Notes:Persona 5
This page contains notes for the game Persona 5.
Contents
Sub-Page
Enemy Encounter Table |
Persona Table and the Enemy Table
The Persona table mirrors the enemy table, and when an enemy is successfully negotiated with to become the player's Persona the player will be given the relevant Persona from the Persona table with the same ID. For example, negotiating with a Mocking Snowman (enemy hex ID: 0005) will give the player a Jack Frost (persona hex ID: 0005). Some Persona, like character-exclusives or DLCs, don't have corresponding enemy versions and thus share their IDs with boss characters or boss backup enemies that cannot be negotiated with. This can lead to some strange occurrences if an enemy that cannot be negotiated with normally is forcibly negotiated as a Persona, such as Justine (enemy hex ID: 00C3) becoming Kaguya Picaro (Persona hex ID: 00C3).
Palaces
Related Internal Numbers | Palace Ruler | sound/dungeon number | Notes |
---|---|---|---|
01 (fields x51 and x52) | Suguru Kamoshida | voice_dungeon_01 | |
02 (field x53) | Ichiryusai Madarame | voice_dungeon_02 | |
03 (field x54) | Junya Kaneshiro | voice_dungeon_03 | |
04 (field x55) | Futaba Sakura | voice_dungeon_04 | |
05 (field x56) | Kunikazu Okumura | voice_dungeon_05 | |
00 and 06 (fields x50 and x57) | Sae Niijima | voice_dungeon_00 (beginning of the game) voice_dungeon_06 (Heist) |
The assets related to her Palace at the beginning of the game come before those of Kamoshida's Palace. |
07 (presumably field x58) | Goro Akechi | N/A | No assets other than shadow negotiation lines and a single ENV file seem to exist. A line of the negotiation dialogue implies his palace would have been a castle. The security meter portraits imply he was intended to have two different images like the previous palace owners. |
07 and 08 (field x59) | Masayoshi Shido | voice_dungeon_07 | The game's data implies he was intended to have been the 8th palace ruler. |
08 and 09 (fields x60, x61 and x9x) | Mementos | voice_dungeon_08 (endgame Mementos) voice_dungeon_10 (party banter) |
Despite being the 9th palace internally, it does not use voice_dungeon_09 for the endgame voice clips. voice_dungeon_09 does not exist within the dungeon sound directory at all. |
Boss listings
test.bf
List of main Palace bosses.
301_TEACHER_ 302_MUSEUM__ 304_BANK____ 305_PYRAMID0 306_PYRAMID1 308_PRESIDNT 30A_PROSCUTR 30B_AKECHI_1 30D_AKECHI_3 30E_COUNCIL0 30F_COUNCIL1 315_CUP1____ 312_CUP1_2__ 313_CUP2____ 314_LAST____ 311_LAST_2__ 316_TWIN____ MISC
boss.bf
List of bosses and Palace minibosses. This list does not list Mementos mission minibosses.
D00_SCENARIO_BATTLE_01 D01_01_SCENARIO_BATTLE_01 D01_01_MORUGANA_BATTLE D01_02_SCENARIO_BATTLE_01 D01_03_SCENARIO_BATTLE D01_01_SUB_BATTLE_01 D01_01_SUB_BATTLE_02 D01_02_GUN_BATTLE D01_02_HOLDUP_BATTLE D01_02_AllOut_Attack_BATTLE D01_03_P_CHANGE_BATTLE D01_04_GATEKEEPER_01 D01_04_GATEKEEPER_02 D01_KAMOSIDA_BOSS D02_GATEKEEPER_01 D02_GATEKEEPER_02 D02_GATEKEEPER_03 D02_SCENARIO_BATTLE D02_KATUSHIKA_BOSS D03_SCENARIO_BATTLE D03_GATEKEEPER_01 D03_GATEKEEPER_02 D03_GATEKEEPER_03 D03_GATEKEEPER_04 D03_GATEKEEPER_05 D03_KANESHIRO_BOSS D04_CAIRO_BOSS D04_GATEKEEPER_01 D04_GATEKEEPER_02 D04_GATEKEEPER_03 D04_GATEKEEPER_04 D04_FUTABA_BOSS D05_FIANCE_BAT D05_GATEKEEPER_01 D05_GATEKEEPER_02 D05_GATEKEEPER_03 D05_GATEKEEPER_04 D05_OKUMURA_BOSS D06_GATEKEEPER_01 D06_GATEKEEPER_02 D06_GATEKEEPER_157_05_B D06_GATEKEEPER_157_05_BOSS D06_AKECHI_FIRST_BATTLE D06_GATEKEEPER_DARKZONE_BOSS D03_GATEKEEPER_CAMERA D06_GATEKEEPER_DICE_BOSS D06_SLOT_ENYRY_BATTLE D06_ESCAPE_BATTLE_01 D06_SAE_BOSS D07_GATEKEEPER_01 D07_GATEKEEPER_02 D07_GATEKEEPER_03 D07_GATEKEEPER_04 D07_TARGET_A D07_TARGET_B D07_TARGET_C D07_TARGET_D D07_TARGET_E D07_AKECHI_BOSS D07_SHIDO_BOSS D08_BOSS_GATE_KEEPER_01 D08_BOSS_GATE_KEEPER_02 D08_BOSS_KEY_GUARD D08_BOSS_BATTLE D08_VELVET_SCENARIO_BAT D08_LAST_GATEKEEPER_01 D08_LAST_GATEKEEPER_02 D08_LAST_GATEKEEPER_03 D08_LAST_GATEKEEPER_04 D08_LAST_BOSS_BATTLE D00_QUEST_BATTLE D00_YUSUKE_COOP_BATTLE int_CLEAR ALERT_CLEAR_EX PALACE_CLEAR_SYS PALACE_CALL_CALENDAR SYMBOL_ENCOUNT_START D_ENCOUNT_START dungeon_return_calendar dungeon_return dungeon_exit_time_set dungeon_start_format DUNGEON_START_SAVE result_counter_clear MVP_CHOICE D_ENCOUNT_NO_GET
