Resident Evil (PlayStation)/Unused Backgrounds
This is a sub-page of Resident Evil (PlayStation)/Unused Backgrounds.
Unused Backgrounds
Original 1996 version
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Two unused variants for the close-up on Kenneth's corpse.
An unused angle for the lower floor of the main hall. It is however used in two of the prototype versions, in which the protagonist can be seen climbing a few steps before the loading screen.
An unused camera angle for the small gallery room.
An early version of the mezzanine above the dining room, looking close to how it does in the October 4, 1995 prototype.
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An earlier version of the camera angle, found in the data of the corridor preceding the room.
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Earlier version.
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An early version of the bathroom found in the data of the room preceding it.
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Earlier version, the colours of the wall differ.
An early version of the Dormitory basement arms room. There is no close-up in the final version.
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The position of the switch differs.
Two unused angles in the Dormitory basement room where the roots of Plant-42 are located, showing an early version of the room. It looks like the lightswitch was meant to be useable.
An unused angle for the room with the grave. Its brighter variant was found in the data of another room.
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Earlier version.
An unused close-up on the typewriter in the save room of the Underground area, and an earlier version of it.
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Early version.
Another angle of the early version of the room, with no real used equivalent.
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An unused close-up on the switch and compartment on the wall.
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Earlier version, the camera angle was changed and the lighting made brighter so the door is more visible.
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An earlier version of the room, found in the data of the room preceding it.
An unused camera angle for the heliport, found in the data of one of the Underground rooms.
Director's Cut
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The view point is further back in the unused version and one of the perfume bottles has a different placement.
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Early version.