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Return to Zork (DOS, Mac OS Classic)

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Title Screen

Return to Zork

Developer: Activision
Publisher: Infocom
Platforms: DOS, Mac OS Classic
Released internationally: September 15, 1993


MusicIcon.png This game has unused music.
DebugIcon.png This game has debugging material.
Carts.png This game has revisional differences.


So very stubbly.
This page is rather stubbly and could use some expansion.
Are you a bad enough dude to rescue this article?

Want some rye? 'Course you do!

Hmmm...
To do:
A few things.
  • According to a discussion on the ScummVM forums, there's apparently some unused text for various deaths and other stuff mentioned in the design documents.
  • Try to get the graphics and text extracted, and what differences are there for unused music in the floppy and CD versions?

Debug Function

By pressing F10, some numbers will appear in the top-left corner of the screen. These values change as NPCs in the game talk, so it may be to display what voice sample is currently playing.

Unused Music

...
This page or section needs more audio.
There's a whole lotta words here, but not enough audio. Please fix this.

One MIDI song is not used anywhere in either version, intended for the "mushroom people" in the Forest of the Spirits. A Redbook Audio track is unused in the CD version, which consists of a medley that persumably was an earlier revision of the ending sequence.

Revisional Differences

Hmmm...
To do:
  • Where might v1.1 be?
  • There was a special version release for the ReelMagic MPEG card that uses much higher-quality video and may have other changes, but it's exceptionally rare.

A v1.2 patch was released on November 28, 1994.

  • Fixes many small bugs and inconsistencies in the gameplay.
  • Replaces several sound/music drivers.
  • Fixes audio popping when used with Sound Blaster, LSE, ProAudio Spectrum, etc.