List of Accessory Effects
ID | Effect | Notes |
---|---|---|
addeffect_000 | NONE | |
addeffect_001 | +10 HP | |
addeffect_002 | +20 HP | |
addeffect_003 | +30 HP | |
addeffect_004 | +40 HP | |
addeffect_005 | +50 HP | |
addeffect_006 | +100 HP | |
addeffect_007 | +10 SP | |
addeffect_008 | +20 SP | |
addeffect_009 | +30 SP | |
addeffect_010 | +40 SP | |
addeffect_011 | +50 SP | |
addeffect_012 | +100 SP | |
addeffect_013 | +Burn (low) | |
addeffect_014 | +Burn (med) | |
addeffect_015 | +Burn (high) | |
addeffect_016 | +Freeze (low) | |
addeffect_017 | +Freeze (med) | |
addeffect_018 | +Freeze (high) | |
addeffect_019 | +Shock (low) | |
addeffect_020 | +Shock (med) | |
addeffect_021 | +Shock (high) | |
addeffect_022 | +Dizzy (low) | |
addeffect_023 | +Dizzy (med) | |
addeffect_024 | +Dizzy (high) | |
addeffect_025 | +Confuse (low) | |
addeffect_026 | +Confuse (med) | |
addeffect_027 | +Confuse (high) | |
addeffect_028 | +Fear (low) | |
addeffect_029 | +Fear (med) | |
addeffect_030 | +Fear (high) | |
addeffect_031 | +Forget (low) | |
addeffect_032 | +Forget (med) | |
addeffect_033 | +Forget (high) | |
addeffect_034 | +Brainwash (low) | |
addeffect_035 | +Brainwash (med) | |
addeffect_036 | +Brainwash (high) | |
addeffect_037 | +Sleep (low) | |
addeffect_038 | +Sleep (med) | |
addeffect_039 | +Sleep (high) | |
addeffect_040 | +Rage (low) | |
addeffect_041 | +Rage (med) | |
addeffect_042 | +Rage (high) | |
addeffect_043 | +Despair (low) | |
addeffect_044 | +Despair (med) | |
addeffect_045 | +Despair (high) | |
addeffect_046 | +Random Ailment (low) | |
addeffect_047 | +Random Ailment (med) | |
addeffect_048 | +Random Ailment (high) | |
addeffect_049 | +Critical Rate up (low) | |
addeffect_050 | +Critical Rate up (med) | |
addeffect_051 | +Critical Rate up (high) | |
addeffect_052 | +Fire attacks | |
addeffect_053 | +Ice attacks | |
addeffect_054 | +Elec attacks | |
addeffect_055 | +Wind attacks | |
addeffect_056 | +Nuke attacks | |
addeffect_057 | +Psy attacks | |
addeffect_058 | +Bless attacks | |
addeffect_059 | +Curse attacks | |
addeffect_060 | +Repel Physical (low) | |
addeffect_061 | +Repel Physical (med) | |
addeffect_062 | +Repel Physical (high) | |
addeffect_063 | +Resist Burn | |
addeffect_064 | +Resist Freeze | |
addeffect_065 | +Resist Shock | |
addeffect_066 | +Resist Dizzy | |
addeffect_067 | +Resist Confuse | |
addeffect_068 | +Resist Fear | |
addeffect_069 | +Resist Forget | |
addeffect_070 | +Resist Hunger | |
addeffect_071 | +Resist Sleep | |
addeffect_072 | +Resist Rage | |
addeffect_073 | +Resist Despair | |
addeffect_074 | +Resist Mouse | Unused. Doesn't actually prevent Rattled. |
addeffect_075 | +Resist Brainwash | |
addeffect_076 | +Auto-Tarukaja | |
addeffect_077 | +Auto-Rakukaja | |
addeffect_078 | +Auto-Sukukaja | |
addeffect_079 | +Reduce Physical dmg (low) | |
addeffect_080 | +Reduce Physical dmg (med) | |
addeffect_081 | +Reduce Physical dmg (high) | |
addeffect_082 | +Reduce Fire dmg (low) | |
addeffect_083 | +Reduce Fire dmg (med) | |
addeffect_084 | +Reduce Fire dmg (high) | |
addeffect_085 | +Reduce Ice dmg (low) | |
addeffect_086 | +Reduce Ice dmg (med) | |
addeffect_087 | +Reduce Ice dmg (high) | |
addeffect_088 | +Reduce Elec dmg (low) | |
addeffect_089 | +Reduce Elec dmg (med) | |
addeffect_090 | +Reduce Elec dmg (high) | |
addeffect_091 | +Reduce Wind dmg (low) | |
addeffect_092 | +Reduce Wind dmg (med) | |
addeffect_093 | +Reduce Wind dmg (high) | |
addeffect_094 | +Reduce Nuke dmg (low) | |
addeffect_095 | +Reduce Nuke dmg (med) | |
addeffect_096 | +Reduce Nuke dmg (high) | |
addeffect_097 | +Reduce Psy dmg (low) | |
addeffect_098 | +Reduce Psy dmg (med) | |
addeffect_099 | +Reduce Psy dmg (high) | |
addeffect_100 | +Reduce Bless dmg (low) | |
addeffect_101 | +Reduce Bless dmg (med) | |
addeffect_102 | +Reduce Bless dmg (high) | |
addeffect_103 | +Reduce Curse dmg (low) | |
addeffect_104 | +Reduce Curse dmg (med) | |
addeffect_105 | +Reduce Curse dmg (high) | |
