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Kid Icarus: Uprising
Kid Icarus: Uprising |
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Also known as: Shin Hikari Shinwa: Palutena no Kagami (JP) This game has unused animations. |
This game/console's online features are no longer supported. While this game/console's online features were once accessible, they are (as of April 8, 2024) no longer officially supported and online-exclusive features may be documented as now-unseen content. |
Kid Icarus: Uprising is the third game in the Kid Icarus series, released more than two decades after the last game for the Game Boy. Rather than a platformer, this game is an on-rails shooter with numerous customizable weapons to buy, fuse, and sell.
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Contents
- 1 Sub-Page
- 2 Unused Animations
- 3 Unused Music
- 4 Unused Dialogue
- 4.1 3D Slider Dialogue
- 4.2 Vague Wording in Medusa's Castle
- 4.3 Unused Chapter 18 Dialogue 1
- 4.4 Unused Chapter 18 Dialogue 2
- 4.5 Unused Chapter 18 Dialogue 3
- 4.6 Unused Chapter 18 Dialogue 4
- 4.7 Unused Chapter 18 Dialogue 5
- 4.8 Unused Chapter 23 Dialogue 1
- 4.9 Unused Chapter 23 Dialogue 2
- 4.10 Unused Chapter 25 Dialogue
- 4.11 Unused Dummy Voice File
- 5 Unreleased AR Cards
- 6 Unused Textures
Sub-Page
Regional Differences Why did they remove Pit sneezing? |
Unused Animations
Chapter 9 Hades Cutscene
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demo/041.zrc/mdl.arc/24.bcres
In Chapter 9's end cutscene, when Hades rips through the fake credits (and the fourth wall!), the animation itself is actually a bit longer than what the player sees. Hades' body also turns, which is obscured by the black background of the credits.
Unused Music
There is one fully orchestrated song segment that went unused in the final game and one blank unused track.
Chapter 16: "The Aurum Hive" Air Battle
SND_129_BGM_A162.bcstm
The naming for this song indicates it was meant for Chapter 16's Air Battle. It isn't used in the final game, and cannot be found in the Sound Test.
It does, however, appear in the official soundtrack release between 3:50 and 4:21 of "The Aurum Hive" (Disc 2, track 16).
Chapter 11: "Viridi, Goddess of Nature" Air Battle Empty Track
SND_203_BGM_A112.bcstm
This track is 1 minute and 30 seconds long and it is filled with...silence. It comes after the other two songs from "Viridi, Goddess of Nature"'s air battle music. It is unknown if this is a mistake, a dummied-out track, or a placeholder for a track that was never recorded.
Unused Dialogue
None of the following lines have equivalent files in the Japanese version of Kid Icarus: Uprising. (For instance, if one file is named "TALK_G23_012", TALK_G23_012 doesn't exist in the Japanese version.)
3D Slider Dialogue
Pit: I can hardly believe my eyes.
Palutena: Set it to your liking.
Palutena is talking about the 3DS Depth Slider, based on Pit's "I can hardly believe my eyes!" and how she mentions setting it (the slider).
Vague Wording in Medusa's Castle
Pit: Whoa!
Palutena: Now this looks familiar. But it's not exactly the same.
Pit: Whatever! We have to move forwa[rd! We] have to defeat Medusa!
This was meant to be used during Chapter 9, in Medusa's castle. It was probably removed for its vagueness, and the fact that two sound bites clip inside each other.
Unused Chapter 18 Dialogue 1
Pit: What are those centurions doi[ng?! Why] are Palutena's troops attacking the town?
This lacks the echo effect that Pit's thoughts have. Also because two sound bites, again, clip into each other.
Unused Chapter 18 Dialogue 2
Pit: What is going on here? I've gotta get to the bottom of this.
This also lacks the echo effect that Pit's thoughts have.
Unused Chapter 18 Dialogue 3
Pit: Oh man, this can't be happening! How am I attacking humans?! Everything's gone off the rails...
This also lacks the echo effect that Pit's thoughts have.
Unused Chapter 18 Dialogue 4
Pit: Now what am I supposed to do, take myself down? I guess I don't have a choice.
This audio piece is lacking, yep, you guessed it, the echo effect that Pit's thoughts have.
Unused Chapter 18 Dialogue 5
Magnus: There was a war between the Underworld and the Forces of Nature. Early in the war, Palutena's army vanished.
Magnus: That was three years ago.
