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The Simpsons: Hit & Run/1
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Developer: Radical Entertainment Publishers: Vivendi Universal Games,
Sierra Entertainment (EU) Platforms: Windows,
GameCube,
PlayStation 2,
Xbox Released in JP: December 25, 2003 (Xbox) Released in US: September 16, 2003 (GCN/PS2/Xbox), November 13, 2003 (Windows) Released in EU: September 16, 2003 (GCN/PS2/Xbox), November 21, 2003 (Windows) Released in AU: 2003
This game has unused areas. This game has unused objects. This game has unused graphics. This game has unused models. This game has unused music. This game has unused sounds. This game has unused text. This game has debugging material. This game has revisional differences.
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| To do:
- See if there's anything else missing here.
- The PR disc contains more than just story data - document all the early screenshots and concept art.
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| This article is a work in progress. ...Well, all the articles here are, in a way. But this one moreso, and the article may contain incomplete information and editor's notes.
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If The Simpsons and Grand Theft Auto had a love child, the result would most likely be The Simpsons: Hit & Run. Surprisingly, the end result is a pretty solid clone and what many consider to be the best Simpsons game. Not only that, but there's a lot of interesting unused content lurking inside, and we're not kidding when we say a lot.