Proto:Grapple Dog/Steam Next Fest Demo/Text & Dialog
This is a sub-page of Proto:Grapple Dog/Steam Next Fest Demo.
The game actually has quite a lot of text differences, both in dialog and simple UI text. For the sake of keeping this section easy to understand, the slightly early gd_textsheet.~csv will be used.
Contents
- 1 World Name
- 2 Level Names
- 3 Introduction
- 4 Scrapped Nul Tutorial Dialog
- 5 Tutorial Prompts
- 6 Goat Dialog
- 7 Scrapped Goat Dialog
- 8 Crab Dialog
- 9 Scrapped Crab Dialog
- 10 Otter Dialog
- 11 Placeholder Otter Dialog
- 12 Polar Bear Dialog
- 13 Toni Boat Interior Dialog
- 14 Professor Boat Interior Dialog
- 15 Nul Boss Encounters
- 16 Wizard Dialog
- 17 Scrapped Nul Boat Interior Dialog
World Name
Only world 3 had its name changed. The final name is shown on the world map however.
SNF Build | Final |
---|---|
Lava Land | Ember Isles |
Level Names
On the overworld, some stages had their name changed. All boss levels didn't have their names capitalized yet, and all of the levels in Trials of Valour didn't even have a name yet, and instead called the stage whatever the world was based on.
Stage | Room (SNF Build) | Room (Final) | SNF Build Spreadsheet |
Final |
---|---|---|---|---|
1-B | TREX | Rex | REX | |
2-B | EEEL | Jellyfish | TANK | |
3-B | FACE | Faceship | FACE | |
4-3 | Ice Water | Ice Water | Frozen Fortress | |
4-B | DRGN | Dragon | DRGN | |
5-4 | Metal Gears | Metal Gears | Crumble Chaos | |
5-5 | Final Assault | Final Assault | Fallen Factory | |
6-1 | Windy Way | Trial of Winds | Valour1 | Trial of Winds |
6-2 | Autumn Climb | Trial of Machines | Valour2 | Trial of Machines |
6-3 | Last Lantern | Trial of Lanterns | Valour3 | Trial of Lanterns |
Introduction
The introduction was reworded a bit. The demo dialog notably mentions that The Great Inventor attacked back with a battle taking place.
SNF Build | Final |
---|---|
Long ago, the people of Partash lived in hunger and hardship. |
Hundreds of years ago, the people of Partash lived in hunger and hardship. |
That was until The Great Inventor appeared. |
Then one day, The Great Inventor appeared. |
Using his genius intellect he built wonderful devices to help all of the people. |
Using his genius intellect, he built wonderful devices to help the people. |
In turn, the people showered him with wealth and affection. |
In turn, those who lived in Partash came to adore him like a king. |
One day, an evil army attacked, lashing out in jealousy of The Inventor. |
However, one day a great evil emerged, jealous of The Inventor. |
The Inventor fought valiantly to protect everyone, until the battle seemed all but lost... |
Sensing a final attack was imminent, The Inventor made plans to protect the people. |
To stop the evil from growing in power, he scattered the 4 Cosmic Gadgets across Partash. |
He scattered the 4 Cosmic Gadgets across Partash, where evil could never find them. |
After that, The Great Inventor was never seen again... |
After that, The Great Inventor was never seen again... |
Ever since then, treasure hunters have searched far and wide for the Inventor's creations. |
Ever since then, treasure hunters have searched far and wide for the Inventor's devices. |
Some search for riches, and some search for power. |
Some hope for riches, some for glory, and some hope to unlock the secrets of the past... |
Others, search to find the true story of the past... |
Scrapped Nul Tutorial Dialog
An early part of Nul's dialog that wasn't overwritten by the new dialog still exists in the textsheet. This mentions once again that there was a battle.
Battle... over... war... is lost... |
ALERT... INTRUDER... YELLOW... DOGGY... |
You... are not... recognised... prepare for deletion. |
Tutorial Prompts
Only the prompt to keep running was changed.
SNF Build | Final |
---|---|
Hold *< and *> to run. | Keep holding *> to run. |
Goat Dialog
Only line 2 changed, having removed some quotation marks.
SNF Build | Final |
---|---|
Woah there, buddy! "Evil" is a pretty loaded term! | Woah there, buddy! Evil is a pretty loaded term! |
Scrapped Goat Dialog
Listed under goat3, which isn't even referenced in the Goat dialog script. None of this dialog is in the final game either. It's possible this dialog may have been intended for a Crab NPC in Wet Dog Smell, which is the first level where water orbs appear.