Pit: Three years? That's...over a thousand days!
Magnus: Yeah, thanks for the math lesson. Anyway...
Magnus: When Palutena's forces reappeared, they began launching attacks across the land. As you can imagine, this was a shock to the humans. No one knows what happened. Did your goddess just lose her mind?
Pit: Don't ask me. I've been a ring.
Pit: But I know I have to do something. There must be some way we can reason with her!
Magnus: It's possible that someone else has taken over her entire army.
Pit: Okay, first things first. That guy attacking the town? That wasn't me.
Magnus: So, your mind is over here, but your body is over there destroying stuff. Isn't that convenient? Tell that to all the people your body just killed.
Pit: Look, I didn't exactly plan it this way.
Magnus: Whether you did or not, there's nothing I can do for you now. You've got my body, so you're going to have to get rid of the other Pit. Ironically, that's why I was here in the first place!
Pit: Well, if that's our only option, I guess that's the plan.
Magnus: Careful with my body, though. I'm going to need it later.
An older localization of the conversation Pit and Magnus have about Palutena's Army attacking the humans, closer in structure to how it plays out in the Japanese version.
Unused Chapter 23 Dialogue 1
Hades: Pardon me if you will. I must go entertain my guests.
This line is used, but this version lacks the echo effect.
Unused Chapter 23 Dialogue 2
Pit: Hello? If Viridi's army is attacking, they're doing it awfully quietly.
Pit, mimicking Viridi: At least I'M doing something, Pit. You're such a slacker. [I need to stop talking to myself.]
Again, this line is used, but this is a variant without the echo effect. Two of the lines clip into each other as well.
Unused Chapter 25 Dialogue
Palutena: Thanks, Viridi.
Viridi: Don't thank me yet. Get your heads back in the game! Let's finish this once and for all!
Yet again, another sound byte lacking the echo effect.
Unused Dummy Voice File
A dummy file included with the streamed voice audio. This was included and unused in Super Smash Bros. for Nintendo 3DS as well. Both games were developed by Sora and directed by Masahiro Sakurai.
Unreleased AR Cards
The following AR Cards were never physically released in any region. Since they represent Rare Idols, they cannot be acquired through in-game means. Currently, the only way to obtain these Idols is through scanning digital images.
Medusa (Rare)
The Medusa (Rare) AR Card is still currently unreleased. Following the release of Pit (Victory), fans decrypted the stained glass style colorbit code in the cards' lower left corner. By combining the colorbit corresponding to the Idol's index number, an art asset of Medusa, and a recognized background color, they were able to recreate an image which is able to be scanned in the game to obtain the Idol.
English - Medusa (Rare):
Hades reconstructs Medusa from countless souls woven around a core of pure hatred for Palutena. Oblivious to the true cause for her resurrection, Medusa sets out to take revenge and conquer the three worlds completely.
French - Médusa (rare):
Hadès recrée Médusa à partir de bien des âmes emmêlées autour d'un noyau de pure haine envers Paluténa. Ignorant la réelle origine de sa résurrection, Médusa veut assouvir sa soif de vengeance contre Paluténa et détruire les trois royaumes.
Spanish - Medusa (rara)
Hades tejió una infinidad de almas alrededor de la esencia de odio puro que Medusa sentía hacia Palutena para revivir a la diosa de la oscuridad. Ajena al verdadero motivo de su resurrección, Medusa da rienda suelta a su sed de venganza e invade el Reino del Cielo.
Pit (Victory)
In December 2018, as part of a countdown celebration to the launch of Super Smash Bros. Ultimate, various Twitter accounts related to Kid Icarus, Smash Bros., and Nintendo released images of the previously unreleased Pit (Victory) AR Card.
Unused Textures
In the menu icon texture files, there is a texture that says "In Game" in Japanese.
The Kid Icarus series
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NES | Kid Icarus |
Game Boy | Of Myths and Monsters |
Nintendo 3DS | 3D Classics: Kid Icarus • Uprising |
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- Games developed by Project Sora
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- Games published by Nintendo
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- Games released in 2012
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- Games released on March 29
- Games with unused animations
- Games with unused items
- Games with unused music
- Games with unused sounds
- Games with unused text
- Games with regional differences
- Defunct online content
- To do
- Kid Icarus series
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Cleanup > Pages missing developer references
Cleanup > Pages missing publisher references
Cleanup > To do
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Games > Games by content > Games with regional differences
Games > Games by content > Games with unused animations
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