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Notes:Gimmick Land
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This page contains notes for the game Gimmick Land.
Music Modifier
01xx10CE - Song ID
01xx00CE - Tempo
C9B-03A-6EE - Required
To use them, start a new game. Although the music usually only briefly plays, with the last code enabled the game will freeze with the music still playing. These codes may also work on the emulator BGB (at least version 1.5.8) but not VisualBoyAdvance for unknown reasons.
IDs
- 00: No music
- 01: Map screen
- 02: Enter your name
- 03: Terror/Gimmick Palace theme 1
- 04: Kobore Village
- 05: Seremo's theme
- 06: Brikky and Grikky's theme
- 07: Mayonen Land
- 08: Maison de Woops
- 09: Trouble/A boss challenges you
- 0A: Unused music 1?
- 0B: Auch Theater orchestra
- 0C: Patharan's theme
- 0D: Chichikaba Forest
- 0E: Dungeon/Toy ruins
- 0F: Patharan's theme music box
- 10: Ois Town
- 11: Lelek's theme
- 12: Terror 2/S-Cream Mountain
- 13: Zapped(?) 1
- 14: Moon Church theme
- 15: Moon Church Organ theme
- 16: Kaizo Lab
- 17: Tall Tall Valley
- 18: Gimmica challenge
- 19: Soy City
- 1A: REM/Non-REM Labyrinth theme 1
- 1B: Battle theme
- 1C: Boss theme
- 1D: Super Kids member theme
- 1E: Unused music 2?
- 1F: Game Over/CGB only message
- 20: Victory
- 21: REM/Non-REM Labyrinth theme 2
- 22: REM/Non-REM Labyrinth theme 3
- 23: REM/Non-REM Labyrinth theme 4/Wabi Room
- 24: Nanp Lagoon
- 25: Opening/Main theme/Title screen
- 26: Ending music 1
- 27: Gimmick Palace theme 2
- 28: King Abira battle
- 29: Abiwrath battle
- 2A: Credits music
- 2B+: Sound effects or jingles
- 31: Received something jingle 1
- 35: Cheering for King Abira
- 36: TV static?
- 3D: Hanzo working on Gimmick
- 40: Gimmick points restored
- 45: Received something jingle 2
- 48: Zapped(?) 2
- 69: Received something jingle 3
- 9A: Unused jingle?
- A1: Intro Gimmick looping SE 1
- A2: Intro Gimmick looping SE 2
- A3: Intro Gimmick SE 3
- A4: Intro Gimmick SE 4
- A5: Intro Gimmick SE 5
- A6: Unused SE?
- A7+: Invalid?
(Source: Torchickens (creating the codes))