addeffect_106 | +Reduce Magic dmg (low) | |
addeffect_107 | +Reduce Magic dmg (med) | |
addeffect_108 | +Reduce Magic dmg (high) | |
addeffect_109 | +Evade Physical (low) | |
addeffect_110 | +Evade Physical (med) | |
addeffect_111 | +Evade Physical (high) | |
addeffect_112 | +Evade Fire (low) | |
addeffect_113 | +Evade Fire (med) | |
addeffect_114 | +Evade Fire (high) | |
addeffect_115 | +Evade Ice (low) | |
addeffect_116 | +Evade Ice (med) | |
addeffect_117 | +Evade Ice (high) | |
addeffect_118 | +Evade Elec (low) | |
addeffect_119 | +Evade Elec (med) | |
addeffect_120 | +Evade Elec (high) | |
addeffect_121 | +Evade Wind (low) | |
addeffect_122 | +Evade Wind (med) | |
addeffect_123 | +Evade Wind (high) | |
addeffect_124 | +Evade Nuke (low) | |
addeffect_125 | +Evade Nuke (med) | |
addeffect_126 | +Evade Nuke (high) | |
addeffect_127 | +Evade Psy (low) | |
addeffect_128 | +Evade Psy (med) | |
addeffect_129 | +Evade Psy (high) | |
addeffect_130 | +Evade Bless (low) | |
addeffect_131 | +Evade Bless (med) | |
addeffect_132 | +Evade Bless (high) | |
addeffect_133 | +Evade Curse (low) | |
addeffect_134 | +Evade Curse (med) | |
addeffect_135 | +Evade Curse (high) | |
addeffect_136 | +Evade Magic (low) | |
addeffect_137 | +Evade Magic (med) | |
addeffect_138 | +Evade Magic (high) | |
addeffect_139 | +50% EXP | |
addeffect_140 | +Fire attacks | |
addeffect_141 | +Ice attacks | |
addeffect_142 | +Wind attacks | |
addeffect_143 | +Elec attacks | |
addeffect_144 | +Resist Fire | |
addeffect_145 | +Resist Ice | |
addeffect_146 | +Resist Wind | |
addeffect_147 | +Resist Elec | |
addeffect_148 | +Nuke attacks | |
addeffect_149 | +Psy attacks | |
addeffect_150 | +Bless attacks | |
addeffect_151 | +Curse attacks | |
addeffect_152 | +Resist Nuke | |
addeffect_153 | +Resist Psy | |
addeffect_154 | +Resist Bless | |
addeffect_155 | +Resist Curse | |
addeffect_156 | +Attack when enraged | Unused? Would become an effect in Persona 3 Reload. |
addeffect_157 | Lowers enemy line of sight | Unused. Does not appear to be functional. |
addeffect_158 | Raises enemy alert time | Unused. Appears to be functional. |
addeffect_159 | Lowers enemy alert time | |
addeffect_160 | +1 Clip | |
addeffect_161 | +2 Clips | |
addeffect_162 | +3 Clips | |
addeffect_163 | +Null Burn | |
addeffect_164 | +Null Freeze | |
addeffect_165 | +Null Shock | |
addeffect_166 | +Null Dizzy | |
addeffect_167 | +Null Confuse | |
addeffect_168 | +Null Fear | |
addeffect_169 | +Null Forget | |
addeffect_170 | +Null Hunger | |
addeffect_171 | +Null Sleep | |
addeffect_172 | +Null Rage | |
addeffect_173 | +Null Despair | |
addeffect_174 | +Null Mouse | Unused. Doesn't actually prevent Rattled. |
addeffect_175 | +Null Brainwash | |
addeffect_176 | Regenerate 1 | |
addeffect_177 | Regenerate 2 | |
addeffect_178 | Regenerate 3 | |
addeffect_179 | Invigorate 1 | |
addeffect_180 | Invigorate 2 | |
addeffect_181 | Invigorate 3 | |
addeffect_182 | Prevents insta-kill from Bless | |
addeffect_183 | Prevents insta-kill from Curse | |
addeffect_184 | Lowers enemy Accuracy | |
addeffect_185 | Null all except Almighty | |
addeffect_186 | Halves damage, no evasion | |
addeffect_187 | BLANK | |
addeffect_188 | BLANK | |
addeffect_189 | BLANK | |
addeffect_190 | BLANK | |
addeffect_191 | BLANK | |
addeffect_192 | +EXP from battles | DLC accessory effects. |
addeffect_193 | +Money from battles (1x) | |
addeffect_194 | +Reduce being targeted | |
addeffect_195 | +Null Bless/Curse | |
addeffect_196 | +3 to all stats, +20 SP | |
addeffect_197 | All-out Attack power up (1x) | |
addeffect_198 | +1 bullet upon victory | |
addeffect_199 | +Crit rate/+Evade Magic | |
addeffect_200 | Lower skill cost 25% | |
addeffect_201 | +Reduce status ailment 50% |
List of Skills
To do: Finish this Iggy. |
Available to player signifies if it can be obtained via normal means (e.g. levelling up or fusing Personas). Skills that are technically available to the player but not accessible through a Persona skill menu (e.g. confidant bonuses, Automatic skills and skill used for the Attack button) will be counted as being available.
