Snake's Revenge
Snake's Revenge |
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Developer: Konami This game has unused graphics. |
Snake's Revenge is the sequel to Metal Gear that was released in the West a few months before the actual Kojima-directed sequel. In fact, it wasn't even released in Japan despite being made there. As a result, fans of the series tend to regard this as a misguided cash-in at worst or an unusual side-entry at best. Kojima himself did praise it a few times in interviews, or at the very least doesn't seem to mind its existence as much as he does with the first NES game. Unlike that game, they actually managed to put in a few Metal Gears this time (mass-produced versions of the original mech in the first half, and a new prototype at the end), even though the mech's name isn't on the title anymore.
Unused Text
This needs some investigation. Discuss ideas and findings on the talk page. |
The text string "GAME" and "DEMO" can be found at offset 0x1D145, which seems to imply some sort of debug feature.
Unused Graphics
Extra Staff Credits
The intro shows a blueprint of the Metal Gear and the accompanying text has abbreviations to some of the developers names. However, some abbreviations don't match to any of the staff names shown during the credits.
Abbreviation | Name |
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Akama! | H. Akamatsu |
Yamasl | K. Yamashita |
Okuda | Y. Okuda |
Fūkū | S. Fukuoka |
Noza | A. Nozaki |
Fūji | T. Fujimoto |
? | T. Ogura |
Zanoくū Fūl | ? |
Akya | ? |
Regional Differences
US |
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Europe |
The logo on the title screen was updated for the European version to more closely resemble the one that's actually used on the game's packaging, featuring a slightly different, taller font, green text and lines going across certain letters (though its dropshadow is colored light green instead of the box art logo's yellow). Curiously, the coloration the American logo (with blue text and orange shadows) is the same that was used on the Metal Gear logo for the Famicom version of the first game (the coloring for the NES version's logo was different, as it featured yellow fonts with blue shadows).
Since the European version was published under Konami's own label instead of Ultra's, all the copyrights information regarding the Ultra Games branding was removed, allowing the programmers to move the main menu into the title screen (thus, eliminating the need for a separate screen).
Keen eyes may have noticed the big hole in the European logo next to the R. The correct tile is in the rom, it was just deleted from the tilemap on accident. Here's what it looks like with the tile restored.
The Metal Gear series
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MSX2 | Metal Gear • Metal Gear 2: Solid Snake |
NES | Metal Gear • Snake's Revenge |
DOS | Metal Gear |
Metal Gear Solid | |
PlayStation | Metal Gear Solid (Prototype) |
Game Boy (Color) | Metal Gear Solid |
PlayStation 2 | Metal Gear Solid 2: Sons of Liberty (Prototype) • Metal Gear Solid 3: Snake Eater (Prototype) |
PlayStation 3 | Metal Gear Solid 4: Guns of the Patriots |
Windows | Metal Gear Solid 2: Substance • Metal Gear Solid V: Ground Zeroes • Metal Gear Solid V: The Phantom Pain |
PlayStation Portable | Metal Gear Solid: Portable Ops • Metal Gear Solid: Portable Ops Plus • Metal Gear Solid: Peace Walker |
Nintendo 3DS | Metal Gear Solid: Snake Eater 3D |
Other | |
PlayStation Portable | Metal Gear Acid 2 |
Windows, PlayStation 3, Xbox 360 | Metal Gear Rising: Revengeance (Prototype) |
GameCube | Metal Gear Special Disc |
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