Shhh! Be quiet, buddy - I'm busy staring at the orb! |
It does look like a pretty fascinating orb. |
You got anything you can throw at it? I wanna see what happens. |
Crab Dialog
The "advice" that one of the Crab NPCs gave was rewritten.
SNF Build | Final |
---|---|
Woah, watch where you're going there buddy! | You look like a Tourist, so let me give you some advice... |
Sorry! I didn't realise I was in the way. | DO NOT slam the ground next to us crabs! |
Well, be more careful! Us Crabs are easily startled. | Why, will it hurt you? |
Any loud noises and WOOPS we flip right over! | No, but it will flip us over and expose our bouncy underbelly! |
It's annoying when you got somewhere to be. |
Scrapped Crab Dialog
There's some dialog with a Crab NPC that was removed entirely from the final game, likely because the joke in this dialog didn't land very well.
AAAAAAAAAAAHHHH!!! AAAAAAHHH!!! AAAAH!!! |
Uh... Hey crab guy... Is everything okay? |
Of course not! Everything is terrible! |
There's an evil army of robots trying to destroy the world! |
Also, I ordered my coffee with Oat Milk and they gave me Almond Milk! |
That's horrible! It just doesn't have the same taste. |
You are taking the words right out of my mouth. |
Otter Dialog
Only line 4 was reworded slightly to talk specifically about Nul.
SNF Build | Final |
---|---|
Really? They're trying to destroy the world, and I have to stop them. |
Really? He's trying to destroy the world, and I have to stop him. |
Placeholder Otter Dialog
The only other Otter dialog that exists in this build is a placeholder line that repeats the same sentence from dialog 1 over and over again. Exciting.
I'm the second otter! |
Feel like I need a lie down just hearing about it. |
Feel like I need a lie down just hearing about it. |
Feel like I need a lie down just hearing about it. |
Feel like I need a lie down just hearing about it. |
Feel like I need a lie down just hearing about it. |
Polar Bear Dialog
The dialog space was moved from polar1 to polar2. Other than that, the dialog was extended a bit.
SNF Build | Final |
---|---|
Jump on my head! Jump on my head! | Oh wow!! A visitor!! Jump on my head!! Jump on my head!! |
I uh... What? | I uh... You want me to do what? |
J-Jump on my head!!! JUMP ON MY HEAD!!! | Jump on my head!! Jump on my head!! JUMP ON MY HEAD!! |
Well okay... If you say so | Well okay... If you say so! |
Toni Boat Interior Dialog
All of the availible text in this build had some changes made.
Dialog 1 only has its text slightly changed for line 8.
SNF Build | Final |
---|---|
I understood that! Well... good luck with whatever it is you need to do to fix it. |
I understood that! Good luck with... Whatever it is you need to do. |
Dialog 2 added shaking text, removed a full capital sentence and had some other punctuation changes.
SNF Build | Final |
---|---|
Hey Pablo, how's saving the world going? | Hey Pablo, how's saving the world going? |
Well, I caught up with Nul and got a Cosmic Gadget. I had to fight a robot dinosaur! |
Well, I caught up with Nul and got a Cosmic Gadget. I had to fight a robot dinosaur! |
YOU HAD TO FIGHT A WHAT??? | YOU HAD TO FIGHT WHAT??? |
A robot dinosaur! It was really huge and it smashed everything! |
A robot dinosaur! It was really huge and it smashed everything! |
I had to run away really fast! I almost died! You should have been there, it was really cool! |
I had to run away really fast! I almost died! You should have seen it, it was really cool! |
Pablo... I know you're saving the world and I super appreciate it... just be careful okay? |
Pablo... I know you're saving the world and I super appreciate it... But be careful, okay? |
I... care about you, ya know? | I... Care about you, ya know? |
UH I HAVE TO GET BACK TO DOING IMPORTANT THINGS NOW! BYE! OKAY! BYE! |
ANYWAY I have to get back to... Doing important things now! Bye! Okay! Bye! |
Okay, bye Toni. If I see any more dinosaurs I'll let you know! |
Okay, bye Toni! If I see any more dinosaurs I'll let you know! |
Dialog 3 mentions that Toni left her mom's boatshop because she wanted to "stand out". Other than that, the dialog has some single word changes.