Hex ID | Name | Element | Description | Target | Cost | Available to Player by normal means? | Notes |
---|---|---|---|---|---|---|---|
000 | N/A | Yes (see notes) | Used for having no skill. | ||||
001 | BLANK | Status | BLANK | One enemy | N/A | No | Functions like a regular attack. |
002 | BLANK | Status | BLANK | One enemy | N/A | No | Functions like a regular attack. |
003 | BLANK | Status | BLANK | One enemy | N/A | No | Functions like a regular attack. |
004 | BLANK | Status | BLANK | One enemy | N/A | No | Functions like a regular attack. |
005 | BLANK | Status | BLANK | One enemy | N/A | No | Functions like a regular attack. |
006 | BLANK | Status | BLANK | One enemy | N/A | No | Functions like a regular attack. |
007 | BLANK | Status | BLANK | One enemy | N/A | No | Functions like a regular attack. |
008 | BLANK | Status | BLANK | One enemy | N/A | No | Functions like a regular attack. |
009 | BLANK | Status | BLANK | One enemy | N/A | No | Functions like a regular attack. |
00A | Agi | Fire | Light Fire dmg to one foe. Chance of inflicting Burn. | One enemy | 4SP | Yes | |
00B | Agilao | Fire | Medium Fire dmg to one foe. Chance of inflicting Burn. | One enemy | 8SP | Yes | |
00C | Agidyne | Fire | Heavy Fire dmg to one foe. Chance of inflicting Burn. | One enemy | 12SP | Yes | |
00D | Maragi | Fire | Light Fire dmg to all foes. Chance of inflicting Burn. | All enemies | 10SP | Yes | |
00E | Maragion | Fire | Medium Fire dmg to all foes. Chance of inflicting Burn. | All enemies | 16SP | Yes | |
00F | Maragidyne | Fire | Heavy Fire dmg to all foes. Chance of inflicting Burn. | All enemies | 22SP | Yes | |
010 | Agi | Fire | BLANK | One enemy | 4SP | No | Duplicate Agi skill with no description. |
011 | Maragi | Fire | BLANK | All enemies | 10SP | No | Duplicate Maragi skill with no description. |
012 | BLANK | Status | BLANK | One enemy | N/A | No | Functions like a regular attack. |
013 | BLANK | Status | BLANK | One enemy | N/A | No | Functions like a regular attack. |
062 | Trapped Rat | Almighty | High chance of Mouse to one foe. | One enemy | N/A | No | Enemy Mot-exclusive skill. Always misses when used by the player. |
063 | BLANK | Status | BLANK | One enemy | N/A | No | Functions like a regular attack. |
064 | Self-destruct | Almighty | Medium Almighty dmg to all. | All | N/A | No | Enemy-exclusive skill. Instantly kills the user and damages everyone else. |
065 | Self-destruct | Almighty | Medium Almighty dmg to all. | All | N/A | No | Enemy-exclusive skill. Instantly kills the user and damages everyone else. |
066 | Self-destruct | Almighty | Heavy Almighty dmg to all. | All | N/A | No | Enemy-exclusive skill. Instantly kills the user and damages everyone else. |
067 | Life Drain | Almighty | Drain HP from one foe. | One enemy | 3SP | Yes | |
068 | Spirit Drain | Almighty | Drain SP from one foe. | One enemy | 3SP | Yes | |
069 | Life Leech | Almighty | Drain a large amount of HP from one foe. | One enemy | 3SP | No | |
06A | Spirit Leech | Almighty | Drain a large amount of SP from one foe. | One enemy | 3SP | No | |
06B | Spirit Drain | Almighty | BLANK | One enemy | 3SP | No | Enemy-exclusive variant of Spirit Drain that absorbs a greater amount of SP. |
07D | Low Freeze | Automatic | One enemy | N/A | ? | Either a skill effect test or ghost-loaded onto the Persona when using a skill with a low freeze chance. | |
07E | Mid Freeze | Automatic | One enemy | N/A | ? | Either a skill effect test or ghost-loaded onto the Persona when using a skill with a medium freeze chance. | |
07F | High Freeze | Automatic | One enemy | N/A | ? | Either a skill effect test or ghost-loaded onto the Persona when using a skill with a high freeze chance. | |
080 | Low Shock | Automatic | One enemy | N/A | ? | Either a skill effect test or ghost-loaded onto the Persona when using a skill with a low shock chance. | |
081 | Mid Shock | Automatic | One enemy | N/A | ? | Either a skill effect test or ghost-loaded onto the Persona when using a skill with a medium shock chance. | |
082 | Diamond Dust | Ice | Severe Ice dmg to one foe. Chance of inflicting Freeze. | One enemy | 48SP | Yes | |
081 | Ice Age | Ice | Severe Ice dmg to all foes. Chance of inflicting Freeze. | One enemy | 54SP | Yes | |
