine, which is presumably Elephant Game's own engine. Graphics and text can be viewed, along with code.
- Text files are .XML, graphics are .PNG (and rarely .JPEG).
- Any games made by Eipix (like Key to Ravenhearst, Broken Hour, Moths to a Flame) or GrandMa (like The Last Resort or The Dalimar Legacy) have similar engines; graphics, text and code are inaccessible.
- It looks like all their data is stored in a .pak file, I need to mess around with some tools and see if it can't be opened
- I have no idea what any of the stuff in the spinoff games are like (think MillionHeir or The Malgrave Incident).
- There is an QuickBMS script out there for The Malgrave Incident files, but I haven't tried it yet.