Proto:Command & Conquer: Generals/Build 98 Alpha/Models
This is a sub-page of Proto:Command & Conquer: Generals/Build 98 Alpha.
Some of the models available in the build (namely the USA and Asian Empire models) are from a very old concept of the game which had different factions whereas the GLA models are from an iteration closer to the final game. For the sake of convenience and simplicity, faction names of the final game will be used here (China instead of Asian Empire, GLA instead of Fundamentalists, etc.)
Common to some models in this prototype, the use of a sky texture to create reflective surfaces. It seems the game was undergoing a change in game design/art direction by the time this build was compiled, since some of the models within the build are still based off the concept art whereas in the final game, almost nothing is.
Sub-Pages
USA A far more futuristic USA faction with the rustiest of textures. |
China The Buggy and The Scorpion were their instruments of war. |
GLA They didn't fight on the ground like men, because they had an airfield. |
Natural Various cut civilian buildings unlike anything from the final game. |
Placeholder Models
The prototype contains many low poly, placeholder models. Infantry models use crude textures and are shaped like LEGO minifigures, while buildings are simply cubes with the building name written on top of them and the vehicles are rectangles with an angled side. These models were for potential ideas that would've appeared in the game, sadly only a very few of them made it into the final game, the others were completely cut. How these infantry, buildings and vehicles would've behaved, or what role they would've served is up for speculation. These models also have accompanying placeholder selection images for the Command Bar.
The unit's possible, full name is written in parentheses, next to the model filename.
Buildings Too many defensive buildings. |
Infantry Mongol and Ninja units, of all things. |
Vehicles The Apocalypse Tank? |