LittleBigPlanet HUB
LittleBigPlanet HUB |
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Developer: Sumo Digital This game has hidden development-related text. |
This game was never completed and/or given a public release. As a result of this, keep in mind that the developers might have used or deleted some of the content featured here, had the game actually been released. |
This prototype is documented on Hidden Palace.
LittleBigPlanet HUB was to be a free-to-play version of LittleBigPlanet 2, offering the story modes from the first two games (albeit with every world paywalled besides The Gardens and Da Vinci's Hideout) and the same Create Mode experience as its predecessors. New to HUB were Challenges, which allowed players to record ghost data in any supported level for others to compete against.
Originally announced at Gamescom 2013, LittleBigPlanet HUB was being developed alongside the then-unannounced LittleBigPlanet 3, with a private beta being held late in late 2013. The game was ultimately cancelled to avoid splintering the community across two "mainline" games, though much of its content would end up resurfacing in various forms — the assets from the Introduction level, for example, were touched up and released in the Seaside Surprise Level Kit. Finally, over a decade after the game's announcement, an Internal Beta build was found and preserved on February 25, 2024.
Despite being built off of LittleBigPlanet 2, most of that game's content is not actually present in the files, as it was intended to be downloaded from a server that no longer exists.
Contents
Unused Graphics
Early Challenge Medal
gamedata/texture_library/ui/challenge medal.tex is an early graphic for the game's Challenge Medals.
Early DC Comics Level Badges
gamedata/lbp2/dlc/dccomics/level_badges/ contains early Level Badge graphics for the DC Comics Premium Level Kit. A few of these are taken from LBP2's October 1, 2013 prototype, while others are unique to this version.
Leftovers from Earlier LBP Prototypes
pet_screen_anims_32bit.tex
gamedata/texture_library/pet/pet_screen_anims_32bit.tex is a sheet of various screen graphics, intended for a scrapped creature known as the "pet". These are present in the Deploy Build of the original LittleBigPlanet.
Early Sackbot Expression Tweak Icons
Original | Edited |
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gamedata/texture_library/ui/tweak_sackbot_expression_icons_sdf.tex contains early versions of the icons used for the Sackbot's Expression tweaks. Provided above are two versions of the texture: the original, and an edited version to give a better idea of its in-game appearance.
Early LBP2 Tooltips
gamedata/texture_library/ui/ contains two textures meant for an early version of the controller prompts that appear at the bottom of the screen. They can be seen in some of LittleBigPlanet 2's pre-release screenshots.
Build Information
A build date and time can be found in EBOOT.BIN at address 0xB4DB91.
Dec 10 2013time: 20:58:25
The LittleBigPlanet series
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PlayStation 3 | LittleBigPlanet (Prototypes) • LittleBigPlanet 2 (Prototypes) • LittleBigPlanet 3 (Prototypes) Sackboy's Prehistoric Moves (Prototype) • LittleBigPlanet Karting (Prototypes) • LittleBigPlanet HUB |
PlayStation Portable | LittleBigPlanet (Prototype) |
PlayStation 4 | LittleBigPlanet 3 (Demo) • Sackboy: A Big Adventure |
PlayStation Vita | LittleBigPlanet PS Vita (Prototype) • LittleBigPlanet 2 Cross-Controller App |
Windows, PlayStation 5 | Sackboy: A Big Adventure (Prototype) |
iOS, Android | Run Sackboy! Run! • Ultimate Sackboy |
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