084 | High Shock | Automatic | One enemy | N/A | ? | Either a skill effect test or ghost-loaded onto the Persona when using a skill with a high shock chance. | |
118 | Handgun | Gun | BLANK | One enemy | N/A | Yes (see notes) | Joker's Gun skill. |
119 | Shotgun | Gun | BLANK | One enemy | N/A | Yes (see notes) | Ryuji's Gun skill. |
11A | Slingshot | Gun | BLANK | One enemy | N/A | Yes (see notes) | Morgana's Gun skill. |
11B | Machine Gun | Gun | BLANK | One enemy | N/A | Yes (see notes) | Ann's Gun skill. |
11C | Assault Rifle | Gun | BLANK | One enemy | N/A | Yes (see notes) | Yusuke's Gun skill. |
11D | Revolver | Gun | BLANK | One enemy | N/A | Yes (see notes) | Makoto's Gun skill. |
11E | Grenade Launcher | Gun | BLANK | All enemies | N/A | Yes (see notes) | Haru's Gun skill. |
11F | Laser Gun | Gun | BLANK | One enemy | N/A | Yes (see notes) | Goro's Gun skill. |
120 | BLANK | Status | BLANK | One enemy | N/A | No | Functions like a regular attack. |
121 | BLANK | Status | BLANK | One enemy | N/A | No | Functions like a regular attack. |
122 | BLANK | Status | BLANK | One enemy | N/A | No | Functions like a regular attack. |
123 | BLANK | Status | BLANK | One enemy | N/A | No | Functions like a regular attack. |
124 | BLANK | Status | BLANK | One enemy | N/A | No | Functions like a regular attack. |
125 | BLANK | Status | BLANK | One enemy | N/A | No | Functions like a regular attack. |
126 | BLANK | Status | BLANK | One enemy | N/A | No | Functions like a regular attack. |
127 | BLANK | Status | BLANK | One enemy | N/A | No | Functions like a regular attack. |
128 | BLANK | Status | BLANK | One enemy | N/A | No | Functions like a regular attack. |
129 | BLANK | Status | BLANK | One enemy | N/A | No | Functions like a regular attack. |
12A | BLANK | Status | BLANK | One enemy | N/A | No | Functions like a regular attack. |
12B | BLANK | Status | BLANK | One enemy | N/A | No | Functions like a regular attack. |
12C | Dia | Healing | Slight HP recovery to one ally. | One ally | 3SP | Yes | |
12D | Diarama | Healing | Moderate HP recovery to one ally. | One ally0 | 6SP | Yes | |
12E | Diarahan | Healing | Full HP recovery to one ally. | One ally | 18SP | Yes | |
12F | BLANK | Status | BLANK | One enemy | N/A | No | Functions like a regular attack. |
131 | Media | Healing | Slight HP recovery to all allies. | All allies | 7SP | Yes | |
132 | Mediarama | Healing | Moderate HP recovery to all allies. | All allies | 12SP | Yes | |
133 | Mediarahan | Healing | Full HP recovery to all allies. | All allies | 30SP | Yes | |
134 | BLANK | Status | BLANK | One enemy | N/A | No | Functions like a regular attack. |
135 | BLANK | Status | BLANK | One enemy | N/A | No | Functions like a regular attack. |
136 | Recarm | Healing | Revive one fallen ally with 50% HP. | One ally | 8SP | Yes | |
137 | Samarecarm | Healing | Revive one fallen ally with full hp. | One ally | 18SP | Yes | |
138 | Recarmdra | Healing | Full HP recovery to all allies. HP of caster is reduced to 1. | All allies. | 1SP | No | Enemy-exclusive skill. |
139 | BLANK | Status | BLANK | One enemy | N/A | No | Functions like a regular attack. |
13A | BLANK | Status | BLANK | One enemy | N/A | No | Functions like a regular attack. |
13B | Amrita Drop | Healing | Cure all non-special ailments for one ally. | One ally. | 6SP | Yes | |
13B | Amrita Shower | Healing | Cure all non-special ailments for all allies. | All allies | 12SP | Yes | |
13C | BLANK | Status | BLANK | One enemy | N/A | No | Functions like a regular attack. |
13D | Salvation | Healing | Full HP recovery to all allies. Also cures all non-special ailments. | All allies | 48SP | Yes | |
13F | BLANK | Status | BLANK | One enemy | N/A | No | Functions like a regular attack. |
140 | BLANK | Status | BLANK | One enemy | N/A | No | Functions like a regular attack. |
141 | BLANK | Status | BLANK | One enemy | N/A | No | Functions like a regular attack. |
142 | BLANK | Status | BLANK | One enemy | N/A | No | Functions like a regular attack. |
143 | BLANK | Status | BLANK | One enemy | N/A | No | Functions like a regular attack. |
144 | BLANK | Status | BLANK | One enemy | N/A | No | Functions like a regular attack. |
145 | Patra | Healing | Cure Dizzy/Forget/Sleep/Hunger for one ally. | One ally | 4SP | Yes | |
