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Prerelease:007: Tomorrow Never Dies

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This page details pre-release information and/or media for 007: Tomorrow Never Dies.

When one takes a look at trailers, pre-release images, official strategy guide, the manual and the back of the box, there are a bunch of differences:

  • Life bar was different and in the top-right corner.
  • Box telling things was situated in the top-left corner.
  • HUD icons for gadgets were different.
  • Character dialogue appeared in a blue box with yellow text, whereas the final version just uses voices.
  • According to the strategy guide, in Mission 5 after defeating the boss, you could take the grand staircase or a small curved one. That curved staircase is not found anywhere.
  • Also according to the strategy guide, there's two fuel tanks near the enemy holding the key to the jet in Mission 2. There's only one fuel tank in the final game.

A lot of the E3 pre-release videos have poor quality video and sound because they were recorded from a tv screen by the developers testing the game.

Title Screen

Early title screen, lacking Continue option.

An early version of the start menu that had both single player and multiplayer options.

Mission Selection Screen

Early mission selection screen.

An early version of the mission select screen.

Multiplayer Selection Screen

Scrapped multiplayer selection screen.

Scrapped multiplayer selection screen.

Difficulty Selection Screen

Scrapped difficulty selection screen.

Scrapped difficulty selection screen.

Removed Staircase

Scan from Prima’s Official Strategy Guide shows a removed curved staircase in mission 5, which doesn’t exist in the final mission. In its place is now a med kit.

(Source: Psxdriverplayer)
Removed staircase in Hotel Atlantic.

Dialogue

The cutscene dialogue was originally intended to have both text boxes and voices. Seen on the image is a removed text box feature.

(Source: PRE-E3 Interview)
James-bond-007-tomorrow-never-dies-48.jpg.jpeg

Use Action Function

Performing an action was originally triggered with the use of an action function box.

Scrapped use action screen.

Camera Icon

An different earlier version of the camera icon.

Early camera icon.

Unused Paris and Carver Models

Unused Paris and Carver models exist which where presumably intended for a scrapped party sequence in Mission 3 similar to the film. The color of the dress Paris wears is even the same one from the scene in the film.

Tomorrow-never-dies Pariscarvermodels.jpg

Earlier Carver Version

An earlier version of Elliot Carver.

Earliercarver.jpg

Removed Devonshire Mission

A removed diving mission where Bond would locate the wreckage of the Devonshire originally existed in the game but was removed from the final release.

Gameplay of removed devonshire mission.

Beta Gameplay Videos

Devonshire Mission

Early pre-release gameplay footage showing the removed Devonshire mission at the 00.28 and 00.29 time marks. Only a loading screen remains in the data.

(Source: Miyagi)

Carver Media Tower

Early pre-release gameplay footage showing gameplay of Bond in the Carver Media Tower lacking the hud and with an unused running animation.