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Rat Attack (PlayStation)

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Title Screen

Rat Attack

Developer: Pure Entertainment
Publisher: Mindscape
Platform: PlayStation
Released in US: August 31, 1999
Released in EU: October 15, 1999


CharacterIcon.png This game has unused playable characters.
CodeIcon.png This game has unused code.
DevTextIcon.png This game has hidden development-related text.
SoundIcon.png This game has unused sounds.
TextIcon.png This game has unused text.
LevelSelectIcon.png This game has a hidden level select.


ProtoIcon.png This game has a prototype article
PrereleaseIcon.png This game has a prerelease article

Rat Attack™ was a game developed by short-lived game development studio Pure Entertainment Games and published by Mindscape. This game is semi-known for having been in development for years going through many name changes such as Rats and Cats&Rats until they eventually decided on Rat Attack. They just couldn't trademark a name like Rats. Despite this, it couldn't resist to suffer a fate of being lost in obscurity.

This game has you play as one of the Scratch Cats™ and save the world from evil mutant space rats Washington and Jefferson using the Eraticator, an invention created by Professor Rex Julius, the head of the Scratch Cats. Making matters worse, Special Agent Pearl of the Scratch Cats has been kidnapped by said space rats.

The gameplay is similar to that of an arcade game, with all the Scratch Cats having a lives counter (that maxes up to 9 lives). If you lose all your lives and game over, you can input your high score and name into the game.

16 years later, an unofficially official spiritual successor to Rat Attack called MagNets was released on Steam and Xbox One in 2015 with some of the staff (including Scratch Cats artist Phil Corbett) returning. They didn't own the IP anymore, so they had to start off from scratch (get it?) and make the same game with a different setting and characters.

This game also has a Nintendo 64 port that is for some reason extremely expensive online for a game that had been forgotten by the world after its release.

Hmmm...
To do:
If there's anything of note, document some source code garb.

Sub-Pages

Hmmm...
To do:
Document the Digital Press Kit and some more info in a Development subpage.
Read about prototype versions of this game that have been released or dumped.
Prototype Info
Read about prerelease information and/or media for this game.
Prerelease Info

Atomicat

All the files for Atomicat, a character in the Nintendo 64 version (a re-skin of Banubis with Hai Jinx's special), have been left in the game. However, no code to load him without switching the files around remains.

Text relating to him also exists, scattered in ENGLISH.PAK:

ATOMICAT WINS!!
ATOMICAT'S OUT!!
ATOMICAT

Placeholder Character Screen

RatAttack-Character.png

If the value of the character at the selection screen is 256, this image will be displayed. Other values for unused characters will cause the game to lock up instead.

Hmmm...
To do:
Either re-record this without reverb, or rip the sound effect from the raw game.

Selecting this character also plays this sound, which sounds like someone saying 'element' (or perhaps 'invalid'):

Unused Text

In addition to Atomicat's text, the following is repeated a few times:

PARKY TEST

Parky here is referring to the nickname of programmer Simon Parkinson as can be mentioned in the game's source.


At the end of the level text:

BAD MESSAGE

A bit further down is possible remnants of when Professor Julius was once considered a playable Scratch Cat:

PROFESSOR JULIUS WINS!!

Unused text for Robinson, Bob Cat’s real name.

ROBINSON WINS!!

Just beneath that is a losing line for Professor Julius.

JULIUS LOSES!!

And in RATATTAK.EXE, at offset 0xxBA744 and next to the other languages is a placeholder for a separate text file for the US:

YANKEE

Build Date

07/19/99

Level Select

Hmmm...
To do:
Please rephrase this. Is this related to the PC port?

Type in the name wholetthecatsout at the new save screen.