Mega Man Zero 3/e-Reader Functions
This is a sub-page of Mega Man Zero 3.
The Japanese game had e-Reader compatibility that the other versions did not. However, all of the e-Reader content is still in the English ROM, fully translated! They can be accessed with the given CodeBreaker codes and byte IDs.
Mega Man Zero Collection and Mega Man Zero/ZX Legacy Collection allow these effects to be enabled in-game in all versions without the use of cards.
Contents
Main Set
All of these effects can be activated at the same time; none are mutually exclusive.
Weapons & Defense
Bonus Items
Aesthetical
Aesthetical changes | |||
---|---|---|---|
Byte | Text Displayed | Effect | |
82002438 0020 | Design of Nurse elves has changed. | (same as text) | |
8200243C 0008 | The design of Animal elves has changed. | (same as text) | |
82002440 0002 | The design of Hacker elves has changed. | (same as text) | |
82002438 0200 | The design of Alouette's clothing has changed. | Changes Alouette's dress from pink to green. | |
8200243C 0010 | Andrew looks younger now. | This also changes some of Andrew's text. | |
8200243E 0008 | The conversation with the Resistance fighter in the watchtower at the right side of the base has changed. |
Adds dialogue based on what "section" of the game you're in. The first is info on a secret from the previous game! | |
8200243E 1000 | The conversation with the Resistance fighter in the watchtower at the left side of the base has changed. |
Like the previous code, this adds three different dialogues. The first is a bit of dialogue hinting at the Phantom boss fight: | |
8200243A 0200 | A mysterious Cyber-elf has appeared somewhere in the Resistance Base. |
Adds a Cyber-elf (presumed to be Phantom) to the roof of the Base. ...? This elf has a sadness to it, like it's calling to me from inside Cyberspace... | |
8200243E 0200 | A mysterious Cyber-elf has appeared somewhere in the Resistance Base. |
Adds a Cyber-elf (presumed to be Elpizo) near the Command Room entrance. ...? It has a warm light but there's a sadness to it... Almost as if it remembers this base. | |
8200243C 0002 | A flower has bloomed on the Resistance Base roof. | Adds flowers to the roof of the Base. | |
82002438 0001 | Potted plant added to Resistance Base, somewhere. | Adds potted plants around the Base. | |
82002440 0400 | Potted plant added to Resistance Base, somewhere. | Adds Lilies to various places in the Base. | |
8200243A 0008 | There is a lost cat somewhere in the Resistance Base. | Adds cats around the Base. | |
8200243C 0080 | There is a lost cat somewhere in the Resistance Base. | Adds sleeping Tabby cats around the Base. | |
8200243C 0040 | Seagulls now fly in the sky above the Resistance Base. | Adds seagulls to the Floor 4 balcony. | |
8200243A 0800 | A painting has been hung from the Resistance Base wall. | Adds posters of MegaMan.exe to the Base. Adds a picture of Ciel outside of her room. | |
8200243C 1000 | Somebody has drawn graffiti on the Resistance Base wall. | Adds graffiti to various locations in the Base. |
Message Window Mods
Use the CodeBreaker code 32002474 00??, where "??" is the dialogue box ID.
The design of the message window has changed. |
Title Screen Mods
Changes the title screen image at the left side of the screen. Use the CodeBreaker code 32002475 00??, where "??" is the desired image ID.
Title background picture has changed. |
Ciel's Computer Mods
Use the CodeBreaker code 32002478 00??, where "??" is the desired computer ID.
Other Graphical Mods
Base Environ - 32002477 00?? | |||
---|---|---|---|
ID | Text Displayed | Effect | |
01 | It is now nighttime at the Resistance Base. | (same as text) | |
02 | It is now snowing at the Resistance Base. | Also causes snow to fall. | |
Elevator Design - 32002476 00?? | |||
ID | Text Displayed | Effect | |
01 | Design of elevator in Resistance Base changed. | Elevator is now made out of wood. | |
02 | Design of elevator in Resistance Base changed. | Elevator now resembles the capsule Vile trapped Zero in during Mega Man X. | |
Life Pickup Design - 32002479 00?? | |||
ID | Text Displayed | Effect | |
01 | The design of Life Energy has changed. | (same as text) | |
02 | The design of Life Energy has changed. | (same as text) | |
E-Crystals Design - 3200247A 00?? | |||
ID | Text Displayed | Effect | |
01 | The design of the E-Crystals in the game has changed. | |
(same as text) |
02 | The design of the E-Crystals in the game has changed. | |
(same as text) |
Secret Disk Design - 3200247B 00?? | |||
ID | Text Displayed | Effect | |
01 | The design of Secret Disks has changed. | (same as text) | |
02 | The design of Secret Disks has changed. | (same as text) | |
Z Panel Design - 3200247C 00?? | |||
ID | Text Displayed | Effect | |
01 | The design of the Z Panels in the game has changed. | (same as text) | |
02 | The design of the Z Panels in the game has changed. | (same as text) | |
BusterShot Design - 3200247D 00?? | |||
ID | Text Displayed | Effect | |
01 | The design of BusterShot bullets has changed. | (same as text) | |
02 | The design of BusterShot bullets has changed. | (same as text) |
Misc.
These two strings were translated in the game, but their function isn't related to triggering a specific effect.
Card[Item] boost reverted to previous state. |
All boosted items have been reset to default. |