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Toki (NES)

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Title Screen

Toki

Also known as: JuJu Densetsu (JP)
Developer: Taito
Publisher: Taito
Platform: NES
Released in JP: July 19, 1991
Released in US: December 1991


DebugIcon.png This game has debugging material.
LevelSelectIcon.png This game has a hidden level select.
RegionIcon.png This game has regional differences.


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Debug Mode

Tokines-levelselect.png

The Game Genie code PEKYVYAA enables a debug mode. Besides being able to pass through enemies freely, you can select the stage you start on by pressing A on the player select screen.

(Source: CaH4e3)

Regional Differences

Title Screen

Japan US
Tokines-titleJ.png Tokines-title.png

Due to the name change, the Japanese version features a different, larger logo on the title screen. The Taito logo was also added in the US release.

Level Intro Screen

Japan US
TokiStageIntroNES J.png TokiStageIntroNES.png

In the level intro screens, the map is positioned lower in the Japanese version since the required space to place the text is smaller compared to the US version. The Japanese version also shows the score counters above the map.

Gameplay differences

Japan US
TokiNESGameplayJP.png TokiNESGameplayUS.png
  • In an effort to emulate the arcade game more closely, the Japanese version gives Toki only a single hit point and shows a large mugshot of him on the HUD, which is absent from the US version. Furthermore, the US version gives Toki a health system with two hit points (with opportunities to increase it up to four).
  • In the US version, defeating a boss (excluding the final boss) causes three random powerups to sprout on-screen: Coins and fruit which can be found in the stages regular, and several larger items exclusive to the US version. In the Japanese version, the stage instantly ends after the boss is defeated.