146 | BLANK | Status | BLANK | One enemy | N/A | No | Functions like a regular attack. |
147 | Energy Shower | Healing | Cure Confuse/Fear/Despair/Brainwash/Rage for all allies. | All allies | 8SP | Yes | |
148 | Energy Drop | Healing | Cure Confuse/Fear/Despair/Brainwash/Rage for one ally. | One ally | 4SP | Yes | |
149 | Baisudi | Healing | Cure Burn/Freeze/Shock for one ally. | One ally | 4SP | Yes | |
14A | Me Patra | Healing | Cure Dizzy/Forget/Sleep/Hunger for all allies. | All allies | 8SP | Yes | |
14B | Mabaisudi | Healing | Cure Burn/Freeze/Shock for for all allies. | All allies | 8SP | Yes | |
14C | BLANK | Status | BLANK | One enemy | N/A | No | Functions like a regular attack. |
14D | BLANK | Status | BLANK | One enemy | N/A | No | Functions like a regular attack. |
14E | BLANK | Status | BLANK | One enemy | N/A | No | Functions like a regular attack. |
186 | Trafuri | Status | Escape 100% successfully from most battles. | Entire party | 24SP | No | Unused. Considered rendundant by Vanish Ball? |
187 | Traesto | Status | Return to the entrance of the Metaverse. | Entire party | 18SP | No | Can only be used from the Skill menu option. Unused. Considered redundant by Goho-M? |
188 | BLANK | Status | BLANK | One enemy | N/A | No | Functions like a regular attack |
189 | Nuke Wall | Status | Add Nuke resistance to one ally for 3 turns. | One ally | 18SP | Yes | |
18A | Psy Wall | Status | Add Psy resistance to one ally for 3 turns. | One ally | 18SP | Yes | |
18B | Nuke Break | Status | Negate Nuke resistance to all foes. Cannot negate Nuke Wall. | All enemies | 15SP | Yes | |
18C | Psy Break | Status | Negate Psy resistance to all foes. Cannot negate Psy Wall. | All enemies | 15SP | Yes | |
18D | BLANK | Status | BLANK | One enemy | N/A | No | Functions like a regular attack. |
18E | BLANK | Status | BLANK | One enemy | N/A | No | Functions like a regular attack. |
18F | BLANK | Status | BLANK | One enemy | N/A | No | Functions like a regular attack. |
190 | BLANK | Status | BLANK | One enemy | N/A | No | Functions like a regular attack. |
191 | All-out Lv 1 | Almighty | BLANK | All enemies | N/A | Yes(?) | The skill used for All-Out Attacks. Functions like a regular attack if forcibly used by the player. |
192 | All-out Lv 2 | Almighty | BLANK | All enemies | N/A | Yes(?) | The skill used for All-Out Attacks. Functions like a regular attack if forcibly used by the player. |
193 | All-out Lv 3 | Almighty | BLANK | All enemies | N/A | Yes(?) | The skill used for All-Out Attacks. Functions like a regular attack if forcibly used by the player. |
194 | Emergency Escape | Status | BLANK | Self | N/A | No | The fleeing skill Shadows use after panicking. When used by the player, it causes the user's Persona to disappear and states the user has fled, but nothing actually happens. |
195 | Attack | Physical | BLANK | One enemy | N/A | Yes(see notes) | X button melee attack? |
196 | Call for Backup | Status | Summon one unit. | One Enemy | N/A | No | Using it crashes the game. |
197 | Call for Backup | Status | One Enemy | N/A | No | Causes the game to hang at the end of the casting animation if used by the player. | |
198 | Outlaw Attack | Status | One Enemy | N/A | ? | All-Out Attack? Functions like a regular attack when used. | |
199 | Barrage | Status | BLANK | Self | N/A | Yes (see notes) | Used for the "Threw {number} yen away!" effect. Causes user to throw away a random amount of yen. |
19A | Follow Crush | Almighty | BLANK | One enemy | N/A | Yes (see notes) | Ryuji's follow-up attack. |
19B | Follow Claw | Almighty | BLANK | All enemies | N/A | Yes (see notes) | Morgana's follow-up attack. Skill name implies that at some point in development, Morgana was planned to use claw weapons, like Teddie in Persona 4, instead of scimitars. |
19C | Follow Whip | Almighty | BLANK | One enemy | N/A | Yes (see notes) | Ann's follow-up attack. |
19D | Follow Blade | Almighty | BLANK | One enemy | N/A | Yes (see notes) | Yusuke's follow-up attack. |
19E | Follow Knuckle | Almighty | BLANK | One enemy | N/A | Yes (see notes) | Makoto's follow-up attack. |
19F | Follow Axe | Almighty | BLANK | One enemy | N/A | Yes (see notes) | Haru's follow-up attack. |