SNF Build | Final |
---|---|
Hey Toni, what are you up to? | Hey Toni, what are you up to? |
Oh well... I'm building something really cool at the moment. It's kind of a secret project. |
Oh well... I'm building something really cool at the moment. It's kind of a secret project. |
Oooooh a secret project! How did you get so clever at fixing things anyway? |
Oooooh a secret project! How did you get so good at fixing stuff anyway? |
Back home I helped run a boat repair shop with my mum and my siblings. |
Back home I helped run a boat repair shop with my mum and my siblings. |
My mum taught me everything I know about being a mechanic. |
|
She sounds really cool! Why did you end up leaving the shop then? |
That sounds really cool! How'd you end up here then? |
Having so many brothers and sisters made it hard to stand out. I wanted to go and do my own thing. |
|
The Professor was having her boat fixed and offered me a job as her mechanic. I've been here ever since. |
The Professor came into the shop one day and offered me a job as her mechanic. I've been here ever since. |
I wanted to go and do scientific research in the field! There are only so many kinds of boat, ya know? | |
Besides, my family are all still there to take care of the shop while I'm away. |
Besides, my family are all still there to take care of the shop while I'm away. |
You should come with me the next time I'm home for a visit. I'm sure mum would love to meet you! |
You should come with me the next time I'm home for a visit. I'm sure mum would love to meet you! |
Of course! We should stop off just as soon as the world isn't ending. |
Of course! We should stop off just as soon as the world isn't ending. |
Dialog 4 goes in this build far more in depth at what was happening with Pablo before he met Professor. A bit too in depth, even, mentioning that Pablo was in a fight with his dad before he left. Pablo's dad is never mentioned anywhere in the final game.
SNF Build | Final |
---|---|
Hey Pablo, can I ask you something? | Hey Pablo, can I ask you something? |
Go ahead! Ask me anything you'd like. | Go ahead! Ask me anything you'd like. |
How come you decided to become the Proffesor's research assistant? |
How come you decided to become the Proffesor's Research Assistant? |
Well, ever since I was a pup, I wanted to travel the world and go on adventures! |
Ever since I was a pup, I wanted to travel the world and go on adventures! |
But, back home my dad wanted me to work in the factory with him... I found it really... hard. |
Back home everyone works at the factory, but I wasn't very good at that. |
You don't have to share if you don't want to... but what do you mean by hard? |
|
It's fine... I guess just uh... I had trouble focusing, I was always dropping things and stuff like that... |
I was always dropping things, losing focus, stuff like that... |
Where I grew up, everyone really values hard work... people just said I was lazy. |
|
Hmmm, that sucks! Who said that? | |
My dad did. Before I left we had a big fight.... He said a lot of hurtful things. I still feel bad about it. |
|
It was after that I took the Professor's offer to be her assistant. It suits me a lot better I think. |
So when the Professor invited me on board, I thought it would be a great chance to get out of there! |
I'm sorry that happened, Pablo. People shouldn't talk to you like that. |
|
For what it's worth, I don't think you're lazy. You're one of the most dedicated people I know. |
At first, I thought being a Research Assistant would be lots of boring work... |
Your dad should be proud of you. I know I am. | But really, The Professor's just kinda old. She needs help running around and carrying stuff. |
Thanks, Toni. | |
Don't mention it. | That's nice of you! In any case, I'm glad you're here, Pablo. |
Professor Boat Interior Dialog
Only one conversation exists in the textsheet. Some words were changed, some letters were capitalized and some shaky text was added.
SNF Build | Final |
---|---|
Ah, Pablo, my intrepid research assistant! I'm glad you came to see me. We have much to discuss. |
Ah, Pablo, my intrepid Research Assistant! I'm glad you came to see me. We have much to discuss. |
I have been doing further reading into this Nul fellow, looking at records of the Inventor's creations. |
I have been doing further reading into this Nul character, looking at records of the Inventor's creations. |
I now believe Nul to be a mechanical being. | I now believe Nul to be a mechanical being. |
You mean... Nul's a robot? I thought that was pretty obvious Professor. They were made of metal. |
You mean... Nul's a robot? I thought that was pretty obvious Professor. He was made of metal. |
Not just any kind of robot, Pablo! One created by The Great Inventor himself! |
Not just any kind of robot, Pablo! One created by The Great Inventor himself! |
Wait, you think Nul was made by The Great Inventor? As in The Inventor... built them... out of stuff? |
Wait, you think Nul was made by The Great Inventor? As in The Inventor... Built him... Out of stuff? |
I imagine it was a touch more complicated than that, but yes, precisely. |
I imagine it was a touch more complicated than that, but yes, precisely. |
Nul may be the last living thing who knew The Great Inventor personally! |
Nul may be the last living being who knew The Great Inventor personally! |
The knowledge they may possess is priceless! It would advance my research considerably! |
The knowledge he may possess is priceless! It would advance my research considerably! |
Professor, Nul shot me with a laser. I don't think they're gonna sit down for an interview. |
Professor, Nul shot at me with a laser. I don't think he's gonna sit down for an interview. |
Well, yes, I suppose it will be quite awkward the next time you meet. |
Well, yes, I suppose it will be quite awkward the next time you meet. |
Nevertheless, you must attempt to learn something from Nul! Think of the possible historical insights! |
Nevertheless, you must attempt to learn something from Nul! Think of the possible historical insights! |
Well, I'll try and save the world first, but if I get any historical insights I'll let you know. |
Well, I'll try and save the world first, but if I get any historical insights I'll let you know. |
Nul Boss Encounters
Only 2 conversations exist in the textsheet for boss 1 and boss 5, both of which are for the Rex boss.
