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Scarabeus
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Cleanup > Pages missing developer references
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The Cutting Room Floor > Unimportant Awards > NES games
Scarabeus |
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Developer: Source This game has unused text. |
This game was never completed and/or given a public release. As a result of this, keep in mind that the developers might have used or deleted some of the content featured here, had the game actually been released. |
Scarabeus is an NES demo of the Game Boy title Pyramids of Ra. It has placeholder graphics and no music or color, but the gameplay is still there.
Debug Features
Enter IGORSAYSWARP as a password. You will be told the password is incorrect, but when you start the game you will be given the option to have the computer complete the level for you.
(Source: Skrybe)
Unused Text
Besides the menus and the "Entering the tomb..." splash screens, the demo doesn't use much text.
back to square one. get with it! concentrate. try again! you ran out of time. if you dont jump quickly you will forced off. don't stop to think. you must make decisions quickly. watch the timer bar and listen for the warning sounds. jumped the wrong way, now there's a surprise. use your head! reverse your direction on these tiles! *** GAME OVER ***ha ha ha ........only kidding !!!! vertical flip tiles will keep you busy for a while! whoops! you can do better than that! come on, the flip tiles aren't that difficult. flip tiles are easy. what's up with you? have you flipped out? there's plenty more flip tiles ahead so you'll have to get with it. you must be dizzy. think in reverse. jump blocks are different aren't they? is that the best you can do? make sure there is somewhere to land! that was a close call! remember guys, these things turn round! bet that put you into a spin... not so easy, dude. round and round....where will you land? 2 bounce tiles have to be bounced on twice! this is nothing compared to what awaits you... don't give up! you will have to try a lot harder if you are to succeed! bummer dude! practice makes perfect. you must bounce on 3 bounce tiles 3 times. leave spare tiles to help get rid of 3 bounce tiles. you must clear all the tiles to advance to the next room. don't forget to leave a path back to the start. you need to try much harder. determination is the key to success!!!!!! congratulations, you successfully found passage through the room. well done !!!prepare to enter a new room. not bad, but there's still a long way to go. congratulations. keep up the hard work.
Cleanup > Pages missing developer references
Games
Games
Games > Games by content > Games with debugging functions
Games > Games by content > Games with unused text
Games > Games by developer > Games developed by Source
Games > Games by platform
Games > Games by release date > Unreleased games
Games > Games by release date > Unreleased games > Unreleased NES games
The Cutting Room Floor > Unimportant Awards > NES games