1A0 | Follow Saber | Almighty | BLANK | All enemies | N/A | Yes (see notes) | Goro's follow-up attack. |
1A1 | Dispose Item | Status | BLANK | Self | N/A | Yes (see notes) | Used for the "Threw away {item}!" effect. Causes user to throw away a random item. |
1A2 | Heal Enemy | Status | BLANK | One enemy | N/A | Yes (see notes) | Used for the "{party member} healed the enemy!" effect from Brainwashing. Selected enemy regains health. |
1A3 | Death (Despair) | Almighty | BLANK | Self | N/A | Yes (see notes) | Used for the Despair effect. Causes user to die instantly. |
1A4 | Ally1 Follow-Up | Almighty | BLANK | One enemy | N/A | Yes(?) (see notes) | Ryuji's follow-up attack(?). |
1A5 | Ally2 Follow-Up | Almighty | BLANK | One enemy | N/A | Yes(?) (see notes) | Morgana's follow-up attack(?). |
1A6 | Ally3 Follow-Up | Almighty | BLANK | One enemy | N/A | Yes(?) (see notes) | Ann's follow-up attack(?). |
1A7 | Ally4 Follow-Up | Almighty | BLANK | One enemy | N/A | Yes(?) (see notes) | Yusuke's follow-up attack(?). |
1A8 | Ally5 Follow-Up | Almighty | BLANK | One enemy | N/A | Yes(?) (see notes) | Makoto's follow-up attack(?). |
1A9 | Ally6 Follow-Up | Almighty | BLANK | All enemies | N/A | Yes(?) (see notes) | Haru's follow-up attack(?). |
1AA | Ally7 Follow-Up | Almighty | BLANK | One enemy | N/A | Yes(?) (see notes) | Goro's follow-up attack(?). |
1BF | Tongue Whip | Physical | BLANK | All enemies | N/A | No | Asmodeus Kamoshida-exclusive skill. |
1C0 | Whip Strike | Physical | BLANK | One enemy | N/A | No | Unused Kamoshida skill(?) |
1C1 | Lustful Slurp | Status | BLANK | Self | N/A | No | Asmodeus Kamoshida-exclusive skill. |
1C2 | Libido Boost | Healing | BLANK | One ally | N/A | No | Asmodeus Kamoshida-exclusive skill. When used by the player, fully heals self and targeted ally. |
1C3 | Golden Knife | Physical | BLANK | One enemy | N/A | No | Asmodeus Kamoshida-exclusive skill. |
1C4 | Lick | Physical | BLANK | One enemy | N/A | No | Asmodeus Kamoshida-exclusive skill. |
1C5 | Gold Medal Spike | Almighty | BLANK | One enemy | N/A | No | Asmodeus Kamoshida-exclusive skill. |
1C6 | Volleyball Assault | Physical | BLANK | One enemy | N/A | No | Asmodeus Kamoshida-exclusive skill. |
1C7 | Maelstrom | Wind | BLANK | One enemy | N/A | No | Azazel Madarame-exclusive skill. |
1C8 | Flame Dance | Fire | BLANK | One enemy | N/A | No | Azazel Madarame-exclusive skill. |
1C9 | Silent Snowscape | Ice | BLANK | One enemy | N/A | No | Azazel Madarame-exclusive skill. |
1CA | Thunderclap | Electric | BLANK | One enemy | N/A | No | Azazel Madarame-exclusive skill. |
1CB | Maeiga | Curse | BLANK | All enemies | N/A | No | Bael Kaneshiro-exclusive skill. |
1CC | Hunger All | Ailment | BLANK | All enemies | N/A | No | Unused(?) |
1CD | Ocular Vulcan | Gun | BLANK | One enemy | N/A | No | Piggytron-exclusive skill. |
1CE | Missile Party | Fire | BLANK | All enemies | N/A | No | Piggytron-exclusive skill. |
1CF | Fear Gas | Ailment | BLANK | All enemies | N/A | No | Piggytron-exclusive skill. |
1D0 | Super VIP Form | Status | BLANK | Self | N/A | No | Piggytron-exclusive skill. |
1D1 | March of the Piggy | Almighty | BLANK | All enemies | N/A | No | Piggytron-exclusive skill. |
1D2 | Sphinx Swipe | Physical | BLANK | One enemy | N/A | No | Cognitive Wakaba-exclusive skill. |
1D3 | Wing Blast | Wind | BLANK | One enemy | N/A | No | Cognitive Wakaba-exclusive skill. |
1D4 | Rapid Ascent | Status | BLANK | Self | N/A | No | Cognitive Wakaba-exclusive skill. |
1D5 | Sphinx Dive | Physical | BLANK | All enemies | N/A | No | Cognitive Wakaba-exclusive skill. |
1D6 | Dreadful Scream | Almighty | BLANK | All enemies | N/A | No | Cognitive Wakaba-exclusive skill. |
1D7 | Bite | Physical | BLANK | One enemy | N/A | No | Azazel Madarame-exclusive skill. |
1D8 | Restore | Status | BLANK | One ally | N/A | No | Azazel Madarame-exclusive skill. |
1DB | Sacrifice Order | Status | BLANK | One ally | N/A | No | Mammon Okumura-exclusive skill. Forces Okumura's Corpo-Robos to use Selfless Devotion. Does nothing if used by the player. |
1DC | Selfless Devotion | Almighty | BLANK | All | N/A | No | Exclusive to Corpo-Robo enemies. Only used after Sacrifice Order is used by Okumura. Instantly kills the user and damages everyone else. |