Boss 1 had a few lines rewritten and mentions the other Cosmic Gadgets.
SNF Build | Final |
---|---|
Nul! I've finally found you! | Nul! I've finally found you! |
Oh hey, Pablo! You made it all the way here! Good job. | Pablo! You made it all the way here! You're looking a lot less dead than I expected. |
You're looking a lot less dead than I expected. | |
That's right - I'm a lot less dead than that! Alive, even! |
No thanks to you! You tricked me and then almost blew me up! |
Oh yeah! That was fun. | |
I'm here and I'm going to stop you getting the Cosmic Gadget! |
Whatever! I'm here, and I'm going to stop you getting the Cosmic Gadgets! |
Ah so you and that Professor have been doing your research then... |
Ah, so you've been doing your research. |
I'm too busy to deal with you, fella. How about you play with REX instead. He's been looking for a snack. |
I'm too busy to deal with you now, fella. How about you play with REX instead. He's looking for a snack. |
Boss 5 had its dialog rewritten completely and no similar dialog exists in the final game.
Here we are again huh? You running around, and me trying to crush you like a bug. It was funny at first... |
... but now I'm tired of you. |
Spare me your idiotic prattle this time please. |
The only thing you have to offer me is your demise. |
Nul... You have to stop this. |
Hehehehehe. Goodbye, Pablo. I'll be back to peel you off the floor later. |
Wizard Dialog
To do: Set right line spacing. |
The dialog for the wizard that you meet up with was rewritten considerably, being less cryptic and more understandable. Some of the dialog is clearly unfinished, with the spreadsheet duplicating lines for wizard2, and having some of these lines in the wrong order with a broken order that would crash in-game.
SNF Build | Final |
---|---|
Greetings, Pablo. | Greetings, Pablo. |
Uh... Greetings to you too. Do I know you? | Uh... Greetings to you too. Do I know you? I'm not good with names. |
No, but we have been watching you closely. | |
The Robotic One has been defeated, and your world has been saved. | I have come to congratulate you, but also to test you. |
But now the gateway between worlds has been opened. | Continue to collect the Purple Gems in this world, and complete the Trials of Valour. |
What has been set in motion cannot be undone. | And then what? Hello? |
wizard2 was moved to wizard3, and the rest of the dialog was rewritten.
SNF Build | Final |
---|---|
Greetings, Pablo. | |
Uh... Greetings to you too. Do I know you? | Oh, it's you again... At least... I think it is? |
Are you the same hooded figure I talked to before? Or are they giving those robes out somewhere? | |
No, but I have been watching you closely. | Be quiet, and listen closely. |
You are the hero of this world, The Grapple Dog. But there are other worlds, and other heroes. | Soon this world and all of existence will be in peril. |
Soon The One Who Walks In Fire will break free from their imprisonment, and you will face each other. | When the time comes, we will call on you to help. |
Then, he will awaken, and all worlds must end. | Be ready, Grapple Dog. |
Wait, what? What's a Grapple Dog? Who are you? |
Scrapped Nul Boat Interior Dialog
While in the final game, Nul's head falls out of the sky with him no longer working for the rest of the game, the demo has some dialog and a fully interactable conversation (albeit with no proper emotion animations) after Nul was defeated and fixed! The boat has a few other locations for him to stand as well, showing that more interactions were planned. This dialog does not exist in the final game either, showing that it was decided seemingly out of the blue to have him no longer talk after the final battle.
Hey Nul... you settled in alright? |
Oh, heya fella. I'm doing okay, I think. Trying to figure out what to do with myself now. |
Destruction was kind of my thing for a super long time and I'm having difficulty adjusting. |
I know it's hard, but I'm really glad you're here. |
I'm glad... Also, Pablo... I'm sorry. About everything. |
Apology accepted. Let me know if I can do anything to make you feel more at home. |
Thanks... Pablo. |