1EE | Cannon Barrage | Almighty | BLANK | All enemies | N/A | No | Appears to be unused. Grouped with the skills used by the Tomb of Human Sacrifice during the Shadow Shido fight. Was possibly meant to be used as an alternative to "Cannon Fire" to attack the whole party. |
1F2 | Tyrant's Glare | Status | BLANK | All | N/A | No | True Samael Shido-exclusive skill. Does nothing if used by the player. Strangely, if used by the player, the game states that Shido's action count increased, not the player's. |
288 | Subrecover HP EX | Automatic | After battle, 20% HP recovery for backup allies. | All allies | N/A | Yes | Necronomicon/Prometheus-exclusvie skill. |
289 | Subrecover SP EX | Automatic | After battle, 3% SP recovery for backup allies. | All allies | N/A | Yes | Necronomicon/Prometheus-exclusvie skill. |
8BA | BLANK | BLANK | One enemy | N/A | No | ||
8BB | BLANK | BLANK | One enemy | N/A | No | ||
8CB | BLANK | BLANK | One enemy | N/A | No | ||
8DB | BLANK | BLANK | One enemy | N/A | No | ||
209 | Goho-M | Status | Item | Self | N/A | Yes (see notes) | The skill called when using the Goho-M item. If hacked into a Persona's skill set, it can only be used from the Skill menu option. It has no effect if the skill alone is used by the player. |
20A | Vanish Ball | Status | Item | Self | N/A | Yes (see notes) | The skill called when using the Vanish Ball item. |
28E | Big Bang Order | Status | BLANK | Self | N/A | No | Corporobo-exclusive skill. Has the same effect as Charge. |
28F | Roulette Time | Almighty | BLANK | Self | N/A | No | Shadow Sae-exclusive skill. Has no effect when used by the player. |
290 | Trip-Upper | Almighty | Downs one foe. | One enemy | N/A | No(?) | Always knocks down target. |
291 | Lust Sphere | Almighty | Medium Almighty dmg to all foes. | All enemies | 14SP | No | Animation resembles Gold Medal Spike. Unused Kamoshida skill(?). |
292 | Down Shot 2 | Almighty | BLANK | One enemy | N/A | Yes (see notes) | Oda's confidant bonus. |
293 | Down Shot 3 | Almighty | BLANK | One enemy | N/A | Yes (see notes) | Oda's confidant bonus. |
294 | Down Shot 4 | Almighty | BLANK | One enemy | N/A | Yes (see notes) | Oda's confidant bonus. |
295 | Electro Attack | Gun | Heavy dmg to one foe ignoring affinities. | One enemy | N/A | Yes (see notes) | Oda's confidant bonus. |
296 | Sinful Shell | Almighty | A bullet made from the Seven Deadly Sins that can pierce even a god. | One enemy | N/A | Yes | Normally only usable by Satanael during the final battle. If used outside that fight, deals 1 damage to target. |
297 | Follow Black | Almighty | BLANK | All enemies | N/A | No(?) | Haru skill? Black Mask skill? Follows the same scheme as the other Follow skills |
298 | BLANK | Status | BLANK | One enemy | N/A | No | |
299 | Madara-Megido | Almighty | BLANK | All enemies | N/A | No | Azazel Madarame-exclusive skill. Always deals 10 damage to targets. |
2A1 | Laevateinn | Almighty | BLANK | One enemy | N/A | No | Black Mask Akechi-exclusive skill. |
2A2 | Desperation | ? | BLANK | Self | N/A | No | The buff skill used by Leviathan Niijima and Black Mask Akechi. |
2A3 | Call of Chaos | Status | BLANK | All allies | N/A | No | The beserking power Akechi uses on the shadows during the first phase of his boss battle. Despite targeting all allies, only two will visibly get affected by it. Seems to have no noticeable effect on affected ally's stats. |
3E1 | BLANK | Status | Disguise as a gigolo. Usable when Sex Appeal is at "Dripping". | N/A | N/A | No | These appear to be unused confidant abilities. The description of the skill at hex ID 3E3 doesn't properly fit in the skill description box. Sex Appeal and Finesse appear to be early names for the Charm and Kindness stats. |
3E2 | BLANK | Status | Enables the viewing of the actions of others. | N/A | N/A | No | |
3E3 | BLANK | Status | Enables you to profess your love to a woman. Usable when Sex Appeal is at "Kill with Eyes". | N/A | N/A | No | |
3E4 | BLANK | Status | Act like a proper gentleman. Usable when Finesse is at "Thoughtful". | N/A | N/A | No | |
3E5 | BLANK | Status | Enables entrance to fancy facilities. Usable when Guts is at "Bold". | N/A | N/A | No | |
3E6 | BLANK | Status | Broadens the range of movement at night. Usable when Guts is at "Dauntless". | N/A | N/A | No |